Last week was a rather busy update, with quite a few promising titles hitting their targets and being confirmed for Wii U. This week we've added a few projects requested in the past week, while there's one success and a couple of updates to get through.

Without further ado let's get to it.


Funded Projects

Red Goddess: Inner World — Wii U included in core goal [approx $32,250 of $30,000 target reached, 11 days to go]

Red Goddess

A visually appealing "2.5D Metroidvania" title, this is the work of Spain-based Yanim Studio. There's already a free PC demo, and you can learn more in our interview with the developer.

Chances of Wii U release: Confirmed.


New Projects

Luna's Tale: Curse of the Forgotten Doll — Wii U included in core goal [approx $3,800 of $35,000 target reached, 12 days to go]

Luna Tale

A project from Maestro Interactive Games, founded by former Retro Studios employee Monty Goulet and developer of recent Wii U eShop release Percy's Predicament. This is a 'hand-painted' platformer that aims to deliver "a mixture of adventure, storytelling, and platforming".

Chances of Wii U release: Looking unlikely without a major boost in momentum.


The Way — Wii U stretch goal at $100,000 [approx $19,750 of $15,000 target reached, 9 days to go]

The Way

An puzzle platforming adventure title with a '90s aesthetic and a style reminiscent of retro classics such as Another World and Flashback, this promises a sci-fi storyline, clever puzzles and an alien world to explore; it's already achieved success on its core PC/Mac/Linux platforms.

Chances of Wii U release: Looking a little unlikely without a major increase in momentum.


Möira — Wii U and 3DS included with core goal [approx $1,800 of $8,000 target reached, 6 days to go]

Moira

This is an old-school platform that borrows the Game Boy aesthetic, utilising the Construct 2 dev engine. It aims to be challenging, with the description stating that you'll be able to learn the abilities for all enemies, which can then be used for puzzle solving.

Chances of Wii U release: Looking unlikely, but with such a small target still has a chance.


A Wizard's Day — Wii U stretch goal at $25,000 [approx $3,000 of $15,000 target reached, 16 days to go]

Wizard Day

An adventure platformer that adopts an isometric view, this is currently targeting PC and Mac, though the Wii U is given as the only home console, with development for the system considered aspirational by developer Michael S. Tonder.

Chances of Wii U release: Looking unlikely without a major boost in momentum.


Project Updates

OMORI — 3DS stretch goal at $180,000 [approx $87,800 of $22,000 target reached, 10 days to go]

OMORI

This "surreal psychological horror RPGmaker game" has already comfortably passed its original goal, and certainly looks intriguing. With a distinctive art style and peculiar storyline this has evidently capture the imagination of a number of gamers, the following tagline sums up its approach nicely. "Your story is already over. You just have to remember it."

Chances of 3DS release: Odds are longer after a week of slower momentum; a serious boost is needed.


Adventures of Pip — Wii U included in core goal [approx $31,100 of $90,000 target reached, 9 days to go]

Adventures of Pip

This one has an interesting concept — it's a 2D sidescrolling action title in which Pip starts out with a basic form and abilities; as he kills enemies he powers up and changes in terms of his move-set and appearance. The pixel-based visuals are sure to catch the eye of retro game fans.

Chances of Wii U release: Looking unlikely due to stalled momentum, less than $2000 raised in the past week.


So those are some crowdfunding efforts currently doing the rounds on Kickstarter. Let us know which ones interest you, and likewise point us to any we've missed in the comments below.