Nintendo is now 126 years old, on the face of it an extraordinary statistic. Its relevant history in terms of its current identity and status really begins in the early 1980s, however, while a case can be made to go back to its initial days in the toy market in the late 1960s. Even that truncated history is impressive in terms of longevity, however, and each period also shows the company's willingness to evolve and innovate in order to survive.
The headline chosen for this article re-emphasizes a point made in previous years, but is particularly relevant following recent comments by former Xbox boss Robbie Bach. The passage in question, that is not only fair but arguably accurate, is as follows.
Sony is a consumer electronics company and Microsoft is a digital PC electronics company. Nintendo—with great respect and pride—is a toy company, and always has been. That's why their franchises on the game side are so powerful. There may be an opportunity there for them to invest in what is essentially a core attribute of what they do (toys), and it may create an opportunity for the company that's unique and separates them from Microsoft and Sony.
Describing Nintendo as a toy company doesn't necessarily sit well with some fans, nor is it quite true that the company 'always has been' a toy company; it can be debated, in any case.
In terms of it not being a popular opinion among a number of dedicated fans, there may be objections to video games crafted with great care being considered toys. This also plays into the awkward identity Nintendo has in the gaming space, with the Wii and DS era emphasizing plenty of the big N's offerings as family-focused and 'kiddy'; some that prefer their gaming to be more 'mature' do sometimes characterise this side of Nintendo as a negative, but that's likely a minority. Go to any gaming expo or event and gamers of all ages and types can be seen having fun on Nintendo games, which is what the company is trying to achieve.
Nor has Nintendo always behaved as a toy company, as such. It arguably was when it entered the arcade scene and then released the Famicom in 1983, testing the video game market waters after some success with Game & Watch and even games before that era. Yet when the SNES rolled around Nintendo was adapting to the major threat from SEGA with the Mega Drive / Genesis. A 16-bit technology battle was at the core of marketing, with power, numbers of colours on screen and infamous 'Blast Processing' from SEGA bringing an arm wrestle in terms of graphics and specifications.
The Nintendo 64 and GameCube were also, despite fostering multiplayer gaming and trying to broaden the gaming audience, serious pieces of technology that were powerful for their time. The N64 brought impressive 3D gaming but perhaps struggled due to issues with pricing courtesy of its use of cartridges, while the GameCube simply lost out as a concept and struggled to match the 'cool' factor and library that made the PS2 dominant.
It's probably fair to say, though, that Nintendo's dominance of the portable era didn't go down this technological route, though it's a distinctive market. In fact, while Nintendo was trying to push boundaries with its home console technology its Game Boy range simply iterated and focused on simple portable gaming fun. The toy company had never fully gone away.
The GameCube arguably got it wrong in combining what was a toy-like look with aspirations of power and being on the graphical cutting edge. It was under Satoru Iwata that a few generations of behaving rather like an technology company was ditched for a return to releasing toy-like entertainment products, which utilised readily available technology in clever ways. The Wii and DS typified this and achieved incredible success, delivering gaming that excited and entertained a broader audience than ever before, so much so that rivals Sony and Microsoft attempted their own equivalent ideas.
While a counter-argument could be made for the auto-stereoscopic display of the 3DS, that trend of using established and affordable technology in toy-like ways continued in the current generation. The 3DS was modest - in terms of graphical power - even in 2011, and the Wii U isn't competitive in those same criteria with PS4 or Xbox One. Of course, both have faced major challenges. The 3DS is battling well in a smaller market that's been eaten away by smartphones and tablets, while the Wii U has failed to connect with the public on a conceptual level. It's here that the perspective of Nintendo as a 'toy' company maybe goes against it, as failing to capture a broader market leaves the big N with just a modest piece of the dedicated home console market pie. For the millions upon millions of gamers that enjoy the latest and greatest from Activision, EA, Ubisoft et al, or those now happy to get a 'casual' fix from smart devices, the Wii U hasn't been exciting enough.
As Bach observed at the top of this article, though, Nintendo's positioning as a company gives it great flexibility. If we stick with the 'toy company' description, is that a bad thing? Is there really a notable stigma there? There probably is in the insulated world of online gaming message boards, but tens of millions of people of all types nevertheless happily waggle Wii Remotes or prance about with a Kinect (which was hugely successful for Microsoft). Toys take many forms, and if you use amiibo or - to move away from Nintendo - mess about with little hovercraft or gadgets then, often, you're playing with toys. I'm now past the dreaded 30 years old, but while I do plenty of grown up things I'm still happy to mess around with silly but fun entertainment. If you're self-conscious and don't want to be associated with toys - I admit that I once hid amiibo from a guest, but realise now I was being ridiculous - then perhaps Nintendo probably isn't for you.
Bach is right, in my view, that this gives Nintendo terrific strength and freedom. Yes, the company may also become a lifestyle company if it pushes on with Quality of Life, but its gaming focus is likely to remain toy-like, or entertainment technology-like, if you want to broaden the term a little. The rise of amiibo - which Microsoft seems to have been kind-of inspired by in a recent patent - emphasizes this, and various patents and whispers around the NX hardware suggest it will be an intriguing concept rather than a technological powerhouse. If that proves to not be the case I'll be very surprised.
Microsoft and Sony, though, are in a distinct and pressurised market. Their systems have to deliver big technology and all the FIFA and Call of Duty games they can muster - just think back to the bizarre arguments over teraflops and memory types when they were compared before hitting the market. Nintendo doesn't need to squeeze power into an affordable box in the same way, because if it did those of the Sony and Microsoft parishes would be unlikely to switch loyalty anyway.
What we're seeing from Nintendo, with amiibo in particular and the 'everything in one' approach of the New Nintendo 3DS, is a goal to continue striving for gaming products that hit a nerve thanks to their creativity and concepts as opposed to how flashy they are technologically. There's nothing overtly impressive about the tech of the 3DS, but it established an audience with a mix of enticing games but also a welcoming form - particularly since the original XL arrived - and extras like StreetPass. Upcoming games utilise amiibo not because it's 'cool tech' - NFC is primitive - but because people like collecting cards and toys - consumers of all ages.
With theme park tie-ins, planned attempts to get onto our phones with its IP, the continuing expansion of amiibo and whatever NX is, Nintendo has a freedom to simply produce games its way. Attempting to please everyone can be a boom and bust business, as the Wii U has shown, but it also means there's the option to roll with and create trends, or at least try to. Part of the joy in following Nintendo is having no idea what it'll do next, while we always had a suspicion that PS4 and Xbox One, before they were revealed, would be beefed up evolutions of what came before. What will NX be? Probably not just a more powerful Wii U or 3DS.
Nintendo, with Quality of Life, is creating a new platform that'll be an entirely separate pillar for the company in the lifestyle sector. In gaming, though, that toy / entertainment company aspect will likely be continued and embraced with pride. NX doesn't have to be hugely powerful to be 'next gen' Nintendo hardware, it just has to be clever. It just has to be different. It just has to be fun.
We'll leave you with the words of the late Satoru Iwata from January 2014:
One more thing, we will continue to value the motto which we inherited from the company's former president, Mr. Yamauchi: The True Value of Entertainment lies in Individuality.
Nintendo is not a resource-rich company, with only a little more than 5,000 employees on a consolidated basis. We cannot achieve a strong presence by imitating others and simply competing in terms of size. We have often received advice on overcoming our weaknesses in comparison with other companies and have been questioned about why Nintendo doesn't follow suit when something is already booming. From a medium- to long-term standpoint, however, we don't believe that following trends will lead to a positive outcome for Nintendo as an entertainment company. Instead, we should continue to make our best efforts to seek a blue ocean with no rivals and create a new market with innovative offerings as a medium- to long-term goal.
Comments 52
People today think to highly of themselves. Video games are toys in general. Some people are too cool to accept this, so they play their Xbox 360 thinking they are better then someone else who plays the exact same games but also plays nintendo games as well. They all toys. I'm 33 and I play more video games them a business owner/husband/dad of 2 should admit. My PS3 gets very little use... Minecraft and cod, but our wii u and 3x 3ds systems are used daily. I know I'll be buying a nx day 1 or as soon as I can. Not for my kids as much as for me.
I'm 34, I've a house, partner, full time job and two kids. My kids love the Wii U, but I bought it primarily for myself, with the added bonus of knowing I could share and play it with my kids. Call it a toy or whatever you like, makes no difference to me, I love Nintendo games. They bring me & my family huge entertainment and I very much hope they continue for years to come.
I constantly hide my amiibos (and games) from my 4 children, don't worry Thomas
Fun rather than power.... good one.
Let's just hope they have a checks and balance system in place to prevent themselves from going down a path that alienates the core fans.
Nintendo is a toy company but the toys they make are of high quality unlike those cheap Chinese ones their many competitors make. You dropped a 3DS and the thing still works, you dropped an iPhone and it's broken forever.
That's what I love about Nintendo. They don't try to pretend gaming is "serious business" (tm) but instead embrace the fact that you never stop playing no matter what your age is. That doesn't mean that playtime can't be gripping and violent... I know I had an army of barbie kunoichi as a kid, but that it is not the chest pounding, whiny endeavor so many people want to make it out to be.
I've always loved the toy maker side of Nintendo. Focusing on fun, not how realistic the graphics are or any of that other stuff. I love Nintendo's games, and heck even their hanafuda cards are great. I hope they never stop making games and toys for people of all ages.
I hope they will continue on their path and make Iwata proud.
@Donutman I don't play my XB 360 to be cool. I spent seven years with it because it was fun for my friends and myself. We didn't spend the majority of last gen playing COD and AC. It was older lower budget games that stole our time. Arcade titles like Xmen, Simpson's, TMNT, MVC2, SF3 and Final Fight. 360 also has a decent list of indie titles. Castle crashers and heavy weapon are two of my favorites.
Nintendo is a wonderful video game company who focuses on fun experiences first. I will forever love them for that.
Um I disagree with the power statement. I really wished that the Wii U would have not had the second screen and would have had parody in terms of power and RAM and such as the Playstation and Microsoft, that has really bothered me ever since the Nintendo 64 was the last powerhouse.
@BinaryFragger
It's fanboy zealotry. Whichever side it comes from its a bit depressing. I love Nintendo games, I want them to do better in a lot of ways but only because I care. I'm a 38 year old Air Traffic Controller and father and it is the toy-like qualities of their games (the fun and escapism) that draws me in. However I also play on my PS4 a lot. Rocket League, GTA VV, PES 2015 and Bastion have taken up a lot of my time because they're fun. Sometimes I play a bit of Book Worm or Zoo Keeper on my IPad because they're fun. Same with my Vita full of indie games, PS1 Classics, Everybody's Golf and Virtua Tennis. And back to the solid gold Nintendo goodness on the 3DS. Nintendo are very good at fun, but they don't have the exclusive rights.
Just keep making fun games Nintendo and I'll keep buying your systems. Happy 126th B-Day.
You know what, I'm not bothered that Nintendo or even video games are called "toys" for one reason.
To any given person, driving a fancy sports car, a boat onto a lake, a hunting rifle to go hunt game, or countless other things are considered "toys"
Hell, there are still people who love to build things with Legos well into adulthood.
Toys does not always mean not outgrowing GI Joe and Barbie. To me, toys means something you have fun with.
For some people its a sports car, a plane, a boat, or something else.
For others like me, and the others on this site and owners of game consoles, game systems are the "toys" that we bought to have fun with and get some enjoyment out of.
So, no shame in hearing Nintendo be called a "toy" company. They make people happy, in the end, that is all that matters.
@BinaryFragger
Totally agree it's a great time to be a gamer. Endless quality games everywhere on all sorts of formats. There just isn't enough time!
If Nintendo is currently a toy company—that's now how I see it—then it needs to become a proper and full-blown entertainment company, imo. I'm talking along the lines of Walt Disney, with video games (both software and hardware), movies, animations, comics, board games, toys, multiple Nintendo stores around the world, theme parks, etc.
That's where I would take Nintendo.
PS. There was in fact an official Nintendo document that I saw recently, some lovely graphical/visual corporate report or something (probably even linked on this very site), and it specifically stated that Nintendo saw itself as an entertainment company (currently focused on video games), and has done so for as long as it's been making playing cards basically.
Edit: Here ya go: http://www.nintendo.co.jp/csr/en/report2015/history/index.html (which I found in this article: https://www.nintendolife.com/news/2015/08/nintendos_corporate_social_responsibility_report_outlines_company_goals_with_amiibo_a_focus)
"Aiming to be a World Leader in Entertainment" - Nintendo's corporate strategy since1889, and then repeating the word "entertainment" countless times in relation to its ongoing business strategy/goals.
It's basically an entertainment company, its own words, that is currently focused primarily on video games—that's now planning to expand into some weird QOL type thing, but still with one eye focused on the "entertainment" aspects of fitness, or whatever.
I just hope the world hasn't moved on before my baby girl is old enough to play Mario 3D World and Smash Bros. with me!
Oh well, I still have my original NES, Gameboy, SNES, Gameboy Advance, N64, GC, and (modded) Wii, so I don't suppose anyone is going to force me to get rid of my Wii U! She may get into Skylanders though, and that could present a problem... jk
Great analysis. If Nintendo is seen as toy company, so what? I'm a 39 year old who owns 25 amiibos, with three more on the way with the classic 3-pack with Duck Hunt, etc... I am proud to play with them, as they are great fun in the games and simply a blast to collect. I am not ashamed of what brings me joy.
I recently took an entire day off work just to get the 8 bit amiibo and mario maker. And what a great day it was! I felt like I was 12 again, and that is not a bad thing when the rest of my life involves being a serious adult.
Outside of the gaming world, I am a 39 year old Private Equity worker, who works in high finance. I am very well educated and make a ton of money, which I am not ashamed of. I earned that money. And with that money, I do the things I like, including playing the Big N's games, because it reminds me of being a kid, at a time before bills, before stress...before real life, where you could be taken away by simple graphics on a screen.
I treasure that experience and always will. Nintendo can be defined any way we want, but being a toy company is certainly not a bad thing, when the joy they bring is immeasurable and last now for generations.
I also own an Xbone, two PS3s, a 360 and countless generations of Nintendo consoles, all the way back to the G&W series. The line between gaming and toys is a very fine one, which Nintendo has historically succeeded at immensely. I expect those days to come back again, but in what way, that we do not know, but I trust Nintendo to make it fun, whatever it is.
People forget that Hanafuda was almost always played by the Yakuza...
...hard to imagine the Yakuza playing with toys
[that comment is completely void of what I think of this article's main point ]
@Kirk
I'm with you on this. Nintendo has brand recognition and beloved characters similar to Disney and yet it hasn't leveraged them as effectively. There are many reasons for this but few reasons Nintendo shouldn't begin to leverage them now.
Zelda TV show, Mario movie, Metroid... well a game would be nice, F-Zero reality show, Smash Bros. anime, Mario Kart themed go-kart installation franchise, etc. Start a division, hire international experts at this stuff, make partnerships.
@BinaryFragger Persona 4 Dancing All Night is way better than I was expecting, too. Much more worth it than I would have guessed.
I'll take a game with not-so-great graphics, but with amazing gameplay/story/music over a game with spectacular graphics, but with sucky gameplay, any day. Graphics don't make a game—gameplay does. They're called video-games, not movies.
In most cases, what Nintendo lacks in power, they make up for in gameplay; that's what's great about 'em, in my opinion.
@electrolite77 @BinaryFragger You guys are bang on the money
@Ichiban They sure are.
@aaronsullivan Yeah, that kind of stuff would be awesome.
@BinaryFragger I love both my Playstation and Nintendo platforms, and I commonly switch between them depending on what I want to play.
If I want to play something like Destiny, Duke Nukem Forever(Yes, I loved that game), Dead or Alive 5, God of War, old Sega arcade games, a retro collection of Genesis games, Doom 3, Destiny, Dragon Ball Xenoverse, I play my PS3 or PSP and have a blast
If I want to play something more retro or offbeat, I play my Wii U or 3DS. Games like Captain Toad, Fire Emblem, Kirby, Smash Bros, Zelda, DKC, Mario Kart, and Xenoblade are what keep me coming back to Nintendo platforms.
That, and Mario games. Mario games are always fun, no matter what.
And this is what I think many people forget, Video games are supposed to be fun, and while Nintendo is a world class developer of games, other developers can also create fun games as well.
I have never gotten some of the people on here who say that they are bored of the PS3 or Xbox 360s. Out of the hundreds of games on those platforms, split between numerous genres and retro/modern games, how could you be bored of those systems or think everything on them are "interactive movies" that aren't fun?
I think some people get so caught up in fanboy loyalty, they can't see past their preconceived notions about the big three.
"Xbox is nothing but a shooter system with only games aimed at dudebros!"
"Playstation is nothing but a movie player that steals all their ideas from other companies!"
"Nintendo does nothing but kiddie, cartoon games! Nothing for mature gamers!"
Time and time again, I see these comments all over the place and I shake my head. Outside of the really bad systems, all game consoles have something to offer.
I was a Sega fanboy back when I was a kid, but as much as I loved Sonic and Sega games, I played DKC when we bought our SNES and I had a blast.
I don't get the comments where people say that the Playstation, Xbox, and Nintendo systems have nothing to offer, besides either brown FPS games for the first two, and cartoony platformers for the latter.
If that is true, then why do I see numerous games for all systems on store shelves, many of them all in different genres?
One other thing I want say is that I disagree with the common belief that modern gaming is worse then previous generations. Its different, mostly because the shifts in technology allows developers to create new games and experiences that they never could before.
But are games any worse? That's subjective, but I think there are as many gems coming to systems now then there were in any previous generation. Gaming is not any better or any worse. Its the same mix of gems, classics brought back to modern consoles, great to decent games, and bad games.
Its simply evolved with the shifts in technology.
My mom had a gameboy in her earlier years and now she has passed on the torch to me. I grew up with the original DS and owned all version of it as years went by and im glad to be a Nintendo fan. Happy birthday Nintendo!
Here's to another 50 years and just leave luck to heaven
@aaronsullivan Funny you should mention licensing. I've been making the rounds of the $ stores of late, and there are no Nintendo licensed goods, except for the occasional pack of Pokémon cards, probably fake. Plenty of Marvel characters, and DC characters, and Frozen, and Mikey and Minnie, but no Mario. And I don't mean fake toys, but kids pencils and notebooks and party favors and coloring books, all that junk. If it's good enough for the Avengers, Batman and Mikey Mouse, couldn't Mario get his face on a paper cup? It's called "exposure". And that Knex deal must be looking bad now with Lego D coming.
Disney has stores, Apple, Microsoft. Nintendo has 1 store in Manhattan but you can't even order stuff from them online. There is some stuff out there, Mario chess and checker sets, but they aren't ubiquitous. Toys R Us and Walmart need larger Nintendo sections.
I don't have a problem putting my amiibo collection on display, but when your family openly scorns you for your "dolls" for "five-year-old children" and force you to pack them away, then there's a problem.
I don't mind Nintendo being branded as a toy company. After all, I consider their future to be like Walt Disney. Theme parks, video games, movies, toys... In twenty years who knows where Nintendo will be, but I'm sure it'll be somewhere along the lines of what I said. At least, I hope so. That's exactly what I'd love to see for my favorite game company besides Bethesda.
do some folks really get their hackles up when people bring up the fact that Nintendo IS a toy company? why would it be a bad thing to admit? I mean it is a great video game company too! to me, one follows excellently with the other.
@Danrenfroe2016 In terms of specs the N64 was miles behind the Playstation just through lacking the use of disks.
Believe or not though, the Gamecube is actually more powerful than the PS2. The only thing the PS2 has above the gamecube is the ability to hold more memory on disks.
I enjoy that Nintendo can be silly and not so serious. Grew up in the 80's playing Nintendo and still play the Wii U everyday! Call it a toy if you want I don't care, I love it whatever it is.
@Greninjas-Shadow I would have to disagree with you there. N64 had better hardware. Yes small cartridge size but it had a better GPU and processor all around and I never could get over the PlayStation ones shakiness, remember Tomb Raider? I don't even see how people can play it back then if you watch a video of it it is so so bad.
In all honestly, Nintendo truly became a toy company around the times of GameCube and Wii when the late Satoru Iwata stepped in, despite its earlier days like with Game and Watch. Though the 1 thing that rather urks me about it now, my being pretty much strictly a Nintendo vet up until around mid Nintnedo 64, took an expanding out phase late PlayStation, early PlayStation 2, is this excuse Nintendo has conjured that they're not good at competition, so instead their answer is to change the play style every generation? I mean really, what happened to the Nintendo we all knew back in the good old retro days who wasn't afraid to push the limits, what limited technology was available at the time? Nintendo has very much tuned away from this path ever since, and thusly alienating big name 3rd party developers they once desired to bring back. No offense, but this really isn't he answer because there honestly isn't hardly anything new left they can do apply to new play styles as far as video games go; VR/AR will be the next big thing connecting numorous and amibitous, immersive devices in the process. Who cares if similar to what the big name companies are doing? it doesn't mean you're copying them directly. If that's where the big $ is at and selling hot, once again no offense, but get your act together and get with the program. Your community's experiences will blossom in ways beyond imagining if your hardware is serious enough. It just might even open the eyes of those who parted ways for either $ony or Micro$oft and show them that you mean business, and business is booming. This is the type of mindset Nintendo should have and be taking notes, not grasping at straws in the same media industry to find new play styles in outdated tech that simply doesn't favor video games at all. Yeah, I get that it's important to be different and to make the product your own, but it's also important to be mindful of those around you as well and learn from them, not just the big name companies, but the communities as well. You already know what your community craves, no harm in poking around from time to time to learn and find out what those competing communities crave.
@Donutman I already posted this in another thread this week, so here's my repost:
''There's a difference between toys and games. Both are products for amusement, or entertainment if you will. The difference is in how the player interacts with them. With toys you are free to do whatever you want. In games, whether those are physical board games or digital video games, rules are preset and need to be followed. There's usually a goal or outcome involved, something the player needs to work towards. Nintendo has made some toys, but their current focus is on games; video games, playing cards and board games. But you could avoid this all together and call them an entertainment company, which I think suits them even better.''
And no, that doesn't mean I think too highly of myself, or that I am too insecure to admit that I play with toys. Games and toys are a fundamental different thing. They're both forms of entertainment, but you cannot just change the definition to suit your argument. I agree with the rest of your statement, but remember that there is a difference between the two.
@Danrenfroe2016 The GameCube was technically more powerful than the PS2
I still think Nintendo needs to appeal to kids and teens again though. Like I said earlier, Nintendo had a cool factor until the Wii, which that generation of kids just left sitting there and never used it. Heck even (arguably) sonic beat Mario with the genesis because of his cool factor, and marketing towards kids.
Raise your hand if you read Iwata's quote with his voice in your head. ✋
@Agent721 Enjoyed reading your comment @Agent721. I have just turned 30 myself, with a good job in London, my own house etc, with a partner and 4 year old daughter, and I absolutely love Nintendo and everything they stand for. I too have most of the Amiibos so far, proudly on display, and my daughter loves them too. But my partner often digs at me for playing computer games and seems to think there only for kids. It really annoys me that she doesn't understand. Nice to see so many other 30+ year old proud Nintendo fans too
@Kirk Actually, in the '80s-'90s almost all that you said happened: there was a feature-length anime of Super Mario, a movie about Super Mario (yes, THAT infamous movie!), a three episode anime series, two series of Super Mario cartoons (those Koopalings were really unwatchable if compared to the original and the anime ones, though...), a cartoon series about The Legend of Zelda, comics about Super Mario and other franchises as well, Super Mario shoes and underwear (yes, underwear!). Even now, in Italy, I see Super Mario-themed diaries, bottles of water with a Super Mario promotion at stores (well, even first generation Pokémon backpack, but that is another story...), not to mention the videogame stores which have plenty of Nintendo merchandise (with Mario being the most represented, of course). The theme park is what was lacking and is lacking even now, though.
Interestingly, almost everything disappeared in the 2000's: no more movies (which is understandable considering the Super Mario movie...), the cartoons series almost disappeared except for Pokémon, comics reduced to a few (e.g. Super Mario Kun, but this is Japanese-only). I think Nintendo wanted to make sure that its IP was used wisely and judiciously.
@HenFjo yes, is really kind of freaky.... Why did the GameCube fail so hard? I guess it's was just All Sony that go around.
@Donutman "Video games are toys in general. "
Wrong. Unless you want to argue that movies, music, books, etc. are toys.
Games are a product of human creativity. They are art.
Non Nintendo fan says Nintendo games are kiddy... Non Nintendo fan expresses wish to play Nintendo games on PS/XBox!
Toy is just a synonym for a videogame. It's the same thing.
@dumedum I'm sure all the Xbox One bros will totally agree with you.
I went to the toy store to get myself a toy. It's an Xbox One toy. Me and my bros play toys when we visit each others houses.
@Mister_Wu Well, I'd bring it all back, just even bigger and even better.
@Danrenfroe2016 Yeah the PS2 was also one of the cheapest DVD players on the market and I believe it already sold almost as much as the Gamecube's eventual life time sales...by the time the Gamecube released.
Even though the GC got better third party support than the N64 did the PS2 is what solidified Sony as the 1st call for third party games/exclusives, the first couple years of its third party exclusives alone make the collective 8th gen console librarys look lacking. Throw in the stigma of Nintendo's games and the Gamecube's look with GTA3 popularizing gritty violent games with a focus on realism, even Nintendo's graphically/technically superior games were claimed to be poorer because of the biggest exclusives for the GC had cartoony graphics and the idea existed(and still exists) that graphics like that are inferior.
The PS2 had all the games and the graphical advantage Nintendo had that generation was rendered pointless by the brand perception, which is why it was never smart for Nintendo to go for powerful systems past the point they were competing with Sega.
@dandantheman100
Thanks! Yup, even us "old" fans can continue enjoying them! Hopefully you & your partner can find a game you enjoy together. Maybe the little one cab help in that fashion, by starting to play games with her.
I'm getting married next year, but luckily my fiance, who's 34, is a big Nintendo fan. I live in L.A. & out here, tons of middle aged folks play games, so there's no real stigma associated with it. Games are like movies, just a more interactive sort of media...At least that's how I see them.
Cheers to you! Keep on gaming!
@Dankykong exactly. They play with toys. It can be Legos or Barbies or Videogames. It's all the same group, it's items that can be used for play = toys.
I disagree a lot with this article.
Nintendo needs to also make sure their console is both powerful AND has an edge.. AND has tech inside that developers will want to bother with.
One big complaint about the Wii U is that they CPU inside is a pain in the ass to port games to.
So the NX supposedly will have an X86 inside.
Despite what people say.. gameplay alone does not matter... it's a relationship of sorts between gameplay, visuals and sound and architecture.. if one falls short of another.. then hardware is not as likely to succeed.
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