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Topic: Metroid Prime (series) is somewhat overrated

Posts 61 to 80 of 82

kkslider5552000

yeah, Nintendo could have their first person adventure and then some Hunters like online (but more advanced because Wii U) and sell that to ALL the 12 year olds and make ALL the moneys. I've said I hate the idea that they HAVE to do this according to some people who assume following trends is the single only way to be successful but beyond that, it sounds like a cool idea that I'd approve of.

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Neoproteus

Why does anyone want Prime 3 controls? They were nice and I loved to see them remixed into Prime 1 and 2, but they weren't perfect and now is a much better time to move on. They STILL haven't tried true dual analog control, and that's really the standard nowadays. Without it, they're gonna seem stuck in the past like Resident Evil. I'm not even sure at that point that locking on would be necessary, and it'd be one more thing to make the series different from Zelda, which is much needed considering how much Zelda is going the way of Metroid now via Skyward Sword.

Dual Analog would fit right in on the gamepad. Even moreso than games like Call of Duty because the motion controls have yet to be utilized. I'd imagine it'd be a lot like aiming in the Ocarina of Time remake for the 3DS, with the right stick doing the majority of the work but the gyro and accelerometer making minor adjustments and making sure your hands are steady. They could finally make a trigger button to fire be default, and the other trigger could be missiles or the grapple beam. Maybe they'd give her a melee attack for getting up close and personal (which would help her Smash Bros character as well). Not to mention since your hands would already be holding the gamepad in position, you could hold it up to the screen to scan things, or lay it in your lap for a Metroid style 3D map, and scroll around and rotate with touch. Wii remote and nunchuck can't touch that.

The only Nintendo franchise that was actually better with Wii Remote and Nunchuck was Skyward Sword.

Neoproteus

OptometristLime

gaming_24_7 wrote:

OptometristLime wrote:

gaming_24_7 wrote:

Sony_70 wrote:

I'm talking the gamcube. Having to hold down a b button to aim was annoying in the first metroid prime.

I think it was great. It is an adventure and not a shooter and the aim function was necessary for the gameplay.

Problem does not equal solution.

What do you mean by that? I played the game like a First-Person Ocarina of Time (from a gameplay and control point of view) and in my opinion it's very appropriate.

Your position is that aiming is a necessary function, which is true. But it doesn't imply that an awkward control scheme is acceptable or the best way to implement that function (aiming).

Basically we need a way to differentiate between the style of game play, and the actual control scheme used to implement it. I think most people will tell you that Prime is a wonderful experience but the later game (Prime 3) would incorporate a whole new set of inputs while maintaining the same style of game play.

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kevohki

Warruz wrote:

Prime 1 had the best world design
Prime 2 im not sure what what was best beyond from being another prime game
Prime 3 had the best controls

So take prime 1's general layout and prime 3's controls and we will have the best prime game yet.

Prime 2 had the best boss fights and best OST in my opinion.

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kkslider5552000

Neoproteus wrote:

Why does anyone want Prime 3 controls? They were nice and I loved to see them remixed into Prime 1 and 2, but they weren't perfect and now is a much better time to move on. They STILL haven't tried true dual analog control, and that's really the standard nowadays.

duckhuntdoglaugh.gif

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OptometristLime

WaveBoy wrote:

Warruz wrote:

Prime 1 had the best world design
Prime 2 im not sure what what was best beyond from being another prime game
Prime 3 had the best controls

So take prime 1's general layout and prime 3's controls and we will have the best prime game yet.

It's already available, go play Metroid Prime 1 on the MP Wii trilogy.

Untitled

I still regret not picking the Trilogy up when I had the chance! ... Best Buy clearance, too.

Edited on by OptometristLime

You are what you eat from your head to your feet.

SCRAPPER392

I wish I had picked up the Trilogy as well, but I had no reason to at the time.
The unlocks from the vouchers and the Wii remote control scheme weren't enough to persuade me to rebuy 3 games I already had. Now I don't have the first 2. The Trilogy is worth $30-50, IMO.
I'd say if you're going to dish out $85 for a Wii game, you're better off buying Xenoblade first, because that game is less than 3 years old, and you can't find a GCN version of it.

Maybe I'll check K-mart or something to see if they have MPT. They tend to have old games that are new. They still had a players choice Tales of Symphonia game for GCN, brand new, about a year ago. There was more than that, but that was the only bigger title I recall them having being sold next to Halo 4 Xbox 360s.

Edited on by SCRAPPER392

Qwest

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mamp

I picked up my copy of Metroid Prime trilogy at walmart like yrs after it had come out even though it had the tin box and it said collector's edition I didn't see the value for what it was oh what a fool I was.

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DefHalan

I am glad I got the trilogy when it came out

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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SCRAPPER392

I wouldn't be too fussed over it. Metroid Prime 1 & 2 were alot more relevant during the GCN days.
I think GameStop is calling them "vintage", because they're basically 6th gen games with Wii remote controls.
If you're regretting not buying MPT, you're gonna regret not buying all the New Play Control games, too. They're different games, but the idea of playing GCN games with the Wii remote was the same sell point.

Qwest

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Neram

It's actually not, but that does depend on perspective, I guess.

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OptometristLime

SCAR392 wrote:

I wish I had picked up the Trilogy as well, but I had no reason to at the time.
The unlocks from the vouchers and the Wii remote control scheme weren't enough to persuade me to rebuy 3 games I already had. Now I don't have the first 2. The Trilogy is worth $30-50, IMO.

That goes a ways towards assuaging my regrets, thanks!
Now I recall my thinking - indeed there was no compelling reason to pick up games I had already played.
Echoes, bleh

I'd say if you're going to dish out $85 for a Wii game, you're better off buying Xenoblade first, because that game is less than 3 years old, and you can't find a GCN version of it.

Oh I picked that one up while it was hot, no persuasion needed.

Edited on by OptometristLime

You are what you eat from your head to your feet.

SCRAPPER392

OptometristLime wrote:

SCAR392 wrote:

I wish I had picked up the Trilogy as well, but I had no reason to at the time.
The unlocks from the vouchers and the Wii remote control scheme weren't enough to persuade me to rebuy 3 games I already had. Now I don't have the first 2. The Trilogy is worth $30-50, IMO.

That goes a ways towards assuaging my regrets, thanks!
Now I recall my thinking - indeed there was no compelling reason to pick up games I had already played.
Echoes, bleh

I'd say if you're going to dish out $85 for a Wii game, you're better off buying Xenoblade first, because that game is less than 3 years old, and you can't find a GCN version of it.

Oh I picked that one up while it was hot, no persuasion needed.

Yup. Like I said before, I wanted the pre-order t-shirt more than the actual Trilogy pack. Same thing with all the new play control games(inluding REmake and RE0). I had all that stuff on GCN already. The only reason I saw why anyone would buy those games if they didn't already have them on GCN.

Qwest

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TheLilK98

SCAR392 wrote:

I'd say if you're going to dish out $85 for a Wii game, you're better off buying Xenoblade first, because that game is less than 3 years old, and you can't find a GCN version of it.

Xenoblade costs 85 dollars?!

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kkslider5552000

TheLilK98 wrote:

SCAR392 wrote:

I'd say if you're going to dish out $85 for a Wii game, you're better off buying Xenoblade first, because that game is less than 3 years old, and you can't find a GCN version of it.

Xenoblade costs 85 dollars?!

It does now. Better save up!

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SKTTR

Warruz wrote:

Prime 1 had the best world design
Prime 2 im not sure what what was best beyond from being another prime game
Prime 3 had the best controls

So take prime 1's general layout and prime 3's controls and we will have the best prime game yet.

Prime 2 Echoes did some things better/different than the other two:

  • richest in content / most epic in scale
  • darkest in tone
  • hardest in either category: battles, exploring, puzzling
  • and it's the only Metroid game with local multiplayer.

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Freakazoid

Well hunters did have multiplayer too.....

Sign this petition to bring rts to the wii u

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ThePirateCaptain

@SKTTR
Well, Prime Hunters has local multiplayer, but Echoes was the first time the series had a multiplayer mode. Granted, Metroid Prime Hunters sacrificed the quality of the main story made to make the multiplayer good.

ThePirateCaptain

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SCRAPPER392

CapnPancakes wrote:

@SKTTR
Well, Prime Hunters has local multiplayer, but Echoes was the first time the series had a multiplayer mode. Granted, Metroid Prime Hunters sacrificed the quality of the main story made to make the multiplayer good.

Ya, like Halo. I absolutely hate the campaign, but Halo has the best FPS multiplayer, IMO.
Metroid Prime Hunters was basically a fun Halo DS, until action replay happened.

Qwest

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