- Number of Players
- Single Player
- RPG, Strategy
- Release Date
- 31st Jan 2020
- 31st Jan 2020
- Official Site
- Also Available On
Review Ash of Gods: Redemption - A Gorgeous Turn-Based RPG Failure
Ash of Gods: Redemption wants to be The Banner Saga so bad it hurts. Everything about AurumDust's turn-based RPG is influenced massively by Stoic's superlative dark fantasy effort, and that's fine. It's got the exact same animation style, dark and brooding story, life-or-death decisions to be made, branching narrative, RPG elements,...
About The Game
Ash of Gods is a tactical turn-based RPG with rich lore and detailed nonlinear storyline about three heroes facing an ancient mythical evil. Captain Thorn Brenin, the guard Lo Pheng and scribe Hopper Rouley don’t yet know that the Reapers have returned and are planning to drown the world in blood so they can awaken the slumbering gods.
The story can change at any time depending on your choices, sometimes leading to a character’s death. This won’t end the game, however, as the narrative continues without the hero but takes into account the consequences of his demise on future events. Don’t rely on a single tactic or a powerful team to win the game – the AI in Ash of Gods adapts to your gaming style and forces you to be more cunning!
The Ash of Gods graphics are completely hand-drawn with the use of live action video, creating realistic and detailed animations.
Ash of Gods: Redemption = € 29,99, physical: €24, https://www.play-asia.com/ash-of-gods-redemption/13/70cr47; nedgame: €30; poorly translated from Russian to English. Combat is turnbased isometric but poor controls. Hangs repeatedly. Better get Banner Saga instead.
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