I received my October issue of Game Informer about a week ago. Reading the Impulse segment, which covers the best and most promising downloadable games on the systems and handhelds, gave me great hope that Cave Story is going to hit WiiWare very soon. Cave Story was the main focus of the segment this time around, stating if it had been released in 16 or 32-bit era, it would be praised as one of the best games ever made, and how it will be a must have for any Wii owner. I believe the fact they covered the game meant they had the final copy to play, and as its an October issue, I think it will either come out tomorrow or the first October release.
Corbie, how long does lotcheck usually take? Because, if I had to guess, I'd say October 5th or 12th would be good bets for a release date. I'll say October 5th.
Also, is the interview with Amaya-san up yet on Nintendo Channel. The Nicalis blog has stated that Nintendo will put that up before release.
But what will be added to the Wii version to justify me getting it over the GP2X version?
The ability to give a genius money so he can eat and make more awesome things.
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At the moment I'm very skeptical about this release being worth the download. While the ability to choose between two art styles and better music, plus an official translation is cool, its a tough sell. I'm guessing they'll offer the game for ten dollars or 1000 Wii Points, plus more for downloadable content. I think for it to be warranted it should be 500 points, with two types of DLC: the free kind and the inexpensive kind.
At the moment, none of the DLC I have heard of really warrants something like 300 or 400 points, which I'd guess would be the price. However, if they do announce DLC that is more akin to something like extra levels, I'd pay for that. The entire amount I'd be willing to spend on a complete package, including the enhanced game, with extra levels, modes, bosses, and story elements, would be 15 dollars, no higher.
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Topic: Game Informer Hints Cave Story is Coming Soon
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