Update:
It's now been confirmed that this stage will arrive today (10th June) at 7pm Pacific Time / 10pm Eastern, which supports the previous 'tomorrow morning' announcement from Nintendo of Europe as this is 3am UK / 4am CET.
Original Article:
Splatoon is turning out to be the game which keeps on giving. There were some concerns that the game launched a bit light on content at the end of May, but with the recent addition of the Ranked Battle mode and Port Mackerel map followed shortly by the all new Inkbrush weapon, our fears are quickly been swept aside.
The latest news is that the Kelp Dome map arrives tomorrow morning in Europe (and we assume North America too). This will be another free map, making it the seventh option that'll cycle through the two core online modes.
The boundaries of the dome and the inner, maze-like structure of the facility are covered in ink-resistant glass, for those of you worried about tactics. It looks like it will be a blast to battle for squidling supremacy in.
As always, let us know what your thoughts are on this new map with a comment below.
Comments 99
I found out some weeks ago people under 55 that half don't use the internet.
It makes me wonder, with this update.
I am not a fan of how they're ''releasing'' content for this game. If it is on disc already then unlock it since fans own it.
I really wish I had more free time to play this game... However I do like the fact that even a low level player can still contribute to the team.
Oh yeah! Gimmie some more Splatoon goodness! Best game on the Wii U right here. Well, at least in think so
@Zach777 I agree.
But I have to admit that slowly dripfeeding content to keep people interested for longer isn't a bad idea.
Oh, right. This was the map that the first Octoling fight happened in, right?
This will be a camper stage. Lots of places to hide. This will be by far the most challenging stage yet. Looking forward to it!
@Peanutosan The problem is that a lot of people are done with everything (Level 20 and single player done, possibly higher ranked in rank mode) and playing just to have a new level or new weapon every so often isn't enough to keep going back in my opinion. Drop a Mario Sunshine Mode, however, and you've got a different story.
Play nice.
-TW
@Zach777
I like how they roll it really. Release them all at once and some stages will get ignored. On-disc or downloadable, it doesn't make a difference. Only how they deliver contents.
@Dazza
That pun was cringeworthy, but I guess you couldn't kelp it.
Kelp Dome is gonna be fun if its role in singleplayer is any indication. I just want a proper stage selection option though.
This will be fun knowing that you can shoot through the platform floor ))
Began the Kelp dome war has...
I like the look of this, id really like to see a stage with underground tunnels though that would be cool
So is this just another Port Mackerel or is it off center? I do recall playing it in single player but dont recall the shape.
Port Mackerel was a nice change for dual splat zone ranked battles - much more battling then Urchin Underpass - but its kind of boring in turf war, just a bigger warehouse which I only play if friends are online. But the side by side layout of the oilrig is nice, and the slightly off kilter skatepark also gives it a nice change of pace. Though surprisingly I dont like the dual splat zone layout as much, its all just camp atop the center, mine and ink strike, but I really like it for turf war as there several paths to take and its so uneven its fun to swim as the squid.
But another map is always welcome, regardless of the layout.
@outburst Stages cannot get ignored since there is no stage select option, they are forced stage selected, two per mode every 6 hours, four times a day. It does make a difference, mind you; imagine buying a Zelda game but in order to 'prolong' how long you play it they release a dungeon a month for eight months and then the final dungeon a year after the game comes out. The whole game is on the disc, by the way, you just don't get access to it because they don't want "everything to be released all at once". They want your "experience" to be "prolonged".
Referencing my above quote; apply that to any number of other games and see how well fans react to the drip feed mentality. More like drip unlock for stuff you technically already own. Oh you bought a new car? Well you only get one tire this month and you can have another one next month, we want you to enjoy this one while you can because it's more fun when you get the others.
@Zach777 Splatoon already has enough content for it to be a finished game though. You're acting like you paid $60 for an empty disc and you're just now getting content.
@Tsurii No, it's not like with MK8, Smash and Hyrule Warriors where there's downloads. Splatoon's setup is literally unlocking disc content.
Yey can't wait!
More battle modes please!
They're not charging money for it so I don't see why people are complaining.....
@Tsurii It feels like an enforced tutorial to me, where we learn certain stages and weapons up to a point, and then increase the complexity.
Not defending it, but seems like plausible reasoning from them.
Cool, but I would have liked it to be in the game at launch. I think it appears in a single player level, so it must have been possible to do
Looks fun, but I bet it's a splat rollers paradise.
@Zach777 Stages rotates every 4 hours 6 times a day.
@Tsurii some of the content isn't complete and will receive an August update. That stuff is new modes for ranked battle and the ability to stay in teams with friends. I think they probably will add a few more stages and weapons at that point as well. This current stuff is already prepared but being drip fed the audience to help hold interest and let players develop before more complex modes are introduced.
This was a scary map to play in during the Single player mode. No allies, full of Octolings and very odd layout.
But I loved it all the same. I'm looking forward to my teammates and I laying waste to the opposing teams in this one.
@skywake They already got your money for these maps and weapons. They are just deciding when you can play the maps you already own.
At first i though the system was a nice idea but now i think it is annoying.
@Zach777
We're talking online multiplayer here where you play the same stages over and over. It's not the same as Zelda or any single player games where one ir three playthroughs is enough.
. Makes me wonder why I haven't heard complaints that Capcom is releasing MH4U DLC contents every month and why they didn't release all the contents all together? Yep, to keep the interest on the game for long. Why is COD and Battlefiled have season passes? To keep the interest in the game high. Nintendo is doing it week by week.
@Zach777 What ever happened to playing a game because it's fun, rather than just to finish or unlock everything?
I really hate ranked battles because every time I go on a winning streak, I rank up, and after I rank up, I go on a losing streak until my rank goes back down. It's so infuriating!
I just played this level in single player last night. It will be great for multiplayer!
I understand complaints about the drip-feeding new levels, weapons, etc. but personally I really like it for this game.
Great game, really have no complaints! Keep the content coming and ill will keep switching it on!
@KirbyKirbyKirby
With it's short(but sweet) story mode( and limited local multiplayer, Splatoon is a poor value as a offline only game any way you cut it. This game was definitely designed to be online only.
@sketchturner
I agree, it gives the game more of a sim feel. "Releasing today"...
Nice another new map... I wish they would release the others that they have shown.
@Zach777 Technically and legally speaking Nintendo still owns the game, consumers are only holding onto it (just a fun fact). To be fair the comparison of the game to a car was a pretty poor one. The game can function entirely well even without its total content, while a car can not.
(P.S)Also I'm pretty sure that the maps rotate every 4 hours.
I love the game, but for me it feels like the content is almost too light. The same turf wars over and over, with the same time limit and rules really starts hurting my attention span. Then again, I know I'm only a day or two casually into the game. Beat the first boss on story mode though!
@willobee
That feeling of accomplishment is a huge part of the fun.
@outburst
I have MH4U and I've owned COD games in the past. I think the difference between those games and Splatoon is that the content provided by Splatoon is very limited in comparison to those two games in particular. In Black Ops 2, there were 14 maps available day 1. The content in MH4U without DLC is unparalleled, if you're into the series. I love Splatoon and I've been playing it whenever I get a chance but I'm starting to question how much is available "now" and how the content is being released. I actually thought that there would be a lot more clothing options in Splatton too, but I'm starting to see the same styles over and over again.
@Zach777 Super Mario Sunshine mode? Yes please! Even though it'd basically be the same thing as normal turf war with the exception that one team tries to cover as much area with ink and the other tries to get rid of all the ink with water or something.
My problem is with how they have presented these updates. They are being disingenuous when stating these are free updates, when in reality, the content was already completed and on disc. It's not free if you've already paid for it.
But that leads to another question. How much of the announced content is actually already on the disc?
One of the multiplayer maps, Camp Triggerfish, has been shown very early in the game's development. It has even been shown being played, but has yet to make an appearance. Is it because it's not finished, or is it on disc waiting?
The same goes for the new game modes they have announced, Tower Control and Rainmaker, as well as the new matchmaking modes for team lobbies and friend lobbies. Are these still having finishing touches applied, or are they just waiting to be unlocked?
While I can see the need and desire to want to prolong the user experience, I think it is a lie to frame it as free content.
So what is really on the disc? I'll have to wait to see what the data miners have to say about that. Until then, it's too early for me to pass judgement.
@dkxcalibur
Well add the fact that Splatoon was like 10% finished last year. They needed to release it now (so not to take more time on the upcoming E3 Digital event) and release the other contents on weekly basis leading to the big update on August to keep the momentum. Yeah, we all somehow knew that the game is not yet finished with game modes still to come on August.
@Cherkov I think that Tower Control, at least two more maps as well as a couple weapons are already on disc. Rainmaker could be on disc but i think that mode will be released with the august update. Friends team lobby as well as friends vs friends is being worked on right now.
Anyone else experiencing terrible slow downs online and inking turf only to see that it takes 15 seconds to change to your color? I'm hoping it's just my sub par WiFi connection.
@dkxcalibur That's mostly due to people wanting the type of clothing that offer a specific perk, such as Ninja Squid. There is variety, it's just people desire to wear similar clothing for those perks, so it makes it look like there is less variety than their actually is.
Seems like a fun stage, was fun to battle the Octolings there.
Hopefully I can finally find some time to actually play the game this weekend, I've been really busy with school.
I think slowly unlocking the game content is brilliant. If it was all thrown at us at once, the people who played it tons would get bored just as quickly anyway. What it does (which is especially important in an online 4v4 game) is to keep interest going in players to keep playing week after week for those who just play now and then, keeping the numbers up so you can always find players.
It also means you get to learn and play on the levels quicker, getting better instead of being overwhelmed with too much at once. Not as if the extra content costs money or anything.
I look forward to the splatfest.
Looks like an interesting stage but I'm still most excited for Splatfest. CATS VS. DOGS!
@Aromaiden I thought the perks are random to each piece of clothing? Doesn't Spike tell you that when you first talk to him in game? You can order a piece of clothing but may have a different perk?
@dkxcalibur I'm pretty sure he was referring to the sub perks (although I'm not entirely sure), but all clothing you buy in the game's shop has a pre-set main perk. For example, the white shirt with the anchor will have ninja squid as its main perk when you see it in the shop.
Finally some green! Splatoon's MP could use more variety like the stages in SP. And more nature.
@Aromaiden Okay. That makes sense then. I'm just trying to order every 3 star piece I see. Unfortunately some of the cool stuff is only 1 or 2 stars.
Awesome, can't wait to play it! Only problem I have is what alot of ppl are complaining about, I'm done most of the stuff in the game and need more! They also really need to make higher levels and give us more clothing options, cause there is always a new weapon, but i barely use the clothing shops cause it has crap all in them, and i always end up ordering stuff from that one guy.
@Zach777 It's also a problem that you might not play that one level for days because you don't happen to play online when it's one of the two levels.
@Yorumi Who knows. Maybe Splatoon will receive support after August. It would make since, considering how well the game is doing.
@Zach777 What about playing just because it's fun?
@Sinister Just curious, but do you know these things for fact, or is this just your intuition speaking? I'm not trying to offend you, but if you have proof, I'd love to see it because I have been looking.
@Zach777 it's to keep you intrested in this game for longer, see no issue here.
plus its not "On disk PAID DLC"
@Cherkov buy the game guide for this game, it tells you what content they have yet to bring out.
check out /r/splatoon on reddit they should have pics. theirs still an orange N-zap89 and a few other weapons to give us.
@Yorumi Cross your fingers for E3
@Zach777 Have to disagree. I love how the content is coming it, and it makes a lot of sense in terms of keeping people interested in the game. Currently maps for example are 2 maps per 4hrs with a total of 6 maps. If we had a total of 20 maps right now at launch it'd take 10 or more rotations to see certain maps again, this'd be every 2 days or so between seeing maps you really enjoy, and 2 days or so between your opportunity to learn and enjoy those maps.
Let's say someone plays between 4pm-8pm every day for 3 days in a row with 20 maps on this system. They see 2 maps from the 2-6pm rotation and 2 maps from the 6-10pm rotation. Let's say they don't see any duplicates, after 3 days they'll have seen 12 maps out of the 20 maps in the game. Takes 5 days of playing the game 4hrs a day with 4 maps per day in this rotation time frame to see all 20 maps available. Meaning to have seen these maps 3 times in rotation, again assuming no duplicates too many times, it'd be 2 weeks to even see every map in a rotation 3 times.
Now yes, plenty of us are plenty far more than 4hrs a day and more than 1 or 2 rotations per day, but there are also plenty of people who aren't.
Eventually we'll have X amount of maps, and it'll be 3 maps per 4hr rotation. That 3rd slot isn't even unlocked yet in rotations because it allows people to learn the maps, however you can see in all spots where it shows current stages that there's space for a 3rd stage, and I'm guessing we'll see 3 maps per rotation when we reach around 12 maps total.
The dripping of content that we already own is meant to encourage people owning and playing the game as it develops rather than selling it back as used and having people buy used copies rather than new copies. Absolutely prefer this over some system that'd make you unable to sell back the game and allow others to buy as used. The side effect is as I mentioned above about allowing people to learn the maps and develop strategies on those maps, as we get much more play time on released maps than we would if we had a bunch of maps available since the start of release.
@Zach777 What makes you think all the extra content is on the disc? The digital version of Splatoon is around the 2gb mark. Now, using the latest packing techniques, that would expand to around 5gb at max.
Everything that has been added after the initial release, has been added server side and not client side. Even the extra weapons are added server side. They only get saved to your console (save game) once you actually purchase any of the weapons.
Nintendo and the Dev team stated just before the game released, a lot of the extra content that would be coming, was not even finished at the time. Next, people will be saying the big August update is already on the disc. If you happen to have one, or access to one, using an 'iHas' drive, you can see exactly what is on the disc.
@Cherkov Well it's not as if you can get free content to a game without having bought the game in the first place. Monster Hunter 4 Ultimate's free monthly content updates for example are free content which also happen to already be completed (previously released in Japan), and it's not like you can play them without owning the game. Yes, they have to be downloaded, but they COULD have been included on the cartridge at release if they wanted to do that. Does that make it better or worse? Because it's all content that already exists, just like these updates for Splatoon.
You can't play "Free content" of a game until you've already bought it, so NO content is really "Free content". The focus on news sites mentioning that these content updates are all free is so that there's no ambiguity for people reading it in terms of price tags. There is no price tag, so it's free, if it weren't mentioned then people might ask how much all this stuff costs.
Yes, it's already on the disc, but non-paid on-disc dlc is NOT an evil thing. This is also content that will ALWAYS continue to be free. This isn't an on-disc free unlock to the person who buys the game new and puts in the on-disc dlc unlock code provided, this content will always be available to whoever buys the game.
@akaDv8R This stage, as well as other stages, are currently in the game in the single player campaign where you play vs Octolings. There are slight changes between the campaign and multiplayer maps, but most of that comes down to blocking you out of areas you didn't need to go to in the single player version of the map.
Looks like another fun map. Thanks Nintendo! I never want to begrudge the producer when I am only the consumer. Do it how you want...I prefer your methodology.
@Mcollette I think you misunderstood what I was saying. I don't have a problem with them unlocking content slowly, it's just by Nintendo using the term 'free content', they are being dishonest. I think that's one thing people are having a problem with. If Nintendo said that they were going to slowly unlock content as players get accustomed to the game, that would be different. It is acknowledging that the content is there but will be unlocked with time. The way it comes across, to me at least, is, "Hey! You know how you usually have to pay for DLC? Well we're giving it away! Aren't we nice?"
I don't know if you agree or not, but I feel like the game was launched a little light on content from a multiplayer standpoint, and knowing that they held stuff back makes it worse in my opinion. Also, what you say about whoever buys this game will always have this content available to them isn't completely true. I bought the game and I can't play it.
I'm just joking about that one. I know what you meant.
@Cherkov Again though, how is that different than Capcom giving Free DLC for Monster Hunter 4 Ultimate? Which is content that is already completed, just like Splatoon content.
Nintendo has basically said: We're going to unlock content as players get accustomed to the game. Nogami himself said: "We’ll be adding more stages and weapons as we see how the community matures. We’ll also do something similar with further game modes too."
News reports of it have been the ones really expressing the point of how the content is free. Look at the way Nintendo announced this map being unlocked:
Twitter: Kelp Dome is coming to #Splatoon tonight at 7 PM PT! Learn more: http://splatoonus.tumblr.com
Tumblr: A new stage, Kelp Dome, will be added to Splatoon today at 7 PM PT! Viewed from above, this stage takes the shape of a nearly perfect square. You can either make your way to the center by circling around the perimeter of the dome, or you can take the high road on the grated catwalks to get straight into the action. The boundaries of the dome and the inner, maze-like structure of the facility are covered in ink-resistant glass.
Inkbrush Twitter: The Inkbrush comes to #Splatoon today at 7 PM PT. It's similar to rollers, & comes with Sprinklers and Inkstrikes.
Inkbrush Tumblr: Holy Smokes, Splatfans! The Squid Research Lab just received an anonymous tip that a new weapon called the Inkbrush has been discovered. It’s apparently similar to a paint roller, but a bit quicker to use. It’s not the strongest offensive weapon but it comes with Sprinklers and Inkstrikes to maximize inking.
And to think I JUST mastered the art of the N-ZAP ‘85. Oh well, I’ll still be giving the Inkbrush a try when it comes to Inkopolis tonight at 7 PM PT.
@Mcollette Now that I think about it, I really don't recall Nintendo ever calling it free (at least at the moment). If that is the case, then it really is just a classic case of the Media distorting or influencing the truth.
@Mcollette It IS completely different from Capcom. The reason being that Capcom did not hold back half of the monsters or maps and then announce that they would give them away for free because they are just that nice.
Secondly, go watch the Direct again. When they announce the content, they specifically say free content updates.
It's just being a little dishonest. I actually like that this content is "free". Paid dlc runs the risk of fragmenting the player base.
Heh, gotta admit. The maps is being rolled out more constant than expected.
Yay
@Cherkov Of course in their initial announcement of it they said it was free, because otherwise people would have been going insane asking Nintendo "Well small orange tyrannosaurus how much is all that going to cost, how much is all this DLC you have planned for the game?!" They had to say that it'd be at no cost, otherwise it'd look as if they were trying to sell it.
@Yorumi Glad to see your always SO positive about Nintendo.
@Yorumi Glad to see your still SO positive about Nintendo.
The issue at hand is that it will always be this way. Game companies survive on the main point to profit, and they will always have complete control over a gaming franchise they create. Even when people buy the game it is still their property, and the consumers are just technically "leasing" it.
Companies themselves aren't evil or oppressive, as all they desire is profit, and do so by serving the consumers for their benefit. As far as I'm aware Nintendo is not oppressing the game community for Splatoon, and based on what they have said so far, it appears that they are merely observing it and influencing it through unlocking content. Although this can be open to different interpretations.
I feel the situation is blown entirely out of proportion. Splatoon, for all its faults, is nonetheless a fun game. Even if the game lacks current content, it is the consumers own fault for purchasing the game in its current state. The idea of blaming the company would be reasonable, if the consumers weren't aware of what they were purchasing. Although in this case, the consumers were made entirely aware of the game's state and decided to purchase it anyways, instead of simply waiting for the time the game would be complete.
Even if Nintendo is being dishonest, in my opinion, the fault falls on to the consumer for making their decision even though they were perfectly aware of what they were purchasing. Nintendo never forced the decision upon them nor hid what the game was or how it would be when released.
@Yorumi It's not screwing customers if it's free. Your logic is rather flawed. I like the steady stream of content, on disc or not. I haven't been this addicted to a video game in quite some time and having something to look forward to each week just sweetens what is already a sweet game.
@Yorumi Are you certain of that? I recall being told that when a game is purchased the game itself, still technically belongs to the company, and that the company still had the power to limit and restrict a consumer's access to the game if they found them disobeying any of their legal restrictions.
@Yorumi Okay. That seems very reasonable. Thank you for correcting me on that first part.
Although I still see the fault of the situation falling upon the consumer .
@Mcollette It's funny how you blamed the media for calling it free, but turn around and defend Nintendo when I point out the fact that they said it first.
You make it sound like they were forced into saying that, but they didn't have to say that. They CHOSE to say that because it looks better from a uninformed consumers standpoint. They didn't say they would add ranked battle in a free update even though it was unlocked later for "free".
I'm glad we can at least agree that the Capcom analogy was bunk.
@Yorumi That is true. It is always a good thing to point out errors or mistakes to prevent or improve upon them in the future. Although some people seem to take it to an extreme and blow it entirely out of proportion.
P.S: It is really nice to talking to you Yorumi and others who have reasons to support their opinion.
I have so much more to learn and practice, so I'm not really concerned with the way they are releasing things. I can definitely see the problem, but Nintendo is always a bit wacky and I've come to accept that. The fact that they made an extremely fun game overrides any sentiments of the way they handle things in my case.
@Yorumi I honestly believe it's to generate hype for those who haven't bought the game yet. It's not for those who already bought the game. Cause when you think about it, every time something gets added news sites write articles about it, like this one. It's definitely annoying for people who've already bought the game, but they want as many people to play this game as possible. I mean, I almost glanced this game right over, and it's the most fun I've had in video game in quite some time!
@Yorumi No, I'm praising them for continuing to generate hype and interest for existing and new players. It's smart and I credit Nintendo for doing something like this. The content that's already available is already SUPER addicting and fun. I've spent SO many hours playing the game with just the "limited" content that is available, as are many others, and I'm enjoying every bit of it. If you want to call foul and have a hissy fit about it, that's your call, but I'm throughly enjoying Splatoon for what it currently is and I'm looking forward to them unlocking more content every week.
Continue to bash on what Nintendo is doing all you want, cry foul until everybody hears you, but no matter what, I'm going to enjoy this game and I won't let your pessimistic outlook on what they are doing with Splatoon diminish my hype and fun. I pray to God that I never become as jaded, cynical or as whiny as you.
@dkxcalibur You can level add additional slots to the 1 and 2 star clothing through spike cx.
@Yorumi I think Nintendo also had this fear of everyone just glancing over their new IP, but after it selling well, they still kept the same schedule because the way Nintendo works they'll continue to release everything the way they planned to. I'm the same way so I understand where they're coming from. They probably rushed the game a little bit too, and didn't want to go full throttle on everything yet in case things weren't working quite right. As much as we expect Nintendo to be a mastermind at all this video game stuff, I can totally see them being nervous. And when I'm nervous, I certainly don't do everything all it once.
I guess what I'm trying to say is this could very well be a deliberate, poor decision by Nintendo. But this could also be Nintendo making more conservative decisions (which are incidentally poor) because they are nervous and want their game to perform well, technically, socially, and sales wise.
Nintendo made the wrong decision either way, but on one hand Nintendo is scum, and on the other Nintendo made an honest mistake. Even if you are right about the problem, a good number of people will be offended if your conclusion is that Nintendo is scum, especially if the game is as fun as it is.
@Yorumi Yeah, I agree. And I really wish I had an answer. They obviously weren't thinking about the same stuff you were, is all I can gather. I wish there was a way to ask them, because now I'm really curious.
@Yorumi To be honest, I give Nintendo the benefit of the doubt. To me Nintendo has always been a rather strange company. So strange, that they feel more like a toy company than an actual game company. They tend to be rather stubborn, sometimes to the point to were they can be infuriating . Nintendo has never really been a "normal" company, which is what separates them from others.
I feel like Nintendo themselves, sometimes make some of the weirdest decisions and are even surprised by their own success.I feel like most of the current issues are unintentional on Nintendo's part, because of how Nintendo appears as company. For example, in Amiibos they seemed to be genuinely surprised they were so successful, and struggle even today to keep up with them, even though they are trying. To me it seems very cute how they are trying and are actually progressing.
I have always seen Nintendo as a company that tries to give unique and often strange entertainment to others and that is probably why they have been around as long as they have and are so memorable. It really doesn't fit Nintendo's previous image as a consumer friendly company to see it as them ripping off their consumers, and although all that I have said may possibly be wrong, I honestly see Nintendo as this type of company.
I agree with Master Wario, and it can be understandable that Nintendo is nervous because of the new territory. Nintendo definitely made strange decisions, and although we may never why they did it, it just shows how bizarre Nintendo is. I just can't see Nintendo purposely exploiting and harming their community, based on all past experiences and knowledge on them.
It just really doesn't fit the whole wacky Nintendo vibe. I hope you understand why I say this.
@Yorumi I suppose so. To be honest, I wasn't around when the incident with the NES happened. Nintendo is after all one of the oldest gaming companies. I suppose I will just have to deal with how Splatoon currently is ( which I still consider pretty fun), and hopefully everything clears itself by August.
If Nintendo decides to ever make a sequel (which is possible, considering the popularity of the game), they would really have no need to follow this system and will hopefully learn and improve upon their mistakes. Hopefully... (fingers crossed)
@Yorumi Yeah. I don't see a sequel coming any time soon, but if it does it will probably be in the future when something like the NX has already been released. That's if the NX actually ends up being Nintendo's next major console.
@TheAceofMystery Same here, I am at a B right now but I remember the first time I went B- I went way to a lower C+, it was infuriating.
Did you really say "squidling supremacy"!? They're INKLINGS why dis so hard?
Cool, can't wait!
@Tsurii no you're not downloading anything.
@akaDv8R I'm 100% sure the "new level" added today was level 8 or 9 in the single player campaign. That's why. The info you're referring to as extra save data is probably the 1.2 update info.
@Yorumi well if your like me, after playing a game for one maybe 2 weeks tops, most of them don't give me a reason to come back and/or finish the game.
this game keeps it "fresh" and gives content every few days or so for me to play with, despite the fact that I got the main content I want, I'm just waiting for them to unlock the ability to have 3 online stages rotating at once vs 2 it is atm.
I mean How many people do you know that actively play games such as this months after launch? for example I may buy a mario game but I don't come back to it much after a few weeks have passed by...
@dMo
I'm not sure about it.
The main feature being it's online.
@Yorumi well look at mario kart, after playing it for so long i quit playing it, then the DLC came out (mostly pack 2 and 200cc) and that got me to come back to playing. Amiibo and smash do the same thing for me provided a wave has a figure i want.
If other games can't keep players interested, then they will die out and gl finding anybody to play online with. I got sonic and sega allstars racing transformed for wii u, every time I tried to go online it was dead. if it was mario kart then it would still be alive, but its not...
@Mcollette Here's a novel idea: random map selection by vote like Mario Kart 8.
@Zach777 Honestly after having played Splatoon enough: No, that is a terrible idea. As far as I am aware, other shooters do use the vote system. At least, CS:GO uses it for example. Now, what happens when the vote comes up, is that certain maps become really popular, while other maps become extremely unpopular. So you'll have to be really lucky to see those unpopular maps.
The same thing happens in Mario Kart 8. I HATE Music Park, and it's a very common pick for nearly the entire room to select and maybe 1 out of 10 times when this happens I'll get my selection. Similar story with Baby Park, I find Baby Park to be very "meh" unenjoyable, but when nearly the entire room voted for it, I had no option but to back out if I didn't want to play it. This continues for so many examples with Mario Kart 8, most of the DLC stages are instant-vote for people to want, while base stages are ignored. I like most of the DLC stages, but I don't want to go to AC then Big Blue followed by Mute City followed by AC followed by Hyrule followed by Big Blue followed by Baby Park followed by AC followed by Mute City, etc. I love the courses, but I want variety, and people voting RARELY provide variety.
I certainly prefer the 2-3 map rotation that Splatoon has every 4hrs. If I am seeing a map I don't care much for in the current rotation too often I can go and play Ranked, which likely will have a map I like to play on. If neither rotation has a map I enjoy, then damn, I'd be being really picky and not enjoying much of the game at all, so I probably shouldn't be playing, lol.
To be clear, I HATE Music Park because of a mix of how often it comes up due to the whole room voting for it, and the fact that it really isn't that cool of a stage. It'd be more "ok" if it didn't end up with the whole room voting for it and nearly guaranteeing we'll race it.
Alternatively, I love me some Neo Bowser City, Cloudtop Cruise, Bone-Dry Dunes, Piranha Plant Slide, and Grumble Volcano, but most of the time I'm the only person picking it, so I'll have a 1/12 chance at actually getting them.
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