When the New 3DS was first announced, one particular improvement had many fans rubbing their weary eyes in total disbelief. The handheld's signature 3D technology had been greatly improved, allowing for a wider range of viewing angles and a much more stable experience overall. This "Super Stable" 3D was praised by critics and players alike upon release, so it comes as a surprise to hear that the system nearly launched without this upgrade at all.
In a recent interview with TIME magazine, Nintendo President Satoru Iwata revealed that the device was already in its final stages of prototyping when none other than Shigeru Miyamoto insisted that the additional feature be included. Despite the hardware engineers' belief that the handheld was about to go into production, Mr.Miyamoto had seen the upgraded technology in action just one week earlier, and wondered why it wasn't being used in their new product.
Poking fun at the Nintendo legend, Iwata hinted that this isn't the first time something like this has happened, either:
I think you're probably familiar with the tales of how, in the late stages of development, Mr. Miyamoto always upends the tea table...Mr. Miyamoto had seen that super-stable 3D just one week before, and he asked “Why aren't we putting that in this system? If we don't put this in it, there's no point in making the system."
After quite a bit of convincing, internal engineers were able to take on the additional workload and fit the last-minute change into a tight production schedule, as Iwata explains:
But Nintendo is a company of Kyoto craftsman, and what we don't want to do, is if we know we can make something better, we don't want to leave that behind. So we were able to bring the super-stable 3D to reality by looking technically at what we can do to solve those challenges and finding those steps along the way to make it happen. This is where my background in technology is quite helpful, because it means that the engineers can't trick me.
Let us know if your eyeballs are glad that the 3D upgrade actually did come to pass by leaving a plain old 2D comment below.
[source time.com]
Comments 84
The system has great stability,but i think it needs more with new updates.Right Nintendo?
It's true, without super stable 3D you lose one of the major selling points of the New 3DS systems.
The 3D effect ain't worth using on the older systems, with the new systems you can just turn it on and forget about it since it's that much more reliable.
Of course the New 3DS also does have added controls, amiibo support, more processing power, overall improved design and more anyway.
I wouldn't buy one without it. Once again, Miyamoto makes the sensible call.
That's the only feature worth upgrading for...but he should have talked to them about the chunky stylus...it's no bueno
@RupeeClock The stable 3D was definitely a great addition, and actually results in me using the 3D feature more in games.
Definitely. I rarely used the 3D on my old 3DS XL but now I usually have it on.
To be honest I never had an issue with the my original's 3D. I always have, and will likely continue to, play in 3D. Saying that, I am glad that super stable 3D was implemented in the New 3DS, as it has clearly helped to sell the new systems. I must say, the best thing for me was being able to upgrade from my original aqua blue 3DS (which I love, and still own) to the metallic blue New 3DS XL. Having missed the XL movement a couple of years ago, this was a big change for me.
I don't know why I should have to thank Shigeru Miyamoto for head tracking 3D, it should have been an obvious decision. Nintendo didn't invent it or owns the patent for it, but perhaps that is why it was originally excluded, so they wouldn't have to pay a royalty to somebody else.
“Why aren't we putting that in this system? If we don't put this in it, there's no point in making the system."
I never had an issue with the non stable 3D but I admit the 3D is very stable on the New 3DS, as I never tried head tracking 3D before, only read about it online, I was surprised at how well it tracked, you can move your head very fast or wear large headphones on the dark and it still tracks very well. I had assumed that you would have to move your head very slowly for it to track well. With the 3D tracking working so well I am surprised it's not being push on more PC monitors and for PC games.
Still, would have been better of Nintendo had just released a new handheld, as even with the small processing power upgrade that most games won't be able to use, the 3DS's hardware is woefully outdated.
I haven't been able to get one yet, but a couple of my friends did and let me check things out. I've never really had a problem with the 3D on my old 3DS (and I always prefer 3D on) but the improvements are noticeable on the new 3DS. I'm probably more interested in the other improvement's, but this one is certainly a welcome one and adds to how worth it i think it will be to upgrade.
Made that one maself :}
@DarkKirby
"...even with the small processing power upgrade that most games won't be able to use, the 3DS's hardware is woefully outdated."
...so? I think the vita has loads more power and much better hardware and it ...sucks. not much of an argument i know, but having 'woefully outdated hardware ' doesnt seem to be a problem...plus, if it were to have better hardware it would most definitely be more expensive and at that point People start to complain about the price. seriously wth! 😂
Thank you for that head tracking 3d addition miamoto.
So where was the guy that was supposed to stop the New 3DS from going out without Unity capable hardware specs?
Still no incentive for me to buy one. Games are what sell systems for me.
@TheSwagMaster98 nope. The new 3ds has added new things but the wii mini just took things away. Whoever designed the wii mini should have been fired. I can't belive they released the console with no wifi capability. You couldn't even use the Wii shop on that piece of junk.
@PvtOttobot haha I love it!
I'm really surprised that feature was almost left out, everyone I know with the older 3DS turns off the 3D, it needed the upgrade it got!
Good on ya, mate. Too bad we don't have more techies working that high up in these large corporations that supposedly specialize in technology...
@PvtOttobot
Shut up and take my money! (ノ ゜Д゜)ノ ︵ $$$$
@Arcanum This; good games are much, much more important than power.
@Arcanum
This isn't a new system. It's a remake of an old system. You're delusional if you think Nintendo isn't making a huge profit off of each sell. You wouldn't buy the same model of smartphone 5 years later for nearly the same price because it has some minor upgrades (and doesn't even come with a charger). The Vita is bad because it doesn't have many good games true, but the 3DS isn't good because it has poor hardware.
To be honest even though I like my 3DS the whole 3D concept is a useless gimmick to me and makes me dizzy easily. I would prefer a successor.
Thank you!
wish I could get it in a smaller new 3DS
@TruenoGT Same!
I'm an adult and I think the natural comfortable distance for holding a 3DS being farther way creates a need for more precise positioning of your view so that only half the screen is working. The new 3DS did not have that issue at all for me. In fact, it's the one feature that makes me look at it in stores and consider it momentarily.
Now if only I liked playing on that little cramped device with the tiny horribly low-res screen I can't share. Love some of the games, but it's pretty much despite the system they are on.
It's okay, though, I've never really liked a single Nintendo handheld since every one of them has had a horrendous screen and cramped controls. All of them had some pretty great games, though and the GBA really helped the 2D games live on during the 3D game play experiments the consoles were after.
Miyamoto and his pancake sick obsession with 3D. Jesus!
Super Stable 3D - Chop chop, Get Shiggy With It !!.
What is the point of developing this technology if it was not meant to be used.
Makes you wonder what eventual products they really intended to use it for.
Perhaps its about time Nintendo made a 3DS game called 'Up-ending the Tea Table'.
I think this would make sense, as Miyamoto made the big screens of the DSi XL with the huge viewing angles in mind. I still have to try out the super stable 3D properly(the last and only time I tried it out, the 3D was a bit wonky, but I guess it's because of the lightning conditions), but I think it's a great feature. Thanks, Miyamoto...
I practically revere that man.
@minotaurgamer I prefer the 3D. I sincerely hope their next portable system is stereoscopic 3D and HD. I hate games on the 3DS that don't have 3D, and I wish all games all over the world were 3D.
@ikki5
You are saying "New 3DS" games...right? Cuz if you are saying 3ds don't have games you is a crazy head.
@DarkKirby Yeah, you're right, nobody would have the patience to wait five years to buy a minorly upgraded smartphone; gotta shell out for pointless phone upgrades yearly!
You don't realize how much of a difference the new stable 3D is until you try it. I've gone from playing in 3D about 10% of the time, to playing in 3D 100% of the time
Maybe I'll try the SS3D again, but my head is somewhat active when I play, so with MM3D, it got to be something of an eyesore...
Nice, I can't wait to use it come easter time!
(my mom is holding my New 3DS MM LE and the MM Skull Kid bundle as Easter Basket stuffers)
So Miyamoto haters out there, what's your excuse that Miyamoto should leave Nintendo?
@DarkKirby
Idk, hardware works fine for me. Games boot fast now, downloads don't take forever, games like Smash and MH4U can now handle Miiverse support... idk, if the argument is it's too weak, I say define what took weak is. It may not be as powerful as Vita, but it's powerful enough to do everything it needs to and do it well. To me, that's "just right".
And people buy new smartphones annually for way less upgrades than the new 3DS got. And pay twice as much. I have no doubt Nintendo is making a profit- after all, that is kinda the whole point. As long as I, the consumer, feel that $200 is justified, then it works. And I was definitely ready for a system capable of playing my favorite game (Monster Hunter) without needing a bulky accessory just to have a second analog and double shoulder buttons. The stable 3D really does steal the show though.
The man's a genius.
I only bought the new model for the super stable 3D after trying it out in-store.
The only way to make true super stable 3d is to wear those 3d glasses. Maybe Nintendo should added that as an option.
The way I see it: Nintendo always carry their previous technology into the next console for compatibility. I bet the next gen 3DS will be VR, it produces true immersive 3d and since you wear it like a goggle/glasses there will be no need for eye tracking.
Fascinating... Without the contributions of people like Yokoi and Miyamoto, Nintendo probably really would have abandoned the idea of specialized hardware by now.
I've tried out the New 3DS XL in a Best Buy recently. The head-tracking 3D seems to have a "sweet spot" of it's own, honestly. It just makes the "sweet spot" a much wider and further area than before. I still like the 3D features, and I wish that more games used those 3D cards.
I will admit though, it was an off-putting move, taking away the charger from the new devices. There's no valid excuse for that.
@DarkKirby You're right, people wouldn't buy a new phone 5 years later for minor upgrades- because people buy a new phone annually for minor/no upgrades, just a different number slapped on! Then they toss their "old" phone into the trash can without recycling or donating it, if they can't sell it! (LOL America)
I tried a demo model in a store. The new 3d is very nice, it makes it hard to play my old one. I kind of feel like it should have been that way since the beginning. Now if they would just release that white standard model here so I can upgrade... I'm holding off on buying Monster Hunter 4 in the hope that I will be able to play it on the 3ds I wanted.
I hope they keep the 3d from now on. It's so much more beautiful, I don't see how people come to say it's an annoying gimmick, it really adds to the experience.
Whatever is next should have a sharper resolution, though, that would help.
This "Super stable 3D" solved the biggest problem I had when I played in bus with my old system. That's really effective !
I love 3D so it's a big improvement for me.
Congratulation M. Miyamoto !
Thank you Shigaru Miyamoto for seeing past the two dimensional thinking of your colleagues.
@DarkKirby isnt that pretty much exactly what we do with smartphones now, they are all just minor upgrades. Improve the screen a bit, improve the battery a bit, improve the processor a bit.
I most certainly am glad that feature made the cut! It is one of the main reasons I bought the New Nintendo 3DS XL in the first place! What would we ever do without Mr. Miyamoto?
@DarkKirby The 3DS is a dedicated games system, NOT a phone, so it's a weird argument to use in this case.... I don't understand the negativity against this New 3DS release because the system is the biggest re-design of a handheld console in gaming history spec, gimmick and control-wise. If you don't see a reason to buy it then don't, no reason to complaint about it.... Oh, and your statement about Nintendo making a lot of money on this release...... DUH! Of course they make money of the system, way else release it...
I'm definitely glad he interjected that feature. Its one of my favorite things about New N3DS. Now I can go back and play those games in 3D that frustrated me before without it.
@SpriteMaster Im the same way. Ive always loved the 3D and constantly used it even on the old systems. But I love the new one even more!
@sweetiepiejonus
yes, there is not games that would make me consider the New 3DS now. I have an XL and regular one. No reason for me to blow $200 on a New 3DS when there is no games that are just for it that would make it worth it.
I am still excited of the 3d effect even in the original 3ds and I am buying the new one for the improved 3d. The 3d is expensive graphical effect, it eats half of the GPU, but in my eyes it makes games 10 times better looking.
Many call these special features gimmicks, but if I buy several consoles, I buy them for the 'personality' they have(in addition of games of course). Extreme processing power is not exciting gimmick for me(well I am planning to build quite extreme PC for virtual reality, but that is another matter). I think the processing power is in pretty good balance on the 3ds; if it was more powerful, it would have been more expensive as well(it already was too expensive at launch), and then it would not have as many good games as now. And even the Resident Evil Revelations, one of the early games on the system, is still one of the best looking mobile games in my eyes. Of course the resolution has gone beyond appreciable figures long time ago on more modern mobile devices, and shadows are very rough on the 3ds, but it still gives quite realistic impression, especially in 3d.
@DarkKirby
The Vita actually has a huge library of quality games. It only lacks major exclusives.
The biggest problem with the Vita is the over-priced memory cards. Other than that, it's pretty great. I'm playing it more than the 3DS lately.
Leave it to Nintendo (and Miyamoto) they know how to keep thing stable, especially with the updates.
That feature and the improvement to the cameras is the reason I'm now getting a 3D. Well, those, and now there's also a decent amount of cool games out.
I hope he had some games in mind for this system.
Why isn't there an article about the smaller new 3DS coming to the states? the one with amiibo colored buttons instead of the PAL/JPN SNES buttons? FCC pics and all.
Doesnt work too well for some of us who have glasses, like the thicker ones. It's better than nothing at least and seems to somewhat work a bit in the dark, but honestly I find it a bit overrated.
Now, on the next handheld they seriously need higher resolution cameras, two cameras on the inside/front to track your entire face in 3D space, and much more powerful processors to actually be able to handle stable tracking.
For now I can't call this "Super Stable" 3D. It's more like "sometimes slightly stable (and only for a few seconds or minutes), but better than nothing" 3D.
@AyeHaley
Just because it's been submitted to the FCC doesn't mean it'll be released in the states. It just means they can possibly release it if they feel like it (and by that I mean if they think that NA is a good market for it).
So what this tells me is that as usual Nintendo was 98% about to release another incomplete 3DS system and by chance at the eleventh hour the OBVIOUS best feature of the New 3DS was added, Mmmmm you struggle to learn dont you Nintendo, i specially remember Nintendo stating that a second stick technically couldn't be added to the last 3DS models, Ridiculous i tell ya.
@Morph
While I don't agree with the Dark Kirby person, I need to correct ya a bit. Don't compare handheld console revisions to major phone releases. Screens get better (sometimes MUCH better) as the tech gets cheaper to produce for each new phone. Batteries are similar, with them getting bigger capacity and more efficient as the tech develops.
Processors are usually a huge leap with each year's flagship SoCs; gaining higher speeds, graphics capabilities, and other things over their prrdecessors (especially when going to the latest available ARM architecture).
@AVahne did I say they confirmed it? no.
@JaxonH
You're kidding right?
So you're saying going from a 720p screen to 1080p to even higher is smaller upgrade than New 3DS. And that going from Snapdragon S4 Pro, to Snapdragon 800, then 805 and now 810 is small? How about going from 1 GB RAM to 2 GB, 3 and 4?
The ignorance on this website is incredible....
@AyeHaley
However, putting up articles like that will only spark needless rumor and debate within the fan base and also outside of it as journalists out of the gaming industry may try to report on rumors with an even lesser understanding of the situation than actual industry journalists.
Do we really need to also have NintendoLife wallowing through all that carnage?
....well actually, maybe. As far as I know their job is to report on anything and everything related to Nintendo, even if vaguely. So, you'll probably see an article about it on the site soon, if not already.
@AVahne Based on my experience I find it underrated. It's incredibly stable and I play in the dark all the time. I can lay in bed in a perfectly dark room without issue. In regards to people with thick glasses, well you can always turn it off. Better to make make a majority of users happy than none at all. I think it's a great and innovative feature. I'd have a very hard time going back to the older model at this point.
Since the new 3DS is so similar to the original, this was a huge deal breaker.
@DarkKirby It needs a full 6-7 year run, its hardware from 2010. Its going to be outdated.
@gatorboi352 Doesn't already have Unity capable hardware specs? One game on old 3DS has Unity.
@DarkKirby You're drunk. It has good hardware.
@Fath Exactly. I know people that'll spend $100-300 a year on a new phone, but look at me like I'm insane for spending $200 on a new handheld every 3-5 years.
@Fath Exactly. I know people that'll spend $100-300 a year on a new phone, but look at me like I'm insane for spending $200 on a new handheld every 3-5 years.
@AVahne
What are you talking about? You sure you responded to the right person?
EDIT: Ok, got confused for a second on what you were saying. So ya. That's exactly what I'm saying. A phone is already HD. A jump from 720 to 1080 on a phone screen is barely noticeable. And all you're doing is looking at web pages and screen savers. Wow, big upgrade. My wallpaper has more pixels, amazing. But the addition of glasses-free 3D that uses eye tracking to maintain the image? That's huge. Adding a 2nd analog for games that need a 2nd analog? That's huge. The addition of extra shoulder buttons, ad NFC, and fasts download speeds? All huge, especially when the speeds were slow before. If they were already fast, and just got a quarter second faster, that's not huge.
Phone upgrades are only huge on paper. In practicality, they barely make a difference at all. The new3DS is both huge on paper AND practically.
But most importantly, no one is forcing your hand. Don't like it don't buy it. But you'd be hard pressed to get more practical improvements with any other upgrade. Heck, it even plays games not previously possible! What did the DSi do? Or the PSP Go, Or Vita Slim? Or PS3 Slim? Squat compared to what the new3DS does.
If they didn't include this upgrade, I wouldn't even think about buying one. Kudos to Miyamoto!
Recently all 3DS related posts keeps turning into arguments on whether the New 3DS is worth it bla bla bla. Don't you guys have better things to do? Seriously if you don't like the system, sod off.
We have the disposable income of 200 dollars and we think it's worth it and we're enjoying it. I mean seriously you don't have to go on every thread trying to convince people that their purchases are unwise.
I agree with Miyamoto, there wouldn't have been much of a point to the new system if they didn't add that feature. I can't wait to get one after trying my friends system, and the three things that sold me where the joystick, added shoulder buttons, and most importantly, the stable 3D! Thank you, Miyamoto!
I'm fine with the 3D on 3DS, but I do realize the stable 3D feature is better. It gives more reason to buy the system, and it shows Nintendo actually cares about 3D by doing something others aren't.
@gatorboi352
Actually, we could just as easily blame Unity for not supporting 3DS by default, and that's besides that Unity games can run on 3DS as long as they port it.
It's actually Unity's job to make sure Unity works on 3DS; not Nintendo's. Nintendo can collaborate on making 3DS more Unity friendly, but Unity ultimately has to make it happen, because it's their engine.
@PvtOttobot
That's absolutely brilliant!
I was very disappointed in the "super stable" 3D. I just find it gives me a headache. Not a fan at all of the tracking camera. I get better 3D without the headache on a traditional XL.
where would we be with super stable updates? AMIRIGHT?
It is stable, but I never had problems with the original 3D. I'm not one of those people who thinks that stereoscopic 3D works underwater while looking at it sideways and wearing rose colored glasses, so I looked at it straight on (ish), like the system told consumers to do fifteen times.
However, I'm glad that I can view the 3D while the system is plopped down on my desk or something without having to move my chair back.
Further proof that he is indispensable and that Nintendo should hope he lives forever.
Yup. Super stable 3D is the feature that sold me on the system. Considering that was pretty much the most highly touted feature in all their promotional material, it's hard to imagine how they would have marketed without it: "Hey, here's a New 3DS....amiibo support for all those toys you can't find....this cool little nub thing.....and a little bit faster." I'm definitely glad Miyamoto got his way.
@Hy8ogen
"Recently all 3DS related posts keeps turning into arguments on whether the New 3DS is worth it bla bla bla. Don't you guys have better things to do? Seriously if you don't like the system, sod off.
We have the disposable income of 200 dollars and we think it's worth it and we're enjoying it. I mean seriously you don't have to go on every thread trying to convince people that their purchases are unwise."
This Is somehow more beautifully worded then anything I have read before for some reason. I do have better things to do indeed! And I feel ashamed of myself for doing things like that.
I can imagine a classic scene from The Wrath Of Khan, where Science Officer Miyamoto speaks to Captain Iwata.
"Captain ... the thinking of those 20th century beings is rather two dimensional".
Nice addition... it does make the 3DS seem like a total futuristic device with that red light glaring at you. Quite a technological achievement.
It's the only reason I'm even considering the purchase. Thing is, though, I'd still probably never use it.
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