Mario Strikers: Battle League is the first entry in Next Level Games' Mario Strikers series for a long time, and while it's a familiar (and excellent) romp, this new match brings a few new tricks up its sleeves — we mean, football socks.
Battle League introduces Gear which you can unlock and buy in the in-game store. But being a Mario game, you'll need to collect some of those lovely gold coins to get ahold of the goods. It's a lofty task, but with perseverance and patience, you'll be able to build up a big pile o' money that even Wario would be jealous of.
In this Mario Strikers: Battle League guide, we cover some of the best ways to get coins so you can get some of that sweet, sweet gear.
Mario Strikers: Battle League Guide - How To Earn Coins For Gear
Below you'll find our tips on how to get coins in Mario Strikers: Battle League, as detailed by the lovely Alex from the Nintendo Life video production team. Don't forget you can also check out Alex's particularly lovely video at the top of the page to see how to get those gold coins pouring into the bank.
How many coins do I need to unlock everything?
Each character has 20 pieces of gear that cost 100 coins apiece, and four that cost 400 a pop. That means each character needs 3,200 coins to unlock every item of gear, and with 10 characters at launch, that's 32,000 coins in total. Yikes!
Having said that, there's really no need to unlock all the gear the game has to offer. A full set of gear will only cost you 400 coins per character (unless you want some of the fancy Bushido gubbins). You'll absolutely want to play around with different gear in different ways but realistically this will probably be enough for 99% of players to have as much fun as they can.
Easy coin bonuses
Check out the Gear Settings menu
By simply going into the Gear Settings menu for the first time, the game gives you 400 coins to play around with. That's nice of it!
Complete a training match
If you go into the Training menu, scroll all the way to the bottom, and then complete the Training Match (which is very easy, by the way) you'll get an extra 800 coins for your trouble.
Complete all cup battles
The next bonuses total to a whopping 8,400 coins, but it'll take you a bit of time. You earn these by completing the Cup Battles in both Normal and the unlockable Galactic difficulty settings.
Each Normal Cup Battle tournament will net you 400 coins, and each Galactic Cup Battle tournament will grant you 1000. Not too shabby, but sadly these rewards are one-time only, and completing each Cup again will only give you a fraction of that.
How to earn coins online
Once you've got all of your bonus coins under your belt, and are a completionist, you might be itching to get even more to buy the rest of the gear.
Play in a Striker's Club Match
By playing online in a Striker's Club Open Match you can earn 30 coins for each win, boosted to 40 if you play with another club member as well.
This is by far the best method to earn coins. However, to acquire all of the coins you'll need after accumulating those bonuses, you'll have to play (and win) 560 Strikers Club Open Matches to accrue what you desire. If we optimistically assume that each standard four-minute match takes six minutes including matchmaking time and cutscenes, you'll have to play for 56 hours solid to reach the total, and that's without a single loss.
Participate in Quick Battle
While Quick Battles don't give you as many coins as Club Matches, Quick Battle will net you 20 coins for a win online or 10 if you're offline. Even a loss with a clubmate will get you 25 coins.
You might be thinking there's a more hands-off approach if you play Quick Battles offline with a second controller being used by no one, but sadly, even though you can set the duration to only three minutes the 10 coins you earn from a victory just aren't worth it. It would take you nearly three times as long and by the end of not actually playing 2,240 matches, you won't want to play the game anymore anyway.
We did trying turbo-enabled controllers to keep the game running autonomously, but not only did it barely work, it would take literally a whole uninterrupted week to get all the coins needed. You'd have to win each game and not have any draws, which when you're not actually playing isn't a reality because nobody's doing anything except mashing 'A' or '-'.
A draw nets you just two coins, so you're looking at 42 uninterrupted days of play (accounting for sudden death), and no matter which way you slice it, both of these options are a waste of electricity and probably not good for your console.
What's the best way to earn coins?
Our advice is to grab the bonuses we mentioned above and just have fun and play through the game. By doing that, you should eventually have nearly all the coins you need from these alone, at least until they add more characters.
If anyone finds 64,000 coins down the back of the sofa, those are ours.
That's all for our basic Mario Strikers: Battle League coin guide. If you're going to pursue a mountain of coins, make sure you brush up with our Tips And Tricks - 10 Hints To Help You Win The League guide before the whistle blows. If you have any coin-making tips, feel free to share them in the comments below.
I'm just going to wait for this game to be updated before I continue playing it but thanks for this though I will definitely keep these tips in mind.
I just want 4v4 online with separate Switches....
Might get this game next year when I can play more than a glorified tech demo.
Working my way on those cup battles.
"I just want 4v4 online with separate Switches...."
Like Rocket League.
An Indie FREE game... = you can play 4 x 4 (8 different pc/switch/playstation/xbox simultaneous players)
A U$60 Nintendo game: You don´t.
WTF Nintendo? You are greeeeeeed like Electronic Arts.
I´ll never buy Mario Strikers.
People when Nintendo does updates:
Should have been here launch the game sucks. While extending the life of a game that would have died in a month.
People when Nintendo reales a full game:
Why doesn’t Nintendo do free updates? While having a game that lasts years.
Point being without updates these games would die in a month with only the dedicated community remaining. The big non spin-off games(Mario kart is its own franchise) will always last for longer hence why updates are pointless. Want proof look at at Mario golf or tennis and Mario kart 8 deluxe, people stopped buying the Mario sports games and barley anyone plays them but mk8dx people were still buying and playing without any updates same for smo and botw. If you feel it’s a bad practice it’s a fair point but just know that any spin-offs or smaller franchises without updates will die in weeks. I am not trying to be salty or anything but people need to stop doubling back on their words.
Just because there could be 4v4 online doesn't mean it would be fun.
Doubtful you don't strike me as someone who buys games
Breath of the Wild had a season pass, also despite you not liking Golf or Tennis they are both one of the top selling games of their respective series.
Enjoy Rocket League I'll enjoy my $60 game just fine
@steventonysmith I believe misworded what I was saying, what I meant is free content helps the games get more longevity even if it is a shallow release. In terms of sales and how long people would play if they were “complete” on launch a lot people would stop playing after a few weeks. I really do enjoy Mario tennis aces which I failed to make clear previously and haven’t gotten a chance to play golf because joy-con drift but from the small amount I did play it was fun and I will likely enjoy strikers. Also botw and smo while you have a point I was referring mostly to free content also even without the bonus content new things are still discovered, dlc is paid and bigger usually having a waves and updates are typically smaller. I think I got everything across correctly this time.
@NovaCam it would be fun, I've played 4v4 due to my friends playing 2 on their switch and me and my son on our switch. Focusing on just your character makes the game so much more fun
@Edelkart "free updates" are a double edge sword i think nintendos been failing this generation. mk8d was already complete and loaded with content at launch. sports games slow down cause they intentionally hold content back, and then they abandon the game when they realize people dont wanna wait
sales wise theyre fine, but lately theyve been dipping their toes on how much they can get away with. for strikers case it has less of everything, but it'll be the best selling one cause its on switch
Only buy the finished ones. Which, admittedly, are few and far between these days.
The Wii version was better, runs awful online to.
Get a better Internet connection
It's finished. You can play an entire game of soccer on or offline. It has multiple cups to play through, gear system, League system, online ranked system. And they are going to include ten more characters for free.
Mario Kart 8 Deluxe is a bad example. It's a Wii U re-release with it's DLC and improvements. But some of us bought the game game and the paid DLC on the Wii U then we had to buy it again on the Switch for another $60. Mario Strikers Battle League has only charged any of us once and will have free DLC
@steventonysmith I've the fastest going and a wired connection smart ass.
Apparently not because my online games play just fine
@steventonysmith the important thing is everyone enjoy! =)
I have 500+ hours in Rocket League, Steam + Switch. Fantastic multiplayer game!
According to ActivePlayer, Rocket League has almost six million players a day, with over 90 million players logging in across both January and February 2022.
February saw 94,985,570 players log in for some vehicular soccer, which is a slight drop from January’s 95 million. Incredibly, even though it fluctuates, Rocket League’s popularity keeps going up, with the average number of monthly players almost doubling since 2019.
Nintendo puts so little content in its sports games that it misses a huge opportunity to attract this absurd amount of players.
I don’t consider something to be finished When half of the roster isn’t in the base game, a total of one mode outside of online and quick play, and you can’t play with 4 players online.
So smash bros ultimate wasn't complete because it's roster and modes were missing at launch?
Are you really going to compare smash ultimate to mario strikers. But for arguments sake, let’s do it. Character roster: 74 for smash, 10 for strikers. Stages: 103 for smash, 5 for strikers. Extra content, yeah that one goes to smash based on the story mode alone.
Please stop using smash as a validation for strikers.
But they hid the complete game behind paid DLC, so they didn't give you the complete game
No, they gave you one of the biggest and best fighting games of all time for sixty and then offered more content for people who were willing to pay. On the other hand, strikers gives you less content than a game made twenty years ago, yet made you pay full price for it. That is the difference between good post launch content and lazy, cheap post launch content. If you can’t tell the difference then I don’t know what to tell you.
This is coming from someone who isn’t a big smash fan.
Hard to call Smash Bros Ultimate a fighting game when each character has a vastly limited move set compared to an actual fighting game like Mortal Kombat XI
Nice try at changing the subject. I’ll consider this conversation done if your best point defending Mario strikers is that you think smash bros shouldn’t be considered a fighting game.
I don't need to defend Strikers because I and millions of others have purchased it and are enjoying it. Sorry but the loud complainers online are the minority and I'm glad Nintendo doesn't listen or feed into your small minded thinking
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