I'm honestly getting sick of all of this hyperbolic bashing of great games. And general mountain-out-of-a-mole-hilling. Anti-hype is a loathsome component of the zeitgeist.
I'm honestly getting sick of all of this hyperbolic bashing of great games. Anti-hype is a loathsome component of the zeitgeist.
Thank you. I don't get how people can complain that much about a) games, b) games that haven't released yet and c) games that haven't released yet and that they hardly know anything about.
So far every Zelda remake was great, so why wouldn't this be great? The textures look a lot better, it most certainly will have an orchestrated soundtrack and you can be pretty sure that there will be gameplay improvements like there have been with EVERY Zelda remake.
Same goes for Federation Force (Retro makes good games, so does Nintendo, only because it wasn't what you expected/wanted and you don't like its style that doesn't mean it will be a bad game; it was far from release anyway the last time we saw it), Amiibo Festival (if you don't like the concept that probably means the game is not for you, so just ignore it and stop hating) and basically half of the games ever announced by Nintendo. If you don't want a remake, okay. But a lot of people want it. If you don't like Twilight Princess, okay. But a lot of people like it. Stop being so egocentric that you think your opinion equals the truth.
Sorry.
This comment just released all this surpressed annoyance.
Never want to come down, never want to put my feet back down on the ground.
I'm honestly getting sick of all of this hyperbolic bashing of great games. Anti-hype is a loathsome component of the zeitgeist.
Thank you. I don't get how people can complain that much about a) games, b) games that haven't released yet and c) games that haven't released yet and that they hardly know anything about.
So far every Zelda remake was great, so why wouldn't this be great? The textures look a lot better, it most certainly will have an orchestrated soundtrack and you can be pretty sure that there will be gameplay improvements like there have been with EVERY Zelda remake.
Same goes for Federation Force (Retro makes good games, so does Nintendo, only because it wasn't what you expected/wanted and you don't like its style that doesn't mean it will be a bad game; it was far from release anyway the last time we saw it), Amiibo Festival (if you don't like the concept that probably means the game is not for you, so just ignore it and stop hating) and basically half of the games ever announced by Nintendo. If you don't want a remake, okay. But a lot of people want it. If you don't like Twilight Princess, okay. But a lot of people like it. Stop being so egocentric that you think your opinion equals the truth.
Sorry.
This comment just released all this surpressed annoyance.
While a lot of what you said wasn't wrong, I have to wonder what makes you think TP will have an orchestrated soundtrack. Not to day that it definitely will not, but neither WWHD nor the 3DS remakes had orchestrated music aside from the end credits music.
If you add me, I need to at least know you or I won't add you back.
I'm honestly getting sick of all of this hyperbolic bashing of great games. And general mountain-out-of-a-mole-hilling. Anti-hype is a loathsome component of the zeitgeist.
They're inanimate objects. They don't have feelings. You don't have to do this to yourself, Haru-chan.
So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.
I'm honestly getting sick of all of this hyperbolic bashing of great games. Anti-hype is a loathsome component of the zeitgeist.
Thank you. I don't get how people can complain that much about a) games, b) games that haven't released yet and c) games that haven't released yet and that they hardly know anything about.
So far every Zelda remake was great, so why wouldn't this be great? The textures look a lot better, it most certainly will have an orchestrated soundtrack and you can be pretty sure that there will be gameplay improvements like there have been with EVERY Zelda remake.
Same goes for Federation Force (Retro makes good games, so does Nintendo, only because it wasn't what you expected/wanted and you don't like its style that doesn't mean it will be a bad game; it was far from release anyway the last time we saw it), Amiibo Festival (if you don't like the concept that probably means the game is not for you, so just ignore it and stop hating) and basically half of the games ever announced by Nintendo. If you don't want a remake, okay. But a lot of people want it. If you don't like Twilight Princess, okay. But a lot of people like it. Stop being so egocentric that you think your opinion equals the truth.
Sorry.
This comment just released all this surpressed annoyance.
While a lot of what you said wasn't wrong, I have to wonder what makes you think TP will have an orchestrated soundtrack. Not to day that it definitely will not, but neither WWHD nor the 3DS remakes had orchestrated music aside from the end credits music.
The 3DS-remakes did have orchestrated music as far as I'm concerned.
At least I think that the having music reorchestrated was part of the Iwata asks on OoT3D. (But correct me if I'm mistaken.)
But what kind of confirms it is the soundtrack that comes with the special edition.
I don't think they would add that if it was the same old midi-music. Especially since there always was a debate on why Twilight Princess didn't get orchestrated in the first place.
(Aonuma said that it was considered, but he didn't think it improved the overall experience enough and they had to fit more important things on that disk space. I read this some time ago on here in an interview, I think.)
Never want to come down, never want to put my feet back down on the ground.
The Twilight Princess Symphonic Movement that came on that 25th anniversary CD with Skyward Sword was incredible. Probably way too much to ask to have the entire score redone like that, but I would gladly pay full retail price of a new game for TPHD if they did.
So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.
The Twilight Princess Symphonic Movement that came on that 25th anniversary CD with Skyward Sword was incredible. Probably way too much to ask to have the entire score redone like that, but I would gladly pay full retail price of a new game for TPHD if they did.
Yeah, and honestly some of the songs in that were less impactful than the original midi versions.
It's like the orchestrated version of "Moonquake" from Monster Hunter Tri—the instruments sound better, but the singer made that song originally. Well-composed midi sounds better than loosely-conducted orchestra.
It'd take a lot of effort to reorchestrate Twilight Princess faithfully, without loosing the great beats of those songs.
It'd take a lot of effort to reorchestrate Twilight Princess faithfully, without loosing the great beats of those songs.
I agree with you on this one. I don't know why people are complaining about "Midi"-Soundtracks. It's not that these sounds are like 8-Bit music. I still often hear the original music from SNES games and the music is so great. Polishing them with a full orchestra is nice but they often loss their memorable themes or other details. I guess, Aonuma was absolutely right ten years ago. A full orchestra soundtrack wouldn't have changed so much.
Yeah, and honestly some of the songs in that were less impactful than the original midi versions.
It's like the orchestrated version of "Moonquake" from Monster Hunter Tri—the instruments sound better, but the singer made that song originally. Well-composed midi sounds better than loosely-conducted orchestra.
It'd take a lot of effort to reorchestrate Twilight Princess faithfully, without loosing the great beats of those songs.
Eh? Inability to record vocal tracks with any modicum of quality is one of the key disadvantages of MIDI.
And the way MIDI works, it actually may not even be viable to take the original OST and plant it in the HD remaster anyway. MIDI is very dependent on the original hardware used to compose the track, as it's less a sound recording and more a list of instructions, telling your machine's sound card what sound to produce at what time. That's why the file size is so much smaller than other audio formats (and also why vocal tracks sound much worse). As the Gamecube/Wii and Wii U have different sound cards, the original files may sound quite different on the Wii U.
Of course, the other advantage of MIDI is that it's very easy to edit. It probably wouldn't be that much work to go through all of the old MIDI files and adapt them to new hardware. But while they're doing that anyway... it would be nice to throw some live instruments into the mix as well.
I'm not really tech savvy enough to answer that. I know that Wii mode is at least partially native, but I'm not sure to what extent. My gut tells me that it is emulating some things, as it feels like it wouldn't be very energy and cooling efficient to have an entire Wii SoC inside the box.
Don't quote me on that though. Nintendo are actual engineering wizards. Maybe that's exactly what they did.
Yeah, and honestly some of the songs in that were less impactful than the original midi versions.
It's like the orchestrated version of "Moonquake" from Monster Hunter Tri—the instruments sound better, but the singer made that song originally. Well-composed midi sounds better than loosely-conducted orchestra.
It'd take a lot of effort to reorchestrate Twilight Princess faithfully, without loosing the great beats of those songs.
Eh? Inability to record vocal tracks with any modicum of quality is one of the key disadvantages of MIDI.
And the way MIDI works, it actually may not even be viable to take the original OST and plant it in the HD remaster anyway. MIDI is very dependent on the original hardware used to compose the track, as it's less a sound recording and more a list of instructions, telling your machine's sound card what sound to produce at what time. That's why the file size is so much smaller than other audio formats (and also why vocal tracks sound much worse). As the Gamecube/Wii and Wii U have different sound cards, the original files may sound quite different on the Wii U.
Of course, the other advantage of MIDI is that it's very easy to edit. It probably wouldn't be that much work to go through all of the old MIDI files and adapt them to new hardware. But while they're doing that anyway... it would be nice to throw some live instruments into the mix as well.
My point being that midi can still capture—or replicate—great singing, but orchestral revisions without an on-point singer can worsen the track.
I'm REALLY hoping they take some time to polish Wolf Link a little more. He was looking rough in the trailer.
I thought he looked pretty good. Granted, there's still time before the game releases to make improvements.
This is just wishful thinking, but maybe they'll give Wolf Link more actions besides sniffing, howling, and digging. I feel that Okami explored some possible options very well.
I hope they increase the draw distance on the wolf sense view. Or maybe they could change the filter to be black and white like the original Twilight aesthetic. Because dogs.
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Topic: The Legend of Zelda: Twilight Princess HD - OT
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