And for those who missed it, you can also check out our exclusive Interview with Nicalis to get a bit more insight into this upcoming WiiWare title.
We'll have more information on Cave Story as it becomes available as well as a full review of the game when it hits the WiiWare service.
Well, I like the new look. Quite good I must say. I'll be getting this one as soon as it is released. Never actually played the original, but my friend loves it so I'm gonna give this one a go.
That new look will give a new life to an extraordinary game.
this same screen shot is in the current issue of nintendo power (vol. 236 page 24).
wow. Looks good!
The new graphics are looking good. I need to go back to my freeware CS and finish it.
It is? So this isn't exclusive?
We've had it clarified. We have the "web" exclusive of the screenshot. Whatever that means.
Cool screenshots. When will this game be coming out soon I hope.
This game remind me of a mixter between Kid Icarus and Blaster Master but w/ good graphics for some reason
I can't believe that there were people that actually complained about this.
characters look good,im a fan of the original and i love the new graphics
Hmm... It seems as if Balrog's mouth is missing compared to that of the character comparison back on the blog...
And sorry to nag, Corbie, but the characters in the screen, from left to right, are Balrog, Misery, Mr. Traveler (the hero), and Toroko, NOT Sue! (coincidentally, you've made the same mistake as Misery; hope you won't get a beating like she did!)
Here is where I got the information on the characters. Thanks for pointing out the mistake.
Digging the new look. I'll definitely be picking this up!
I'm currently playing through the PC version of this game, but the WiiWare version is shaping up to make it worth a possible second run through.
I'm holding off on the PC version so I can fully appreciate this game. Everyone seems to like it, so I'd like it to be a fresh experience when I play it. Isn't Balrog the same name as that one guy on Street Fighter II?
can't wait. Also never played the original, but I love me some old fashioned platforming goodness.
Nice. I probably won't get it - but I'm happy for those that will enjoy it.
The newly updated look (albeit what a slight, unintrusive one it is) appears quite nice. Amazing what difference just a few more pixels can make and how much more life they can bring to the characters. I particularly love Quote's new, improved look. Can't wait to play through this gem again once it hits WiiWare.
Looks nice, but I think the original 8-bit style will always be the one I favour. I'll definitely be playing with this new style on my first runthrough of the WiiWare game in any case
What I want to know is how they're going to handle the 'new' versions of the old tunes.
The thing that's confusing for me is that the main character's old sprite looked like he was facing forward and that the eye close to his hair at the back looked like an ear line, but it's more clear here that that isn't the intended look...but my mind is still trying to see it the way I saw the 8-bit version!
You know...I was half expecting to get Rick Rolled when I clicked the link.
Well, it just looks like someone used Kreed's SuperEagle graphics engine. (It's something you could use in most SNES emulators to make them look smoother and stuff like that.)
@ SmaMan - I was thinking the same thing about the smoother looking visuals.
It looks nice! I'm eagerly awaiting this game, I've played it on the PC, but I'll enjoy playing it on the wii a lot more.
It looks like WiiWareWorld's screenshot has been scaled slightly. The font looks messed up, and I could see the studs on the blocks varying from one to two pixels.
Would it be possible for you guys to post the unscaled image for clarity's sake? Sorry if I sound picky...
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