It should surprise no one that Super Smash Bros. on Wii U and Nintendo 3DS will feature an All-Star Mode, as it's been a staple of the series since Super Smash Bros. Melee. Masahiro Sakurai has now outlined how it'll work in the upcoming entries, focusing on the 3DS version.

As before characters will appear in chronological order — based on their appearances in Japan — though the 3DS (and probably the Wii U) will utilise the second screen to give a visual history lesson. The bottom screen will also indicate whether the mode is full unlocked; you can see Sakurai-san's two latest Miiverse posts below.

Pic of the day. This time, you can challenge every fighter in All-Star Mode from the moment you turn on the game!! This is a survival battle with limited recovery items and no option to continue. However, this mode will be incomplete until you've unlocked every fighter... Until then, you can only play against characters that are already available. This is a picture of the bottom-screen menu, with a padlock indicating that the mode is still incomplete.

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In these battles, multiple opponents appear in one stage, and you clear the battle by defeating a number of them. The rest area that appears between battles displays the next opponents and the year the characters made their first appearances, and it also holds recovery items and an occasional reward. The characters you fight against appear pretty much in chronological order. Behold, the history of Nintendo games!!

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Are you looking forward to All-Star Mode in the new games, and pleased with how it's shaping up on 3DS? Let us know in the comments below.