
The action adventure game Darksiders II for the Wii U won't look any better than the PlayStation 3 or Xbox 360 versions, but not because it is unable to do so.
Jay Fitzloff, marketing manager at THQ's Vigil Games spoke to Video Gamer about how relatively easy it was to get the the visuals to match the standards of the PS3 and 360 versions:
We're not trying to bump up or bump down... but we reached it, and it wasn't hard. Once we got it up and running it was like, "Cool, there it is."
Although it seems Nintendo has yet to get the final development kits out, Fitzloff spoke positively about what he thinks the Wii U is capable of:
We're still waiting on that final hardware and architecture, and help from Nintendo to figure that out... Right now, it looks like it's more [powerful] than the 360 or PlayStation 3, but there's still a question mark about how much you can squeeze out of it. You know how it is, a new system, tricks get learned as the lifespan goes along, so this is where we're starting, and it looks good.
Darksiders II centres on Death: one of the four horsemen of the apocalypse. Players will take on the role of Death as he tries to clear his brother War's name as the instigator of the apocalypse that took place in the first Darksiders.
The game's director Marvin Donald spoke to CVG recently and also suggested that the Wii U will be more powerful than the PS3, but exactly how much more he isn't sure as the development hardware has been frequently changing, which in turn has affected the studio's progress:
[Wii U] will be at least as powerful [as PS3] if not more but honestly we don't really know because the hardware has been changing a lot... We just got the generation two dev kits and there's no release date for the Wii U so we don't know how long the hardware development process is going to go on for, when they're going to stop and what they're ultimately going to be happy with. So it has provided some instability when working on it... When we got the new kits there were some things in the old build that wouldn't work with the new hardware and we had to wait for updates. So it's been a little tricky in that regard.
Donald continued to reveal what Darksiders II has been influenced by and hopes gamers don't get the wrong idea of what the game's all about:
I hope the fact that we're heavily inspired by and love Zelda very much helps [to find the game its audience]... when we marketed Darksiders we showed a lot of combat so people got the wrong impression about what kind of game it was. Now that it's a little bit more known maybe we'll have an audience there on the Wii U.
Darksiders II is scheduled for release on the Wii U in 2012.
[source videogamer.com, via computerandvideogames.com]
Comments 21
I may have never played the first, and I may not be the majority, but I'm excited for this. I'm really looking forward to finally getting to play all the sorts of games I've been denied as a Wii-exclusive owner.
never played darksiders good to know the wii u is more powerful....or is it?
Sounds like laziness
@bro2dragons Hopefully they will port over the original Darksiders for you too man. The game is heavily inspired by Zelda and has a fantastic combo-based combat system built on top of it. I'm sure the sequel will be pleasing to most any Zelda fans and it's definitely a game to put on your radar if your looking to invest in Wii U.
Ok, now put Factor 5 to work on Rogue Squadron 4 for WiiU with real controllers.
I'm actually excited about this. Not to make games follow Zelda's formula anymore. Looks like this one will be cool. As long as there aren't any performance issues I'll pick this one up.
@5: Factor 5 is gone dude. They closed up shop a year or two ago and the Rogue Squadron game (and possibly the rumored Kid Icarus for Wii) became vaporware.
Argh. I wish these industry idiots (okay, no real disrespect) would stop acting like people who buy Nintendo consoles only want to play Mario and Zelda games. Good grief. If it's a game about punching people's heads off over and over, and it's a GOOD game, then we will buy it!
Still need to play the first. From what I have had a chance to play, it is a ton of fun.
@5 Oh I wish.
@moosa agreed. But it doesn't help that the systems nintendo provided were almost always marketed towards living room / lightweight settings.
Sounds good to me. I'll be picking it up with my Wii U in deuce-ah-uno-dos.
I'm hoping some of the other third party games get "definitive editions" brought over for Wii U too. Batman Arkham Asylum, Mass Effect (critical of the series though I have been), Sonic Generations (wasn't this one confirmed?), Ninja Gaiden 1 & 2, etc. etc.
Hm...sounds like the architecture of the console must be pretty easy to code for (respectively) if they could easily get the visuals on par with the PS3 and the Xbox360 in that short of a period of time. Interestingly enough, this isn't the final hardware either. If it's only on generation 2 hardware right now it "could" become substantially more powerful.
This would especially be great as a part of the launch lineup.
I've only seen and played the first title for a few minutes. It felt a bit like Sphinx and the Cursed Mummy for the Gamecube. With a more "mature" presentation though.
I like the idea of having the series on a Nintendo platform.
i wonder if 3rd parties never know how to get the best from a nintendo console so they settle for a level they already know.have to look at nintendos games to see full power but some other companys do manage it
Yeah, daznsaz.
If Nintendo didn't already tell them all they know about their Wii U yet i'd say it would be best to do so asap. While i'm still a bit sceptical this seems to be a company that wants its game to truly shine on the Wii U.
Can't wait! Hope everything works out for them. This looks like a title I'd pick up.
I have played DARKSIDERS and it was pretty good, 8.5/10. I am interested to see what the WiiU brings to the table. The more I think about it, though, the more unsure I am about the controller. Will it be comfortable to play with over long periods of time? Is Nintendo seriously expecting me to plug in my Classic Controller Pro if I want to play on the TV with a "normal controller"? If that's the case then they better get me a new Classic Controller with analog shoulder buttons.
@WhiteTrashGuy The controller is a lot smaller and lighter than people think it is. Iwata-san can easily palm it in one hand. Also, the Classic Controller already has analog shoulder buttons.
@moosa are they really analog?
It's a brand new hardware so it will be tricky in the beginning.
I'm watching and been helping my friend through the first darksider and it blows my mind!! This game is a must buy for me, and I hope it's gonna be a launch title
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