Publisher Sega has announced that Japanese DS owners will be able to get their hands on sci-fi space-opera Infinite Space (known as Infinite Line in Japan) on June 11.
Co-developed by PlatinumGames (ex-Clover Studios team and makers of MadWorld) and Nude Maker (Steel Battalion), Infinite Space allows you to craft and customise your own spaceship from over 150 different blueprints and hundreds of different crew members. Exploration, trading and battles all take place in real-time within a fully-rendered 3D galaxy, with 2D stills and character portraits during story scenes. With a single-player story based on the writings of legendary sci-fi author Arthur C. Clarke and local wireless multiplayer for two people, Infinite Space looks to be a sure-fire hit with sci-fi dorks and budding strategists alike.
Sega have expressed plans to release Infinite Space internationally, with dates yet to be announced. Considering the amount of Sega RPGs currently in the midst of localisation, however, a 2009 release seems unlikely.
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This one could be interesting...
Very interesting setting.
I can't say that I really trust them with making something that'll actually be on Clarke's level but then again they probably threw that chance away just by making their game about spaceship combat.
Other than that it sounds like another entry in the Elite genre and while I don't expect the freedom of XBTF because of the hardware it's on (then again I ran XBTF on a Voodoo1) I can't shake the feeling that a Japanese developer won't even offer the level provided by, say, Elite itself and instead turn the freeform parts of the game into nothing but a way to grind up your stats for the main quest.
Sci-fi dorks ftw!
One of the most interesting titles coming to DS this year. I was a big fan of Clover Studios and now Platinum Games is carrying on that legacy. I'm glad to see such unique games coming out for the DS and I hope this one lives up to our expectations.
I like where this going!
...Star Trek goes anime was not really what really what I was expecting as far as the story goes. I'm actually a little disappointed. I hope the gameplay is good enough that I can just ignore the story sections.
I read the name Arthur C Clarke, and was instantly sold! Looking forward to this one now.
and Mickeymac, if the game is based on that man's works, then the story can't be too bad! I just hope they follow his creative genius closely!
Aurther C. Clarke? The Guy who made 2001: A Space Oddessey? F*** that! I hate that movie!
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