The first new game this week is ClayFighter for the Mega Drive. Attempting to cash in on other popular games at the time, such as Street Fighter and Mortal Kombat, Visual Concepts created one of their own. The reason they thought it would sell was because they were using claymation graphics - All the fighters are made of clay. It's true that this did look quite good, even on the Mega Drive - But in every other aspect the game pretty much failed. The music is mediocre, the fighters are incredibly unbalanced and the game just isn't very fun to play. It enjoyed some moderate popularity when it was first released, but it has aged quite bad!
Today's other offering sadly isn't that good either. Sonic Chaos is the third Master System Sonic title to be released on VC and quite easily the worst of the bunch. Its only truly new feature (Compared to the previous two Master System Sonics) is that you can choose to play as either Sonic or Tails, but this does not quite redeem the rest of the game, which is incredibly short, with a joke-worthy low difficulty level.
Chin up, maybe we'll get some more much-needed imports in two weeks!
Comments (110)
I'll get a Clayfighter review up as soon as possible. I can safely say that both of these are rather mediocre. While Clayfighter was really cool when it first came out, it hasn't aged terribly well.
That should appease those calling for clayfighter for the last few months
Sonic chaos on the other hand. Not as exciting. Bring on Hanabi I say
There is no chance of rondo of blood from the next hanabi festival is there?
It seems that Master System games that come out in one region, then quickly come out for the next.
I knew we'd get Sonic Chaos!! It might be worth a look, also I remember Clay fighter but sadly I will wait for Hanabi. We got to look forward to some better games than this, Oh and we got two games this week.
I enjoyed ClayFighter 63 1/3, but I can't really say the same for the older entries. They are rather mediocre, as Corbie said.
Due to recent OFLC ratings, many thought one would be right around the corner, but Nintendo seems to have given this VC week to Sega instead.
With ratings it is never, ever right around the corner But the given the VC week to SEGA madse me realise..
Has SEGA week* made a return? Remember last time I said that was about 5 months ago so probably not
*-For most of 2007 the first European update of the month would be all SEGA games.
first, really?
well, unfortunately they decided against the slightly superior snes-version of clay fighter. mediocre week at best i would say.
edit: oh, boy - i'm way to slow for this "first"-business ))
I have a feeling the US will get Clayfighter on Monday.
God man, why the Mega Drive version. Snes version should always take precedent. Especially in PAL territories where the SNES gets a better optimisation than the Mega Drive.
Europeans be happy you get what 2 count them 2 VC Games this week while USA gets left in the dust when it comes to VC Games.USA got only 1 VC Game again so be happy with your Mediocre at best week because compaired to your 2 Games USA had a crappy VC Week this Week.I would be a lot happier if USA also got ClayFighter but sure USA also got 2 WiiWare Games as well.But i'm not a WiiWare Fan minus maybe 10 WiiWare games at most the rest just seem like Shovelware.
ClayFighter!!!!!!!!!!
@WolfLink22: Yeah, they get 2 every fortnight, so they get the same amount as us, as we get 2 every fortnight aswell in the form of 1 per week
Clay Fighter wasn't particularly hot when it first came out, either.
Oh well, think of it this way. There's one more Interplay title Europe's yet to receive now. Earthworm Jim 2!
Clayfighter was nothing more than a gimmick, really, and Sonic Chaos sucks balls. Not too hot for Europe this time around.
Too bad we didn't get the SNES version. Though, I have a feeling the reason we didn't get the SNES version is because of its difficulty to port. I think there were problems with the sound or something like that. Don't quote me on that though.
SNES version is of course superior. Agree with betagam7.
Yeah, I remember playing it back in the day, but it wasn't much good then either. Claymates on the other hand, was rather enjoyable, as I remember it.
Eh, Claymates was a decent platformer, but nothing incredibly amazing.
I've always preferred the Genesis / Mega Drive to the SNES. There's something about the SNES's sound and graphics that never appealed to me (though, I do love Super Mario Land).
Does not matter if its aged well, I am getting Clayfighter for sure. Hope it comes out Monday. And yes the SNES Tournament edition is better, but I settle for this one
Damn it, you lucky dogs! I hope NA gets Clayfighters some time soon, I loved that game back in the day! And glad you guys got Sonic Chaos so quickly after NA got it! Truly a great update!
I'm glad we're getting the Genesis version, since that was the one I had back in the day. At least now me and my brother won't have to fight over the 6-button controller!
Not such a bad VC update.
@marktheshark
When you compair Europe's VC update to the 1 game we got also being the same Sonic Game Europe got the better deal this week because NOA is trying to hype up a service i consider Shovelware minus 10 games at the most.FFCCMLK,Dr.Mario Online RX, Mega Man 9, Tetris Party, WoG, and all 5 Strong Bad Games.
If USA gets ClayFighter next Week there will be a lot of happy people in USA.Also it would be my first VC Game of 2009 as well.
Wow, I'm shocked at all the people wanting Clayfighter so badly. I remember thinking it was cool when it first came out, especially the SNES version that featured the theme song with vocals. Now it's just painful to play.
@post 24: Same thing here. I thought it was cool was I was a wee tyke, but I broke it out to play a year ago or so and was crushed to realize it kinda sucks.
ClayFighter will make it to the top 20 VC Games list on the Wii Shop that's how good it is Corbie.
@Corbie
I knew it wasn't great back then, but at least it was fun and had a lot of humor. While it is on the top of my wishlist, I am keeping my expectations rather low, if only to avoid the "Street Fighter 3 syndrome".
Well, at least we got Chrono Trigger on DS this week.
Great, we'll probably get Clayfighter on Monday, a pile of complete garbage! Give us SSB, damn it Nintendo!
@Mike
Your Pile of complete Garbage is someone else's Pot of Gold at the end of the Rainbow that is the Virtual Console Game Release List.
I know I've said it before, but ... gigalopolis XD
@corbie: It's probably just nostalgia. I used to think Yoshi's Island was the greatest SNES game ever. Then I finally got to play it again ... got bored halfway through.
@Shadx
Yeah, that's mostly it. Personally, if a game has enough charm, I can overlook its shortcomings, and Clayfighters definitely has enough charm!
I remember being really excited about the game back when it first came out for the SNES. I bought it at Kay Bee Toys the day it came out, I even got one out of the packing box as they took them out to price them. It was fun for awhile, and I still love Ickybod, but I didn't have much fun playing it again today. Maybe it's just me.
I remember renting the Super Nintendo version when ever i wanted to play it.But i never owned the game itself.It is indeed fun for a while.But i found myself having more fun with ClayFighter 63 and 1/3 over the first 2.The First one however is no where near as bad as ClayFighter 2 Judgement Clay tho.
"God man, why the Mega Drive version. Snes version should always take precedent. Especially in PAL territories where the SNES gets a better optimisation than the Mega Drive."
I won't even play the NTSC version to honest. Plus 'some' Mega Drive games were optimised to run as fast as the NTSC counterpart like Rocket Knight Adventures, Comix Zone and Streets of Rage 2.
To be honest, I liked Clayfighter on the SNES when I was young in America. I'm pretty sure I'd hate it now because it was only fun back in the day because it was unique with clay, but gameplay makes a game and it made me remember the unresponsive controls at points in the game and the extremely ridiculous difficulty in some enemies. If everyone is disappointed, just think, at least this garbage is out of the way and it means EVENTUALLY they will have to release the gems in the bag. And true, this garbage may be someone else's gem.
I will say this again to make sure it gets across:
Your Pile of complete Garbage is someone else's Pot of Gold at the end of the Rainbow that is the Virtual Console Game Release List.
So there you go i've said it again.
I can see that you really hate Sonic Chaos.
The SNES version crapped all over this. I agree with Corb on the point of music, the music on about 90% of Genesis games sound terrible. Just compare the music in the Street Fighter games on both consoles and you'll see what I mean
I completely disagree chunky_droid. I can't stand most everything about the SNES, save for a few choice titles (Super Mario Land, SMRPG, the obvious selections). I could never understand the thrill of the SNES, to be honest. Though I thought Super Double Dragon was rather entertaining.
@Shinnok: Well that's just a difference in opinion I guess . Just listening to all the SNES and Genesis Chiptunes I have on my computer, the SNES just sounded closer to authentic midi and Genesis just sounded like a lot of static to me, save for SEGA created titles like Altered Beast and Sonic the Hedgehog, noone else seemed to capitalise on what the Genesis could do soundwise
EDIT: I do hope they bring out the SNES Tournament Edition, it's not uncommon for the VC to have better versions of the same game, just look at Street Fighter II
Wow another rubbish update. I would rather play the SNES of Clayfighter but even then I would not be that intrested. I hope this is Nintendo's way of getting all the crap out before giving us the great games. So far this year out of 6 titles nothing has sparked my interest.
Disappointing, but frankly given the WiiWare line-up on the horizon I'm not too sad to have less competition for my points!
Yeah the music and sound was way better on the SNES version, but I thought the Sega port was cool too. My favorite character was Taffy, I used to beat my friends senseless with that guy. Also I like Bad Mr. Frosty as my second favorite character
Clay Fighter wasn't particularly hot when it first came out, either.
It got a fanbase from people whose parents wouldn't let them play Mortol Kombat I suppose...
When you compair Europe's VC update to the 1 game we got also being the same Sonic Game Europe got the better deal this week
But what about next week when we get 0 VC games?
Nothing for me, never really got into Clayfighters.
The last VC game I got was Phantasy Star IV. O, Sonic Sega Collection is coming next week and Street Fighter IV soon after so I'm going to be busy pretty soon.
I still don't want this pile of garbage on Monday.
So it looks like we'll be getting Clayfighter this Monday then. Yee-freaking-ha! Oh well, at least it'll finally be out of the way. As I said on Monday I'm really thinking Nintendo won't release Smash Bros. here until March, at the earliest. It's funny to me that every N64 game up until this one only ever had a mere few weeks between the North American and Japanese release dates. It's like they know this is one of the most wanted N64 games and because of that reason alone they're choosing to wait longer. What a bunch of jerks!
I agree!
"I agree with Corb on the point of music, the music on about 90% of Genesis games sound terrible. Just compare the music in the Street Fighter games on both consoles and you'll see what I mean".
And just compare Earthworm Jim Mega Drive music to Earthworm Jim SNES.
Mega Drive - http://www.youtube.com/watch?v=Z0e6WAD4Vjc&feature=related
SNES - http://www.youtube.com/watch?v=dhj8zfWKV6c&feature=related
Now everyone has a right to which one they like, but I think the Genesis does a better done than the SNES.
And the Streets of Rage music kicks all the SNES games butts! Okay... may not all of them but most of the 'unique' (not stright ports of the damn SNES games) had great music.
Damn those SNES fans! Why can't they just except the SNES has the graphics power, while the Mega Drive has the great music?
sonic chaos isnt a bad game download it i am goin to
Regarding the posts about Genesis vs. SNES music, I remember reading an interview with someone who worked at either Konami or Capcom and helmed the music in many games on both systems. He said he thought the Genesis had the capability for better music than the SNES, but it was a pain in the ass to get the most out of it compared with the relative ease of use on the sounds chips for the SNES.
The Fox is probably right.
Why do we think Sonic Chaos is the worst Sonic on the Master System? It was the best in most peoples opinions. Have we forgotten about Spinball and Sonic Blast?
@ RadioShadow
I adored Streets of Rage 2's music.
@ Cheezy
I believe Spinball to be the worst.
ClayFighter: Tournament Edition was the only one worth playing at all, but even that was only fun in short bursts and only for the novelty. I love my Genny, but the Sega version was crap... mostly due to the limited color palette, but the crappy sound can't be ignored either. It was a lesser version of a 'meh' game that had limited appeal, and even less replay value.
@RadioShadow
Yeah, I loved the music on a lot of the Genesis games. Actually, the only problem I had with the Genny's sound were the voices, which were truly painful to listen to, although sometimes they can just make it more interesting, like in Streets of Rage. Actually, I don't think the Super NES was all that much better when it came to the voices, except obviously with the Street Fighter games.
@Cheezy
We're trying to. And Sonic Labrynth. We're trying to forget that one, too.
This is a colorful duo at least
I think Sonic Drift should be the worst Sonic game. Downright Terrible
@RadioShadow: While I agree that the Genesis version of that EWJ music is a hell of a lot better than a lot of music that was pumped out on that system, it didn't sound very much like the SNES version either. Both were good, I liked the beat in the Genesis version you showed me, I would say the SNES sounded more atmospheric, which is something I don't think the Genesis was capable of, listen to the difference between the 2 versions of "What the Heck". There was no Donkey Kong Country quality music on the Genesis that I've personally heard, and I think that game had the most atmospheric music in the 16-Bit era.
And as I said, SEGA were one of the only companies to get the full quality out of the sound from the Genesis, and that list you gave me pretty much proves that as only two of those games were non-SEGA, and they were Konami, who's pumped great music out of anything they've touched.
As far as Street Fighter II goes, I guess I like the SNES more because it sounded almost Arcade quality, and half of the Genesis music from the game I couldn't hardly tell what stage it was supposed to be for (playing the chiptunes).
And for the record, don't assume I'm a "SNES fan", I owned both consoles
I never liked Sonic Chaos either. I guess we'll be seeing Clayfighter soon. That's disappointing.
An example to WolfLink22-san's axiom: a lot of people dislike Sonic Chaos, yet I would happily play such in Gems/DX.
By the way, MickeyMac-san's comment about the 6-button controller reminds me of Brawl...
P.S. Mr. Tony, "The Magician" (one of my brothers) said pretty much the same thing.
Wolflink22 doesn't seem to understand what (s)he's talking about.
Europe gets THE EXACT SAME amount of VC games per month as America. We get two per fortnight. USA gets 1 per week.
As for his/her "pot of gold", that pot of gold happens to have borders and run 14% slower than the version you'll most likely be picking up on Monday. Understand now?
Anyone who calls PAL gamers "lucky" is having a laugh, frankly.
@ 64, Betagam 7
Whoa, calm down. Why you getting coo coo for cocoa puffs over someone's opinion?
For the Genesis vs. SNES music. I always prefer the SNES music over Genesis music. I can't really tolerate the Genesis music.
Clayfighter? I thoughy we'd get something different than this, although i was expecting Sonic Chaos. 2 bad releases, not a good week for Europe.
I have Sonic Chaos on whatever Sonic/Sega compliation/set of extras Sega slapped it on so i wouldn't download it anyway. Clayfighter never interested me and i heard it was mediocre so i'll avoid that one.
Maybe it'll be better in 2 weeks. Hopefully (although i'd say doubtfully) we'll get a new Hanabi Festival soon. Wonder what WiiWare gets next week.
I don't think Sonic Chaos is that bad but Sonic doesn't look good. The mega drive was a great console and so was the SNES. As an English comedian says on his show "What was / is better? the mega drive or the SNES" FIGHT........ (A mega drive would appear with a SNES and they have a fight!)
This could go on forever but what was better? Also is the Master- system better than the NES or shall we leave it for another day?
@Pj: This will go on forever, lol. Every week
Here's a great example of SNES music! I'll admit that the Genesis was better with FM Synth, but that's all it was totally designed for.
@Betagam7 you need to calm down like marktheshark said.
You got a better VC Week then USA you may like Sonic Chaos or ClayFighter.But i'm more upset about USA's getting only 1 VC Game per Week then i am of what VC Games we get each month.
I find the WiiWare Service as Mostly Shovelware compaired to what VC gets no matter where you live and talk.
Hmm... Looks like another mediocre update for Europe.
@Marktheshark. Betagam goes off like a time bomb whenever the 60 htz PAL emulation comes into play.
@WolfLink22: Regardless whether Betagam went off his nut or not, if the US gets Clayfighter on Monday, then they had the SAME fortnight as the UK. I'm not sure you're aware if the UK only get VC games fortnightly instead of weekly?
@Radioshadow
I enjoy lots of game music. The Genesis did have some moments, I'll admit. Maybe it's kind of an acquired taste, too.
But since you listed game music on the Genesis . . . well I can agree with a couple of those (namely Streets of Rage 2 and maybe the original. Some cool rhythms.) I would have added Castlevania: Bloodlines, Ristar and Contra Hard Corps (maybe). Genesis music really was at its best when it emphasized rhythms . . . where some of those harsh synths managed to give it a certain style.
But really, would you stack that up against:
Final Fantasy II+III
Chrono Trigger
Super Metroid (the king of awesome 16-bit sound in general)
Super Castlevania IV
Super Mario Kart
ActRaiser
Super Mario RPG
Castlevania Dracula X aka Vampire's Kiss (AMAZING sound!)
F-Zero
Contra 3
Mega Man X (series)
Man, so many more . . . but I actually own a couple of those soundtracks.
SNES music ruled over the Mega Drive's sound bytes the majority of the time. Just check out the comparison that AVGN does with Doom on both consoles...
LOL @ americans who can't figure out that 1 game/week = 2 games/fortnight. Those that do understand this equality really need to smack around the idiots that don't... they're making your whole country look stupid.
Timp29, I'm American and living in Europe and I know we're getting screwed. lol
Hmm... Looks like another mediocre update for Europe.
I'd still rather have these two than some crappy shooter that barely anyone knows.
@timp29 and Viral, etc.-Long story short, we're BOTH getting screwed and competing to see who is "more screwed" when it is nearly the same is pointless. That's why I come infrequently. All that's here is news of disappointing VC release (lately) and people arguing on this topic.
I agree with Objection_Blaster, both America and Europe are getting screwed compared to Japan.
But its always been like that. Even beyond Virtual Console releases.
@Timp29: It's only WolfLink that didn't seem to get it. And I'm Australian myself, I just list myself as American so everyone knows what kind of Wii I have.
@Objection_Blaster: We stopped complaining about 1 game updates weeks ago, it's the people who come here periodically that are still complaining and stir things up
I'm not getting into another 1 game a week argument again, I still have 20 VC games I haven't managed to play through yet so it's a welcome to me.
@Chunky_Droid. Ohhhhh... I thought that meant you moved to America.
"I'd still rather have these two than some crappy shooter barely anyone knows."
Apparently you're not that big on shooters, cuz I wouldn't exactly call M.U.S.H.A. crappy...
@ Mike
Agreed.
@Ricardo91: Not quite! There was some confusion quite a while ago when I was getting excited about American releases so much and saying "congrats Europe and Australia!" when they'd get a decent game lol, and when I posted American top 20 lists a few times people thought they were Australian ones. So I'm American now
We didn't get and are unlikely to get (for the time being as its an import to us) M.U.S.H.A. -- I wasn't referring to that game as crappy.
@chunky_droid
But we can all agree that USA and Europe get Screwed when it comes to the Virtual Console.Japan's Market for games is bad right now too.So maybe they are trying to push the Virtual Console more over there.
I'm just tired of these 1 Virtual Console Game Weeks.I may not get it when it comes to Europe or those places because i know USA is getting Screwed VC wise.
NOA is trying to push the Crappy WiiWare Service on us.
@72 Cally: Bookoo thanks for posting the definitive list of why the SNES comes out ahead of Genesis in music. I'm not sure I could make any case for either system having definitively better sounds quality or capabilities, but I feel pretty sound in giving the title for best overall music to the SNES, and that list showcases how it takes the title pretty easily.
I mean heck, F-Zero alone credentials the system's music history, but then add to that Metroid, the Castlevanias, many of the Mario games (but truely [and YES, truely really TRUELY should be spelled with the e, that's what the true spelling truely ought to be] especially Mario Kart....... REALLY wish I hadn't given my cart away to a friend's brother) and the library of top'o the list gaming music from that generation is dominated by the SNES. Add Star Fox to that list and really even just F-Zero and Star Fox carry the day all by their amazing selves, music wise.
And on a main note, my sympathetic apologies to EU for getting a marginal One Game Per Week for this two week go-around. Clay Fighter seems to be many people's sentimental multiplayer candy, but in the cold harsh light of day (and all the other really great games yet to be released on the VC as of yet, that it is being provided instead of) Clay and Chaos is a rather bland pair of games for a two week time frame.
It's been funny (not so much funny Ha Ha, as funny Disappointing to Me) to see the US releases make a SOMEWHAT better showing (in quality, quantity still gets a D- ) over a few weeks and see people talking like the clouds have passed and happy days are here again. I know many folks really REALLY want things to get better with the VC, but to paraphrase a movie line: Optimism above all else, EXCEPT honesty.
I mean, between me not really having ever caught the Kirby fever, and people relying so heavily on friggin Japanese release schedules to convince themselves that things are better for the US and EU VC (pretty much historically works the other way folks), I've lacked even the enthusiasm to post about current VC goings on. The highlight of the articles this past month on VC-Reviews was finding out that the Captain N-Cheetos caption justifiably won the caption contest. Heh. VC releases are far from anything worth writing home about currently (save for MUSHA being a nice appearance, even if not my fav shooter, and Castlevania 3 wrongness FINALLY being righted......more than a month lag between regions is just inexcusable, but unfortunately not uncommon with the way Nintendo has been handling things......COUGH-Mario Golf-COUGH.
Anyway, this week(s) in US and EU has been a modest downturn from a few past weeks of modest improvements in release quality. If it weren't for me finding a copy of Mario Kart Wii used at Gamestop for 10 dollars under market price, I wouldn't have even booted my Wii up this past month or so (although a brilliant strategy on Nintendo's part to make MK Wii so frikkin poor in physics and racing-fairness-balance that I actually was considering buying a VC copy of Mario Kart 64 in reaction, which is truely evocative since I already have that cart and don't need to throw 10 dollars away currently ).
Folks will probably forgive all when SSB comes out 3 to 6 months from now, but I hope Nintendo will do better than to rely on 1 very good game per month or every other month. Ya'll deserve better for the 250 dollars (or what, 230 Euros? what is the exchange rate doing these days? We area still getting crushed by the British Pound, yes? Hell hasn't frozen over this winter has it? ) ya plunked down on a system promising the moon and currently delivering a pair of fuzzy dice.
(And appologies for the lengthy post I've been building up..
We are Loquacious of Borg, resistance is futile............. )
NOA is trying to push the Crappy WiiWare Service on us.
What happened to one person's trash being another person's treasure?
I admit its not full of oodles of heavy hitters or anything but its doing all right.
@Wariofan63-Agreed. I have at least twice as many WW titles as VC and both categories are tied for number of games I wished I hadn't downloaded-1 each.
The Virtual Console has more then 10 times the amount of good games compaired to the WiiWare Service.
USA's Virtual Console has 277 VC Games while WiiWare has even less then that.
What happened to one person's trash being another person's treasure?
What happened to that is WiiWare is mostly Shovelware minus at least 10 great Games maybe 15 at the most and it's almost a year old.I am not saying it could not be improved.I'm just saying WiiWare Wise that i have seen few improvements WiiWare wise if at all.
If NOA wants to push WiiWare on us then give us 3 WiiWare Games and 2 VC Games per week.I would be at least a bit happier if we at least had 2 of each game.
I was complaining about the games we got when we had 2 of each instead of the amount until we started getting 2 WiiWare and 1 Virtual Console Games per week.
My only mistake game to date is Wario's Woods.
I hope that game Onslaught on WiiWare will be worth getting.
The WiiWare needs more high profile titles like Mega Man 9, Dr. Mario Online Rx, or Bomberman Blast. If more prominent developers were to take advantage of the service, I could see a serious increase in downloads. Let's say Sega made a new "classic" Sonic the Hedgehog title, or Nintendo released a 3D remake of F-Zero. I would download both of those games, in no time flat. Every week, a couple of WiiWare games get released that nobody is really excited over, just interested in.
I've only the three games mentioned above, though I did try a few others others. I didn't keep them because they weren't worth the space they took up. And they really should consider putting a stop to the development of those dreaded puzzle games.
@Shinnok
I'm just still upset at how Nintendo is treating us Non Japanese Gamers who like the Wii Shop Service more then the Offical Wii Games that get made and take months to years on end in development.
I mean sure Japan needs the Support more then say USA and maybe more then Europe.But South Korea has only gotten like 32 games on the Wii Shop.Sure they've only had the Wii for like maybe a year which can be a bit understandable.
But would you not want to increase the number of Wii Shop Games on the WiiWare and Virtual Console Services to at least 2 each in your Successful parts of the World and even Higher in Japan and South Korea to try and get them buying more?
I also never said i was a Master or anything when it comes to how Nintendo runs things either.
Also i only have Dr. Mario Online RX for the WiiWare.But i know that there are at least 15 Highly Successful WiiWare Titles,Those being Bomberman Blast, Dr. Mario Online RX, Final Fantasy for WiiWare, Lost Winds, Mega Man 9, Strong Bad Episodes 1 through 5, Tetris Party, and World of Goo that's just the first 12 that i can think of as being Successful off the top of my head.
The WiiWare Service can improve if the Developers such as Sega were to make more Successful type games for it.There are a lot of fans who want a new 2D Sonic Game.
the WiiWare Titles that i have been holding off for are Mega Man 9, Bomberman Blast, and maybe Tetris Party.
VC Wise are these:
ClayFighter like it but think ClayFighter 63 and 1/3 would get more downloads from people who want the game for the Character based fights like Earthworm Jim and Boogerman fight and the North Pole based fight with Bad Mr. Frosty and Sumo Santa.
I may get Super Street Fighter 2: the New Challengers no need for info here.
And Mega Man 3 which i will be gifted by someone i know.
WiiWare will have some time to improve so i can understand NOA Pushing it on us.Because people like me are more into the Virtual Console Service.
WiiWare maybe more successful in Japan which is why they are getting the VC pushed on them.
This is just a guess so you don't have to get all bent out of shape for whoever may reply to this.
The main reason Japan has so many games is because they're not hindered by licensing issues like we are. I mean heck, they've got Spriggan, Transformers and Zoids on their service. All we have is Ninja Turtles, which Japan got aswell.
Add to that all the Japan exclusive titles they have that we'll probably never get translated (stuff like Famicom Detective Club that'd never get an audience here) which totals probably 100 titles in its own right.
At the rate Japan is going and the rate we're going, we'll probably reach the end of the VC cycle around the same time.
@Captain_konami
You bought a second hand copy of Wii Mario Kart for $10 that's about €8.00 (£8.00) Wow that's a really good price for a second hand game. I hope you don't mind me saying, you talked a lot of sense! and by the way SNES Mario Kart is a great game and the music is very good.
I forgive Nintendo for their support for Japan, however Europe have always played second fiddle to Japan and the USA. I reminded a friend the other night that Europe were still waiting for Mario-3 (NES) when Japan and America were all ready playing Mario World! I hope we don't wait too long for Smash bros brawl, I am a firm believer that Wii-ware needs a big title for me to give it a serious look, even Nintendo publications in the UK don't really support Wii-ware. The games get reviewed but don' normally get high scores, Yeah OK they like, Bomberman and Tetris but that's about it. Do Nintendo-Power support Wii-Ware well? (We don't get that here in the UK)
Wii-ware needs a 2D Sonic or Mario for it to get the right attention, just imagine a proper sequel to Mario World (Yoshi's Island doesn't count) or a version similar to the brilliant DS New Super Mario bros game. Even Zelda shouldn't get ignored (there's nothing wrong with Zelda) The state of Wii-ware should be addressed before DSI comes out. VC is what we're talking about and I really hope it continues, so hopefully it will continue for a long time even when the next gen Nintendo console arrives?
Wolf is correct, the VC has 10 times the great games WiiWare has.
It's a combination of there being so many great classics, WiiWare being relatively young, and there being so many mediocre games on WiiWare.
There's way too many AWESOME games on the Virtual Console to think WiiWare is even close.
Clayfighter sucks. It's a good thing Street Fighter IV is on its way.
I was looking forward to SFIV, until I heard about the roster. I'm bored to tears of the SFII characters. I was hoping for all new fighters, and a new villain. But once again, Bison returns from the dead. Sure, there's Seth, but he looks just like Urien.
It's a shame, because when I saw Crimson Viper, I had high hopes. And yeah, the first ClayFighter is terrible.
@Shinnok - Yeah, I see what you're saying, but I love tried and true characters, not new ones. Who was that new fighter in MK4 that was the opposite of Raiden? It's on the tip of my tongue... not Quan Chi... not Fujin... anyway, I hate that guy (just kidding ). I want SFIV and the new Genesis collection, but I can't afford both if I also get the SFIV controller to bypass the 360's horrible D-Pad. I suppose I can just earn more money. What a concept.
Very funny.
Yeah, personally I'm glad we're getting mostly old fighters. The new fighters in Street Fighter 3 were a mixed bag, and even then none of them were as good as the ones in the older Street Fighter games. Then again, all the new fighters in Street Fighter IV look good, too.
What about Alex, Elena, Ibuki, Necro, Gill, Dudley, Q, or Remy? I thought they were all wonderful characters.
Remy and Dudley are so much more interesting than their generic SFII counterparts (Guile and Balrog, respectively). Plus, the game was easily the best entry in the series. And for once, there's a new villain. Between the look and the religious aspect to the character, Gill had so much going for him. But don't get me wrong, I love M. Bison too.
There are characters from SFEX that should also be introduced. D. Dark, Shadowgeist, Kairi, Pullum, C. Jack, and Garuda are all great characters.
As for SFIV, I think C. Viper and Rufus are tremendous additions to the roster, but El Fuerte and Abel are just boring. And I'm glad to see Gouken, he looks...well, awesome!
@Shinnok
Alex, Dudley, Twelve, Elena, and one other guy were the only characters I liked in SF3. Personally, I felt SF3 was one of the lesser entries in the series. It stripped everything that Street Fighter Alpha had added, while adding nothing of value, basicly making it Super Turbo with less fun. While 3rd Strike's EX moves did make things a little more interesting, it still felt pretty bland. It's not a bad game, but it's nothing compared to Super Turbo and Alpha 2 & 3.
Street Fighter IV, however, looks like an actual improvement, rather than a retread. The multi-level supers are back, the EX moves have been substatially improved, the offensive-blocking(parries) have been made slightless annoying, almost all of my favorites are back, and they introduced the Focus Attack, which finally legitamizes the 6-button configuration (good luck fitting a taunt, throw, and Focus Attack on a 4-button controller). The way I see it, the only way it could be any better is if they took out Rose, and added the rest of the cast from Alpha 3...or at least R. Mika.
I completely disagree with most of what you've said Mickeymac. But, opinions are like arseholes, everybody has one.
I loath R. Mika, and was delighted to see that Rose made it onto the roster. I figured that since they had most of the characters from SFII, they would eventually add T. Hawk and Dee Jay. But alas, they have not.
But like I said, at least Gouken is playable. Plus, Rufus and C. Viper added some much needed flavor. I just wish Seth looked more original.
@Shinnok
No love for R.Mika????
Oh well, like you said, everybody has opinions. At least we can agree that Gouken and C.Viper make great additions to the roster.
By the way, am I the only one who thinks that the Xbox 360's D-Pad isn't that bad? I've honestly never had a problem with it.
I don't have any problems with it...fits like a glove!
No love for R.Mika????
...I just wish she had more variety in her basic moveset. Some attack animations are repeated and she has no unique close range attack animations which annoys me especially for a character in Alpha 3. She would not be out of place in Alpha 2 with her range of attacks - that game was very limited in the number of attacks per character (except for Dhalsim who had long-range and short-range attacks). In SFA3, many returning characters got several new attacks - check out how many Guy has in comparison to what he has in Alpha 2. So yeah, R. Mika annoys me because Capcom didn't spend enough time in developing her.
@Mickeymac - Ugh! I think the 360 D-pad is horrible! I'm actually being suckered into buying that extra SF controller because I hate it so much. It makes combos and fatalities in MK a pain, so I can't imagine SFIV would suffer any less from this problem. Then again, I'm not very familiar with the series, having only played variations of SFII.
@Clayfrd
Mortal Kombat XBLA is the only game I've had trouble playing so far. Every other game works just fine, especially Street Fighters.
EDIT:...actually, it can be pretty bad. However, I had no problems using the analog stick, so I'll just use that.
@Mickeymac - Yeah. It takes me until death to finally get a hadouken off with the d-pad. It takes me fewer tries to do it with the stick, but I have little control over whether or not it'll be flaming or not. Here's hoping the new game pads will be well made. I can also use them for Sonic's Ultimate Genesis Collection, which I also got. It's excellent.
im gettin one of those fight pads too for 360 for street fighter 4, i got the green pad with the supossid (improved D pad) but it aint that improved
Master System games are a poor imitation of NES games. NES games are far superior in gameplay, sound, graphics, music, IMO. Sonic Chaos is nowhere near as good as the Genesis games. My score: 2/10
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