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Topic: (metroid) echoes is one of the best games ever made

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romulux

[Edited by romulux]

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V8_Ninja

AGH!! GIANT POST!!!

As for the key points...

#1. I guess. Depends on personal taste.
#2. Again, personal preference.
#3. A. When was Super Metroid an inspiration?, B. Umm...no., C. That can be debatable.
#4. Not really. You might as well swap out the light/dark beams for the ones in the first game and it wouldn't have made any real difference.
#5. I actually find that a huge turn-off. I had recently come off of MP1 and I was having a hard time smoothing out the transition because my brain hadn't recovered from the intense amount of thinking I did in the first game (The man who played MP1 with no strategy guide, right here!), which lead me to using a strategy guide on the sequel.
#6. I wouldn't call EVERY boss an epic challenge. And I mostly remembered the MP2 bosses because of how huge they were and how unique they looked, NOT because of their difficulty.

All-in-all, the game is good (like you said), so if you love it so much, keep on playing!

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Joeynator3000

...It isn't all THAT great...Still, Quadraxis is considered one of my most favorite bosses ever. XD

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Donatello

MP3 is my favorite by far(even though the final boss was a none-epic uninspired letdown), but part of that is because of the amazing Wii Controls. I still haven't played MP2 yet, but i definitly will whenever I get the MPTrilogy disc

Donatello

armoredghor

I don't think the boss battles were that hard once you got the hang of it but it is still my favorite game of all time. The bosses were awesome looking

armoredghor

Joeynator3000

Yeah can't decide on my favorite...1 felt...Metroid-ish (without other characters who guide you or never shut up, lol). I dunno how to explain it. Anyways then there's 2, it has difficulty (and Quadraxis), and then there's Sanctuary...loved that level (and Quadraxis). Then 3, well...it has voice acting (and Quad-, er...I mean Helios. XD), and the Wii controls...then again there's Trilogy, so...yeah I dunno. All 3 are great.

@Armor: Well, there's the GameCube version of the Boost Guardian...ugh, what a nightmare...so glad he was toned down in Trilogy. XD

[Edited by Joeynator3000]

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Meta-Rift

The way I see it:

MP1 > MP2 > MP3

Metroid Prime was a groundbreaking masterpiece, and currently the only game in the series that rivals Super Metroid.

Prime 2 was really well done, too, but I don't agree on all your points, and some of the changes they made were for the worse.

Prime 3 was just... bleh. A huge letdown.

BTW, In MP2's Sanctuary Fortress, isn't there a game-breaking glitch? The reason I ask is I got stuck there on my first playthrough, and no strategy guides were able to help me.

Meta-Rift

Joeynator3000

Rift wrote:

BTW, In MP2's Sanctuary Fortress, isn't there a game-breaking glitch? The reason I ask is I got stuck there on my first playthrough, and no strategy guides were able to help me.

There was, I forget though because I've never done it in the first place, that and they fixed it in Trilogy anyway.

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Percentful

Metroid Prime 2 would have been my favorite had it not been for the ammo system. That just ruined it for me.

Just let it happen.

Kid_A

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Kid_A

110percentful wrote:

Metroid Prime 2 would have been my favorite had it not been for the ammo system. That just ruined it for me.

Wait, explain this to me. I haven't heard about this...genuinely interested to know, since I'm interested in buying the game now.

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Chrono_Cross

Kid_A wrote:

110percentful wrote:

Metroid Prime 2 would have been my favorite had it not been for the ammo system. That just ruined it for me.

Wait, explain this to me. I haven't heard about this...genuinely interested to know, since I'm interested in buying the game now.

It has ammo for every gun you use in the game. It gets quite annoying and is a great turn off for the game but as Retro Studios said it was just a test to see how it would play out and as you can see from Corruption they also didn't like the whole concept either.

[Edited by Chrono_Cross]

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Percentful

Basically, without any exspansions, you can only fire a dark/light beam 50 times before you run out of their ammo. If you don't have ammo, a charge shot turns into a single normal shot. Anihhalator beam uses ammo from both types of beams.

Just let it happen.

romulux

the ammo system is definitely a one-time thing. it was an interesting change of pace and fit very well in echoes, but it does make you glad they didn't carry it into the next game. it adds to the intensity of the fights, forcing you to make your shots count and adding to the panic when you start to run low. as you shoot you'll have to swap between beams to ration ammo and plan ahead about what weapon to switch to when you run out.
the downside is that refilling can be a chore, they probably could have put a few more reload stations in, but it wouldn't be the same game if you could just blast forever since most boss fights were designed around the limited shots. plus it's really satisfying when you do hit someone with a charged up hit when you have to work for it.

goldeneye- 5447 4748 5174

Retro_Gamer

I thought echoes was way better than corruption, it was more of the same sure but that's not a bad thing and it was much more challenging and harder than the others. Kid_A, is you enjoyed the first prime game then echoes is a great buy.

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vakama94

prime 2 is my favorite because i finished it first, then i went for prime 1, really great game but, for me, nowhere near as good as prime 2, i liked the way that the 2 worlds offered in each area, and it was really rewarding the final battle

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Wardy

Prime 2 is my favorite GC game, hands down. I thought the ammo restrictions added to the strategy of the game. The scanning was a lot better than in the first one and the puzzle aspect was more challenging. I went through Prime in no time but Echoes took more brain power. Prime was too much like the others in the series.

Wardy

Deviant_Mugen

@Kid_A: Pick up a copy of Echoes, ASAP...

I agree with what Dikigi and Rift said, but Echoes is by no means a bad game; the OP has some good points. I'm still a bit frustrated because I can't take down the Emperor Ing on Hard mode, though...

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