UK publisher Curve Digital has confirmed that it is bringing indie title Hue to consoles early next year.
A unique puzzle platformer which allows you to shift the colour of the level to overcome traps and hazards, Hue has already gained a lot of attention on the indie dev circuit.
Here's what Fiddlesticks Creative Director Henry Hoffman had to say:
Hue's been attracting a huge amount of attention since we started showing it at indie expos, but we've been particularly impressed with Curve's enthusiasm for the game. Partnering with the leading publisher of indie games will enable us to make a real impact at launch and will hopefully ensure that Hue is a worldwide hit when it releases next year.
And here's the full press release:
Curve Digital, the world's leading publisher of indie games, has today announced that it has signed the PC and console publishing rights to Hue, a stark puzzle platformer where the aesthetics and mechanics are intertwined.
Already a huge hit on the indie expo scene – where it has picked up a number of awards from the likes of Game Connection, Develop Conference, Casual Connect and Reboot, among others – Hue is a remarkable game with a unique aesthetic that plays as good as it looks.
When Hue's mother becomes trapped in the mono world, he gains access to the colour ring – a device which allows him to alter the perception of colour. Embarking on a mission to foil the evil intentions of the despicable Doctor Gray, Hue begins a journey which will not only shape him as person, but alter the world forever.
Key to the game is the ability to shift specific colours, a thrilling game mechanic which offers a host of new puzzle possibilities. Players can manipulate the environment in order to reveal hidden routes, avoid threats, remove hazards, defeat adversaries, create platforms and more…the gameplay possibilities are endless.
Hue has been funded by Kuju Startups, a video games investment fund who help great indie developers bring their dream ideas to market.
Hue is also coming to PC, Xbox One, PlayStation 4, PlayStation 3 and PlayStation Vita.
Comments (17)
Looks quite interesting. Obviously reminds me of Runbow, but I think I might be more interested in this one, as I don't see anything replacing Smash / Mario Kart as my go-to party games this generation.
The atmosphere reminds me of Braid. Looks like a great game.
Reminds me of a Nifflas game. And since it is color based I will most likely skip it. Unless it helps colour blinds somehow.
I may get this, but early next year is too long a wait for me to get too excited right now. There's plenty of other games to get between now and then.
For me, games like this are cleverly made but boring to play.
Yes, please!
Looks good, will keep an eye out
Ok, after watching I got two questions:
What's the main gameplay difference to Runbow (aside from Runbow being much faster)? And is this/ why isn't this affiliated with Philipps? Like the Hue lights shining in the appropriate colours.
Upon reading the title, my mind really played a trick with me, because I read: "Puzzle Platformer Hue Bringing Some Much-Needed Light To The Wii U eShop Next Year". So that's what made me thinking of Philips Hue.
It could be a fairly decent game, but I don't like the graphics. And just to be clear, I really don't wanna hate, but I can't say if I dislike them because there already are - generally, not specifically - many similar looking indie games or just because I think this "drawn" graphics style looks old.
Anyway, I think I'll stick with Runbow, really liked the [email protected] preview and I haven't even played it in multiplayer, yet.
Simple but compelling premise. Looking forward to it!
@shani it looks like this game gives the player the option to change the colour, whereas in Runbow the colour changes on its own. Having control of the colour palette will likely lead to some interesting puzzle mechanics.
Looks ok. The concept seems interesting, but I'm sure how great the gameplay will be.
This game looks incredible. I'll definitely be picking this one up when it comes out for sure.
It looks like you can make incredibly complex puzzles with that concept. I hardly find time for puzzle games nowadays but this does seem one of the more interesting ones.
Looks good. Runbow meets Teslagrad meets Super paper Mario? Anyway, maybe not suitable for color-blinded people like myself. Might still try it though, looks good.
so ok this looks pretty cool actually...
I like the look of this, so long as they keep the gameplay interesting and varied. It could get a bit repetitive if they're not careful.
Why is 3DS missing out on so many great indie games like this?
I'm sure the system (or at least 'New' 3DS) can handle games like Don't Starve, Hue and Lovely Planet, etc?
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