Overview
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
WiiWare
- 8th Mar 2010, 1,000 points
- 22nd Jan 2010, 1,000 points
- 13th Apr 2010
- Also Available On
- Series
- Controller Support
- Official Site
- maxandthemagicmarke...
Reviews
Review Max & the Magic Marker (WiiWare)
A beautiful piece of art or a worthless doodle?
Games involving drawing seem to be incredibly popular nowadays. With the DS's touch screen and Wii Remote's pointer both allowing rather precise drawing, it's pretty obvious to see why. Although it's a bit late to the party, Max & the Magic Marker keeps things pretty basic: it's a fairly...
Screenshots 12
Max & the Magic Marker News
News Max & the Magic Marker Relaunching on Wii and DS
Hoping to draw more gamers in, surely?
Easy Interactive has announced its Q2 line-up of upcoming releases, one of which is a WiiWare title that's on its way to getting a retail release. Max & the Magic Marker originally launched on the download service last year and will soon be available to purchase on-disc for the Wii as well as the DS when...
Nintendo Download 27th December 2010 (North America)
Catch-up titles and more
There are plenty of ways to ring in the new year in this Nintendo Download update, including a quality WiiWare demo, a couple of NeoGeo titles for virtual console, a portable slot machine and the newest entry in the G.G Series. Will you spend your holiday cash on any of these titles? Virtual Console: Fighter's History...
Nintendo Download 13th & 14th April 2010 (Japan)
Scribbling and monster fish for Wii, with a bit of zookeeping for the DSi next week in Japan
Japan's release schedule this year has calmed quite a bit from the dozen-plus release weeks seen last year, but even so next week is more akin to some of the droughts seen in Europe and North America in the past with only three downloads across both Wii and...
Nintendo Download 8th March 2010 (North America)
Markers, Dracula, Fantasy and Spanish this week
WiiWare: Max & the Magic Marker (1000pts – Press Play) – The novel platformer makes its North American debut today. We thought it was a very good addition to the platforming line-up on WiiWare, so if that kind of game floats your boat get your points ready! Dracula: Undead Awakening (1000pts...
News WiiWare Leads Indie Awards Category
Three out of five ain't bad
Direct2Drive has announced the five finalists for the 12th Annual Independent Games Festival, to be held March 11th at the Games Developers Conference, with three of the games being WiiWare titles. Max and the Magic Marker, NyxQuest: Kindred Spirits and Super Meat Boy have all been nominated for the Direct2Drive Vision...
News Marvelous Entertainment Announces World Game Parade
Western indie games heading for the Land of the Rising Sun
Marvelous Entertainment is launching a new "World Game Parade" label for WiiWare in Japan, bringing over indie games from Western developers which might not otherwise have seen the inside of the Japanese Wii Shop. The release dates haven't been announced yet, but the first four...
Nintendo Download 22nd January 2010 (Europe)
The Virtual Console gets abandoned again.
You've got to wonder what's going on over at Nintendo of Europe. For the second time, we've now gone two weeks in a row without a VC title, despite knowing that there's still plenty of them upcoming. Come on, NoE! Just like last week, there's really only one noteworthy title - The rest is completely...
News Max & the Magic Marker Coming to Europe January 22
The wait is almost over.
Press Play have just announced that their unique WiiWare platformer Max & the Magic Marker will be hitting the European WiiWare service on January 22 at a cost of 1000 Wii Points. Of course, North American gamers need not worry, as a NA release should be coming up shortly thereafter. Players wanted to find out a little...
Impressions Max & the Magic Marker
We take the unique WiiWare title for a spin.
The kind folks over at Press Play were nice enough to send over a preview build of their upcoming WiiWare puzzle platformer Max & the Magic Marker for us to try out. Now that we've spent several hours playing through the game's 15 levels, we'll give you an idea of what you can expect from this rather...
Interviews Max & the Magic Marker - Press Play
Press Play talk about their upcoming WiiWare platformer.
Ole Teglbjærg from Press Play was kind enough to take time out of his busy schedule to answer a few of our questions in an interview regarding their upcoming WiiWare platformer Max & the Magic Marker. You can check out the full interview below to find out what he had to say to Nintendo...
Previews
Impressions Max & the Magic Marker
We take the unique WiiWare title for a spin.
The kind folks over at Press Play were nice enough to send over a preview build of their upcoming WiiWare puzzle platformer Max & the Magic Marker for us to try out. Now that we've spent several hours playing through the game's 15 levels, we'll give you an idea of what you can expect from this rather...
About The Game
Max is a young boy, and like most boys he loves to draw.
One day he gets a mysterious marker in the mail. There is no letter attached – only the plain orange marker. Max decides to test it right away, sits down and starts drawing. He draws a monster but as soon as he finishes the lines on the paper start moving and to Max’s great surprise the monster runs off the paper and into another drawing. Max realizes that he has to stop the monster, so he draws himself on the same drawing that the monster is in and immediately finds himself inside the drawing……
Run, Jump, Think, Draw! Max & the Magic Marker is a physics-based 2D puzzle platformer, in which the player controls the boy Max and his Magic Marker. While you guide Max in good old platforming fun, the marker provides the game’s signature feature: everything the player draws directly inside the gameworld becomes a physical object. This feature is used to complete levels and overcome challenges but it also provides the player with a unique tool that in itself is fun to play around with.
- Face the challenge of 15 inventive and puzzling levels
- Use unique drawing control in three beautiful worlds inspired by childrens’ drawings
- Unlock challenges and discover a multitude of secrets and rewards
Enjoy an original and atmospheric soundtrack by Analogik
Comments 21
Hopefully this will be good.
This looks awesome!
I'd really like to try this. You could spend all day just building Rube Goldberg machines
This actually looks brilliant. But you'd want something like this on the DSi preferably....
This is on the top of my list of upcomming WiiWare games comming soon to watch for.
IGN has a new exclusive video today 9/30/09
[youtube:_-pAFPTp8bc]
This looks like a fun and creative game. I'll consider getting it.
I will get this one. Been looking forward to it. It is introducing a new form of game play.
It is definitely going to be one of the best Wiiware games. I can't wait.
This looks so great! Hopefully it will be 800 - 1000 nintendo points and not 1500.
Max & the Magic Marker will be out in Europe on January 22!
... and shortly after also in the rest og the world!
Cannot wait!
i came home from uni so i could get this!!
Downloaded it last night, and after about two hours of play, I can say that I'm not massively impressed. The platforming isn't all that exciting, and the scenarios in which they let you use the marker pen are quite samey. I can't help but think this is a game that's a couple of years late. Maybe I've been spoiled by Scribblenauts - and even Drawn To Life - on DS, but even without having played those I'd have said Magic Marker is a bit short on new ideas...
I had a feeling that this game would be rather stale in its creativity. Though I must say I am a fan of the music in the video above. It reminds me somewhat of Banjo-Kazooie. I really have to play that again...
Bought this last night, and I thought it was pretty good, great music and although the platforming isn't amazingly innovative it's good fun!
This game is simply broken. Game crash and freeze too frequently. A fantastic game, but unplayable. Bad, very bad.
Majora, that sounds bad. Are you sure it's the game and not your system? I've had no issues at all so far, the game runs perfectly on my Wii.
Also, for those curious as to how the game will play out, there is a small online demo available at the developer's website
http://maxandthemagicmarker.com/
That demo is what helped me decide to get the game, and I have not been disappointed.
The North America release is set for March 8, 2010.
This was fun! There could have been more levels and more interesting/challenging puzzles. Sometimes it was a bit downright tedious. But, the idea, graphics and play was fun. One bug I found: Robot Factory, stage 1: You can collect as many special black orbs as you want. The black orb shot repeatedly upwards that you use some ramps to deflect down to you through the laser beam re-spawns when you do. So, just die after collecting it, and grab it again and again. You can get more than the total allowed for the level pretty easily, which is 4.
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