Fly me to the moon
It’s funny to think about how most RPGs absurdly handle the concept of ‘Experience’. Your hero’s quest is to fight the almighty dragon/dark lord/god at the end of the game, and usually, the game has your hero become strong enough to achieve that end by having them kill hundreds, if not thousands, of worthless mook enemies...
About The Game
In 1997, the now legendary anti-RPG “moon” launched in Japan. Now, under the watchful eye of its original creators, it's finally in English!
Have you ever felt it odd that the heroes of RPGs go around opening villagers' closets and stealing from them? Or that they travel the world indiscriminately killing all monsters they meet? This game looks at the RPGs we all know and love from a new perspective.
One moon-lit night, a young boy is sucked into the depths of his television set.
He falls into a place called 'Moon World', and thus begins a search for love in order to recover the lost moonlight.
Here, the mighty hero of Moon World murders innocent animals for experience, but the boy's growth comes from saving the souls of the animals and gathering the love in the world.
Yes, in this game, you level up by loving, not fighting.
The inhabitants of this world are all unique. Observe their daily lives and learn where they hide their secret love.
"Now, please, open the door!"
- An RPG without combat!
- Gather love to level up!
- Characters with their own lives and routines!
- Save the spirits of the murdered monsters: soul catch!
- Choose your own music with the Moon Disc system!