Overview
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
WiiWare
- 25th Oct 2010, 800 points
- 19th Nov 2010, 800 points
- Also Available On
- Series
- Tags
- Controller Support
- Official Site
- bittripgame.com
Reviews
Review BIT.TRIP FATE (WiiWare)
You can't fight fate
If we've learned anything from the BIT.TRIP series, it's that you don't need a lot of flashy visuals or complicated mechanics to make a great game. The unique combination of old school arcade elements blended together with a host of musical rhythm overtones have given the series a look and feel all its own and made the titles...
Screenshots 12
BIT.TRIP FATE News
News Original Bit.Trip Games Confirmed For Switch Via Surprise eShop Listing
Expected to launch next month
From time to time "coming soon" listings on the Switch eShop reveal games we didn't even know were on the way to Nintendo's hybrid platform, and today is one of those days. Over on the European eShop, six QubicGames listings have popped up for the Bit.Trip series starring CommanderVideo. There's Bit.Trip Core, Bit.Trip...
Feature From BIT.TRIP to Runner3 - The Nintendo Journey of Choice Provisions
"Nintendo platforms have always been CommanderVideo's home"
When Runner3 was announced as a Nintendo Switch exclusive this writer's eyebrows went up a fair amount - it's not particularly common for download games to be exclusive nowadays, much less so from studios with a track record of multiple cross-platform successes. Yet here we are - it's an...
Feature A Peek Behind the BIT.TRIP Curtain
Concept art and inspirational materials pulled straight from the Gaijin Games archives
Gaijin Games' BIT.TRIP series hits all the right notes for retro game enthusiasts over the course of its six games: Clever and varied design, formidable challenge, pregnant storytelling and an audio/visual style that quotes the days of the Atari 2600 without the...
Features The History of BIT.TRIP, Part 3
In this installment, Gaijin explains their carefully laid plan for game four's runaway popularity, go through BIT.TRIP hell and reflect on the end of the series.
Be sure to read Part 1 and Part 2 of our look at the history of BIT.TRIP and Gaijin Games. EYEBALL REVOLUTION: The team somewhat jokingly chalks RUNNER’s popularity, apart from being very...
Features The History of BIT.TRIP, Part 2
In this installment, Gaijin struggles to find the fun in CORE and crafts what they feel to be a beautiful game in VOID.
Be sure to read part 1 of our history of BIT.TRIP. ON THE MAP: Luckily for Gaijin, BEAT was a success; had the game tanked then the series would’ve likely gone ahead as planned, but it ensured them that they were on the right...
Features The History of BIT.TRIP, Part 1
In the first part of our look at how the BIT.TRIP series was made, learn how its developer, Gaijin Games, crashed and burned on its first go, how the series formed and why level 3 of BEAT is so visually messed up.
“Who is the Commander?” The question posed by IGN as the headline for a Dec. 19, 2008 news post on their Wii channel was modest,...
News These Target Renders Reveal Gaijin's BIT.TRIP Visions
Get a peek at pre-development mock-ups of the first five games
Seeing how games develop over time is always of interest to us here at Nintendo Life, which is why we badgered BIT.TRIP developers Gaijin Games for an exclusive peek at some of their development documentation and how we wound up with these target renders for the first five games. These...
News Help WiiWare Demos Get a Time Extension and Win BIT.TRIP FATE
Do your BIT (updated)
Broken Rules and Gaijin Games have teamed up to offer one generous gamer a free copy of BIT.TRIP FATE. How does one go about earning this prize? By letting other users know how great And Yet It Moves and FATE are. We'll let Broken Rules explain: As you know, both And Yet it Moves and BIT.TRIP FATE have demos available on the...
Nintendo Download 22nd November 2010 (North America)
Demos, penguins, portable Tetris and VC
Getting in there early to beat the cold weather, here's this week's Nintendo Download complete with list of downloadable demos at long last. WiiWare: Snowpack Park (Nintendo, 800pts) – Befriend penguins in this left-field release from Nintendo. A cross between the pet and adventure genres, Snowpack Park sees...
Nintendo Download 19th November 2010 (Europe)
One more demo
This week's download arrives with four new titles and one more demo available to download. There's no Virtual Console game, but with one practically confirmed for next week and another confirmed for the week after, there's not too much reason to complain. This week you can get... WiiWare: BIT.TRIP FATE (Aksys Games, 800pts) – The...
Previews
First Impressions BIT.TRIP FATE
We take the game for a spin in space
The folks at Gaijin Games have already brought us four amazing BIT.TRIP releases that take many of the classic arcade elements from days gone by and somehow make them relevant again with their unique music/rhythm gameplay twists. We've seen classic influences ranging from the original Pong all the way up to David...
About The Game
Ride the Vibe in BIT.TRIP FATE!
FATE is the penultimate chapter in the six-part BIT.TRIP series and will leave you wondering what’s next.
GAME FEATURES:
- The Nunchuk controls CommanderVideo and the Wii Remote’s pointer fires anywhere on screen!
- Collect power-ups to call on CommanderVideo’s friends for powerful shot upgrades!
- A chiptune-inspired dubstep soundtrack helps bring the action to a whole new level!
- Video game worlds collide with appearances from Super Meat Boy and Mr. Robotube!
- Chipmusic artist Minusbaby helps set the tone with a special guest appearance!
- Ride the vibe in BIT.TRIP FATE to discover where CommanderVideo’s true mission will take him.
Can you discover where CommanderVideo's true mission will take him?
Comments 9
This is my most anticipated game right now.
hell to the yes.
i cant wait for this, so excited for another BIT.TRIP. now....wat to do while i wait....
sometimes a really good video game is just awesome.
Want it!
http://www.youtube.com/watch?v=Sb9TI0iwcPQ
Also, Mike Roush personally thanked me in a message for something I'd said on facebook. thereby making my day.
Lack of multiplayer really lessens the appeal.
I enjoyed the first 3 b/c of multiplayer (though I wish they'd stop only offering brutal difficulty level, having the option of a kids difficulty level would make their games MUCH more played b/c I could play with my kids). If they don't want to offer the option that's fine, but I really don't know what the up-side to not offering the option is.
As far as shooters go, I strongly recommend letting a second player be able to aim and shoot at the screen ala Sin & Punishment or Skycrawlers. Without that type of option I'll pass on it (even though it looks great, like Runner, which I also passed on due to single-player-ness).
This looks really good. Looking forward to it!
Just letting everyone know that this game does feature a 2 player mode. It is similar to Sin & Punishment as one player controls Commander Video and the other controls the shooting.
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