What's wrong with the controls of Phantom Hourglass and Spirit Tracks and how are they not 2D Zelda games in the same way that New SMB was a 2D Mario game? Excluding the tedious transportation and the extra freedom given by touch-screen controls (you can move in more than four directions!) the DS games have the same gameplay style as all the 2D Zeldas.
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the touch screen controls saved Phantom Hourglass, what are you talking about?
I'm fairly sure the DS Zeldas would have been good with or without touch screen controls. They weren't "saved" by the controls even though the touch screen controls were pretty damn good........
but the point I was getting at originally was that they were 2D Zeldas......
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Topic: What Series Would You Like to Go 2D Next?
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