Little King Story, Deadly Creatures, Zack and Wiki, Okami. I'm getting quite sick of such great games being overlooked. This seems to only be a problem on Nintendo platforms where quality seems to be completely irrelevant when it comes to sells. My question is, do any of you think the excellent, rave reviewed DS:E will sell well? I'm not talking a ridiculous amount of units but enough for EA to decide there is a market for that kind of content, or will it cause EA to go the way of THQ and stop focusing on quality product?
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I hope that developers will always take an interest in the Wii and make quality games. That said, I do not understand why some developers think that quality = violence. I know that this is not always the case, but I mean come on. Look at Nintendo's top games: Mario, Zelda, Metroid and such. These games always sell well, and not because they're violent. But because they're well-made games and are fun to play. What I want to happen, is for other developers to make their own, decent platforming or adventure game. It would be a nice change of pace, and we could wind up with another Banjo.
Nintendo's heavily targeted at families, but seriously, what's wrong with that? Mario has been a family type of guy for a long time, and everyone knows how great his games are. I think that developers need to focus on the Wii's main demographic, while at the same time creating a solid experience. There is a lot of bad games out there as a quick cash-in. But that's short-term thinking. If developers want to establish legs for a franchise, then it needs to appeal to the majority of Wii owners, while at the same time providing ample challenge for those who are more dedicated to gaming. Nintendo knows what it's doing, now I think that other studios need to follow suit.
I'm sorry for my long post. I hope Dead Space sells so that EA will make more quality games, but I just think it'd be awesome if developers would back off from the violence.
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It probably won't sell that well for a couple reasons. It's gotten good reviews (although the most popular magazine, Game Informer, gave it a 7 and made it sound pretty mediocre). But DS:E has several core problems in that it's too story-driven and not arcadey enough for people who like rail shooters, too restricting for those who like story-driven adventure games, and not intense enough for those who like FPSs. Most of the people I've talke to agree with me that as great as DS:E is, it's gameplay is not as fulfilling as it should be because it's just missing something. (IMO, it could have been an absolutely amazing FPA with guided sections... For instance.)
Another problem it has is the amount of horror games coming out this fall on Wii. The rail shooter crowd (as well as RE fans) is likely banking on RE: Darkside Chronicles because they've already played/enjoyed Umbrella Chronicles. Those looking for legitimate scares might be better off waiting for Silent Hill: Shattered Memories or Ju-On: The Grudge. So who does that leave for DS:E? Well, basically just anyone whole likes a shooter with a good story and Dead Space fans. And, frankly, neither audience is really all that numerous.
@Trevor_Fox I completely agree that violence doesn't equal quality and platforming is actually my favorite genre. Unfortunately, there aren't too many truly great platformers on Wii either. You've got decent games like de Blob and Spore Hero as well as several fun WiiWare titles that make inventive use of it's controller. One of EA best games is the Boom Blox series and that sold quite well.
I still don't like the idea though that games with darker themes, gory or not, do not sell. You have developer trying with titles like Silent Hill: Shattered Memories yet, despite how good the game may be, it likely won't make 300,000 in a year,
Facebook: bbworks club
Twitter: @bbworks_club
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I hope that developers will always take an interest in the Wii and make quality games. That said, I do not understand why some developers think that quality = violence. I know that this is not always the case, but I mean come on. Look at Nintendo's top games: Mario, Zelda, Metroid and such. These games always sell well, and not because they're violent. But because they're well-made games and are fun to play. What I want to happen, is for other developers to make their own, decent platforming or adventure game. It would be a nice change of pace, and we could wind up with another Banjo.
Nintendo's heavily targeted at families, but seriously, what's wrong with that? Mario has been a family type of guy for a long time, and everyone knows how great his games are. I think that developers need to focus on the Wii's main demographic, while at the same time creating a solid experience. There is a lot of bad games out there as a quick cash-in. But that's short-term thinking. If developers want to establish legs for a franchise, then it needs to appeal to the majority of Wii owners, while at the same time providing ample challenge for those who are more dedicated to gaming. Nintendo knows what it's doing, now I think that other studios need to follow suit.
I'm sorry for my long post. I hope Dead Space sells so that EA will make more quality games, but I just think it'd be awesome if developers would back off from the violence.
Why should they back off from the violence? Nintendo games sell well becasue they are Nintendo games, not just because they are non-violent. Dead Space more than likely would have been a worse game if you took the gore and violence out, because it worked for and fit that title. Why censor themselves for the Wii? Many non-violent Wii games made by third party developers still sell like sh*t, so that's not the only factor.
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@brandonbwii Oh, yeah. I understand what you mean. I have RE4: Wii Edition and think that it's a great game. It is dismaying when these games do not sell well. But what can you do? I would love to see another game in the vein of RE4 on the Wii, and it actually looks like we'll be getting it with Silent Hill. Monster Hunter Tri also looks like a good effort for the Wii.
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This game seriously needs YOUR attention! Yes you reading this who does not yet own this game! It's a great game for the Wii that needs to sell well so we get more great content like this! I have uploaded a series of videos on this game to my Youtube account, If you don't know anything about the story, watch this, maybe this will convince you to buy it [youtube:v3ecIFl0gOk]
I'm goig to continue on the series if it gets enough attention. It's a real good story line! And plays really well! I have to say I'm really enjoying playing this.... I'm off to play it now!
I hope that developers will always take an interest in the Wii and make quality games. That said, I do not understand why some developers think that quality = violence. I know that this is not always the case, but I mean come on. Look at Nintendo's top games: Mario, Zelda, Metroid and such. These games always sell well, and not because they're violent. But because they're well-made games and are fun to play. What I want to happen, is for other developers to make their own, decent platforming or adventure game. It would be a nice change of pace, and we could wind up with another Banjo.
Nintendo's heavily targeted at families, but seriously, what's wrong with that? Mario has been a family type of guy for a long time, and everyone knows how great his games are. I think that developers need to focus on the Wii's main demographic, while at the same time creating a solid experience. There is a lot of bad games out there as a quick cash-in. But that's short-term thinking. If developers want to establish legs for a franchise, then it needs to appeal to the majority of Wii owners, while at the same time providing ample challenge for those who are more dedicated to gaming. Nintendo knows what it's doing, now I think that other studios need to follow suit.
I'm sorry for my long post. I hope Dead Space sells so that EA will make more quality games, but I just think it'd be awesome if developers would back off from the violence.
Couldn't agree with you more. It kills me that games like Brutal Ledgend get all the attention, while games like, well, Klonoa get totally overlooked.
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It probably won't sell that well for a couple reasons. It's gotten good reviews (although the most popular magazine, Game Informer, gave it a 7 and made it sound pretty mediocre).
Their "Second Opinion" gave it a really good review, though. And Game Informer has been quite elitist and Wii-hatey lately.
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I don't think the title was marketed properly. I'm also not sure there's enough of a fan base on the Wii for titles like this. Sure there's lots of Wii gamers who cry out for "core" titles, but every time someone makes me they sell like shit. I don't know how Extraction will do, but if it's not great it wouldn't surprise me.
Couldn't agree with you more. It kills me that games like Brutal Ledgend get all the attention, while games like, well, Klonoa get totally overlooked.
I know. I thought it was weird that Klonoa hasn't sold too well. Maybe it's an IP that wasn't meant to be. I would love for them to continue on with it if it were possible. Just looking at the cover art, it seems to have that sense of wonder and enthrallment that would gather families together to play. Maybe not, though. I do wonder what it is that compells the masses to purchase the games that they do. I do feel that perhaps poor Klonoa was not advertised enough, however.
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Topic: Does anyone think that Dead Space: Extraction will sell through?
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