Alms for the War
Nintendo has a habit of switching things up in sequels, and especially in the NES days that tendency resulted in some gloriously divergent sophomore installments. Zelda II: The Adventure of Link famously swapped overhead adventuring for side-scrolling action, Super Mario Bros. 2 (in the West, at least) exchanged running-and-jumping...
About The Game
A tale of two armies with one destiny
In a continent that was torn asunder by warring gods, guide two armies through brutal tactical battles—as this reimagined RPG epic invades the West! Uncover the intertwining stories of Alm and Celica, engage foes, fend off dragons, and explore 3D dungeons. Your prowess will grow as you master this melding of modern and legacy Fire Emblem gameplay.
Alm and Celica lead separate armies united by a common goal: to stop the war and unify Valentia. Each army has its own path, units, and supplies, so balance their needs. Here, battle is waged in the traditions of elder Fire Emblem games, when the rules of battle were simpler, yet the challenge formidable as ever. When you encounter a dungeon, explore it in action-adventure style: smash false walls, break pots, or ambush enemies with a slash of your sword. You never know; you may stumble upon some uncommon items…or a hidden tactical battle with a brutal boss.