Overview
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
Wii U eShop
- 7th Jan 2016, £10.50
- 15th Dec 2016, $12.50
- Series
Reviews
Sorry, no SDK Spriter review yet.
Screenshots
Sorry, no SDK Spriter screenshots yet.
SDK Spriter News
News SDK Spriter to Add New Level Modes in Free and Paid DLC
Platformers and turn-based battles on the way
SDK Spriter has been an interesting title on Wii U eShop, though it hasn't yet fought through our backlog for a review. It's understandable why the concept is appealing - it's an app that promises a whole lot of tools for creating retro game art for maps, sprites, tiles and levels. There are then some...
Nintendo Download 15th December (North America)
Super Mario Run! Excitebots! Picross! My Nintendo discounts! More!
It's that time again, dear readers, for the Nintendo Download update. This week Nintendo of America is cheekily mentioning the latest mobile release (gasp!), but also has some tempting new arrivals and discounts on the Wii U and 3DS eShop stores. Let's get right to it. Missed the...
Nintendo Download 29th September (Europe)
SteamWorld Heist Wii U! FAST Racing NEO DLC! Nintendo Selects! Much more!
Another week begins, and as always there are the European Nintendo Download Update details to tease us about goodies on the way. This week has some potential beauties, it must be said, across both Wii U and 3DS. Download-only games, retail downloads and DLC all feature, and...
Nintendo Download 7th January (North America)
Light gun games! Ocean Runner! Discovery! More!
The time has come for the first North America Nintendo Download Update of 2016, and it includes a variety of options. The Wii U Virtual Console plays catch up with three light gun games, while new download offerings include a creative Minecraft-a-like, two RCMADIAX games and the return of Ninja Pig...
About The Game
All-in-one retro game asset studio. Create character and level pixel art. Export your creations to share with all.
SDK Spriter is an all-in-one studio for creating retro video game assets, including character sprite sheets, tile sets, maps, and full levels. The final assets can be exported to Miiverseā¢ or SDKSpriter.com.
Sprite sheets are comprised of 64x64 pixel art characters that have eight frames of animation for each compass direction. The resulting sprite sheet is a PNG image.
Tiles sets are comprised of 64x64 tile pixel art that is assembled into a 16x16 grid. The resulting tile set is a PNG image.
Maps are 256x256 grids of tiles that reference an existing tile set.
Levels are a combination of layered maps, a player sprite, and multiple non-player sprites. Levels come in three forms: Overworld, Platformer, and Terrain. Each level can be entered on Edit Mode or Play Mode. In Edit Mode, the player sets up the placement of layers and locations of sprites. In Play Mode, the levels follow standard mechanisms for physics and collision-detection.
Comments 2
Trailer:
Looks, & sounds interesting. I'll have to read the review, when it comes.
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