So, the newest Minecraft clone is finally here. I'm downloading it right now for... Eh... For reasons.
Anyone else bought it yet? Any impressions?
Edit:
First impressions-
It seems that instead of randomly generating the maps, you can look around in a big map and select the island(s) you want to generate in your map. The maps themselves are not exactly huge, but they're acceptable in size.
The graphic effects are kinda strong, water is so reflective it blends with the sky.
The game controls fine, although it seemed to lag when destroying blocks in creative.
I don't think there's a flat map option, and as usual, there's limited color options among the blocks.
Crafting is taken straight out of Minecraft, as are some few graphics. There's a lot of original crafting recipes though, even sausages and oysters wow.
At 00:00 the moon rotates when you move, which makes it kinda funny.
Dear lord, the survival mode has an intro. And a story.
Good to see it seems like a nice game. I signed up to win a code from Nintendo Life's Facebook giveaway and I won a code but they haven't responded to me ever since they told me to hit them up... so I'm kinda waiting on that.
Hopefully they respond and give me the code so I can try it out though, it'd be nice to have a Minecraft alternative on my Wii U. It sounds like it's pretty close to the real deal and not a complete flub like every other clone.
I'm also waiting on their review, which seems to be missing for now, so more input from NL oughta be really helpful.
Properly edited version of my feedback post from Miiverse. (I didn't know there was a forum topic for this game)
Wow. This one's quite polarizing for me. On the one hand this is a quality game made by people that clearly know what they're doing. On the other hand it doesn't do the one thing that I wish it did, and that's properly explain the controls and mechanics before it sends you off into the wild. Worse, there’s no proper crafting instructions in the manual, so you basically have to stumble into finding out how things work via the internet or Miiverse.
The controls work just fine, but they're mapped to the controller in such a weird way you almost have to customize it to make it comfortable to use. I would've preferred a similar, if not identical layout to the controls used by the console versions of Minecraft. The crafting is actually really well implemented, and much closer to the PC version of Minecraft than most world building games get. Unfortunately, it can get frustrating trying to move more than one but less than 100 of a material very quickly. If there was a toggle button on the touch screen to let you pick up 5, 10, 20, 50 or all of a material and make moving one per material the default, that would make crafting much simpler. I am not criticizing the way it works at the moment; it just feels strange compared to other titles.
The graphics for Cube Life are fantastic, and look wonderful in HD (blocky style and all), but I'm still not sold on the high-reflection water and the intensely glaring sun is very off-putting. These are simple graphic fixes that I'm sure will be applied in due time, along with other stability and content updates that, I must confess, I am looking forward to. In summation, I like the potential that I see in this game, but for it to be a real stand-out compared to other similar titles, it needs to explain itself to the player better and be more intuitive with its controls. Some graphics tweaks would benefit it as well to ease the eyes.
I just got my code for the game and I can seewhere Kanahu here is coming from. Right now I don't even know how to use a certain amount of stacked items and it feels like this is going to be really detrimental in the long run. The controls aren't really explained properly at all so it's a bit weird to get used to them with no proper guidance other than to look at the control settings and try to memorize them as you go.
I really hope the Cypronia devs are looking at these threads because this game seems like the first Minecraft-esque game with some actual potential, and I'd like to see them improve upon it.
Edit: You could open the inventory, drag your stack into the icon to the right (a box with a downwards arrow) to throw away your items. It drops them all individually so you could do that to only pick up some, use those, then recover the other ones and use them as is, or for whatever else you may want. A bit... counterproductive, but it's about the only solution that seems to be available.
EDIT AGAIN: OHHHH. You just need to highlight an item on the bottom and then tap the empty spaces to use them individually. How was I supposed to know that...?
Decided to pick it up and i'm pleasantly surprised. The controls "as stated" take a bit to come to terms with and there is a lack of options such as item splitting, but overall it's much better than I expected and definitely the best Minecraft clone i've ever played. The survival is very nice and imo superior as some of the mobs can actually dig which will creep you out, but it seems that usually doesn't happen as long as you don't aggro alot "not sure", glad I bought it so far.
It seems the enemies appear in waves, kill enough of the first cannibals and masked ones will start to appear. It's the masked cannibals that can destroy wood and dirt to hunt you.
It seems that if you keep killing them archers appear too. Not sure if those are the last ones.
Yeah I noticed that too. I actually just stood on top of a 4-block tall small building I was planning to take shelter in and punched away at the normal cannibals. Then out of nowhere the masked ones come up and I start noticing that my wooden planks are getting taken down. Then as I keep trying to fight them off some archers showed up, after which I just decided to hide underground as they would've killed me way too easily.
By the way, is there no Sword weapon at all? all I'm seeing is Axes and Pickaxes, but no other similar tools like swords, which makes it really hard to find something feasible to defend myself with (unless, unlike Minecraft, Axes and/or Pickaxes can actually be used to deal more than your base damage, which isn't really easy to tell).
All in all though I'm enjoying the game. It's a bit weird trying to find the specific resources I need before being able to fend off the nighttime enemies, but it's still enjoyable. Easily the most solid Minecraft clone to date.
Wasn't that one the gamecube before? I remember an really cheaply priced game with bad cover art, called "Cube-life" nobody picked it up and the price was so low to being -3.00 something.
I was deep in my cave at night and hearing the sounds of the cannibal horde above screaming and yelling as usual doing my normal digging and crafting, after done crafting went to the chest to put my stuff up, closed the chest, turned left and a blue glowing pig was there staring at me, scared the bejezus out of me, I just froze and it just stared at me, without moving, it was very weird and came out of nowhere and was quite sickly and ghostly looking so I killed it.
Maybe I shouldn't have killed it now that i've had time to think about it, but man that pig was burning a hole in my soul with those blue eyes.
they expect you to kill multiple sharks in that first island? i was able to reach another island by making a bridge from sand right before the loading zone
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