@Deadstanley: You might need shell jump to get spring. And there is simple trick to be inside oneway wall and get item inside it without getting stuck. Everything else seem to be quite ordinary.
I don't know how to do shell jump, so I am not going to bother beating this level.
I really like the the video about creative SMM levels that @dizzy_boy posted on the previous page. The levels' bookmarks are linked in the video's description and, having played them, I think they're a great source of ideas.
@Blue_Blur: I played your "Hocus Pocus Imposters!" level and I liked it. I think you judged the right amount of wizards to use: too few and it would have been too easy, too many and it would have been frustrating when they cast their spells. My favourite part of the level was the second Boo-circle, where I had to time my jump onto the skull track to get through.
This level is pretty difficult to figure out, but I tried to make it fairly forgiving so that one mistake doesn't spell instant death. There are certainly parts that can be deadly, but for the most part you'll be able to keep trying without being punished for not getting it right on the first try. Portions are going to require some good dexterity. If you are completely stuck and can't figure it out I can let you know how you're supposed to get past an obstacle (can't promise how often I'll be checking back here, but you can always leave a comment asking). There are obstacles that even if you know what to do it still can be difficult though. The main danger is actually the level timer even though I have it on the max 500 seconds lol. You're going to have to think outside of the box for some stuff.
@Whopper744: Hey, it's me again (JahirBGoode from reddit). This level is solid overall, but I think it could combine its challenges in more fun ways, I wasn't a big fan of the bob-omb sections, for example. The rewards, like in the second pair of ? blocks, can be a little underwhelming sometimes. If someone is wiiling to go the extra mile, you should give them a nice reward.
@Blue_Blur: Your Bowser level was very good. Not only you used amiibo costumes and sound effects well, but the platforming was very good too. It didn't even have a traditional structure where you build on one challenge, but it was fun and that's the most important thing.
Hocus Pocus Imposters was good too, but I didn't like it as much. Still enjoyable though
@Freeon-Leon: Sorry it wasn't what you expected. That's the first time I've heard that said, and I'll take note of it! If I remeber right, did I have a hidden 1 up where you are talking about?
Nintendo ID : Whopper744
Twitter: @Whopper744games
online games include: Mario Kart 8, Mario Kart 7, Smash Bros Wii U and 3DS, Super Mario Maker and Splatoon.
Try out my Super Mario Maker stages at well! Here's one to start : F98B-0000-0022-0753
(used to be Joshers744...
@Ding-Dong: I'm thinking on giving a star because it is well made, but I nned you to tell how am I supposed to beat the challenge where you throw the P switch on the conveyor belt. It seems a little too vague.
@Whopper744: Don't get me wrong, it was a fun level, I just think you can still get more out of it. And IIRC there were only coins in the first pair of ? blocks that were over the firethrowers.
Btw, I usually try to give my most honest feedback possible, I'm sorry if I sound a little rude sometimes. This is how I improved my level making skills, and I always want everyone to step up their game.
@Freeon-Leon: No, it's cool. Don't worry about hurting my feelings or anything. I think I have a 1 up there but I really can't remember now. It is tough coming up with a good prize sometimes.
Nintendo ID : Whopper744
Twitter: @Whopper744games
online games include: Mario Kart 8, Mario Kart 7, Smash Bros Wii U and 3DS, Super Mario Maker and Splatoon.
Try out my Super Mario Maker stages at well! Here's one to start : F98B-0000-0022-0753
(used to be Joshers744...
@Freeon-Leon: For the conveyor belt, you have to use Yoshi to spit the P Switch through the hole so it lands on the conveyor belt. Then you have to jump off Yoshi's back to grab the vine above and move quickly to the right and wait for the P Switch to be carried around by the belts and moving platforms. The moving platform will lift it up and drop the switch so you can grab it. Carry the P Switch to the pipe and go through it (there's a moving platform that will lift you up even with the pipe so you can enter it). After you're through the pipe, hit the switch and run through the winding passage before the timer is up. You'll need to make sure you carry the switch through that pipe first before you hit it because there are two coins on the other side that will turn to blocks and force you back out and you'll have to go get the switch again.
When you are trying to spit the P Switch through the hole with Yoshi in that first part, you'll have to move fairly quickly afterwards to get near where it's being lifted off the belt. I noticed that if you don't get over there fast enough it can disappear. If that happens you'll have to run to the left a little ways and then come back so the switch will respawn. Same thing if the switch falls into the pit while you're trying to spit it through the hole. I found the best way was to position yourself close to the Thwomp then jump straight up and spit it. You might be able to throw it without Yoshi, but since you'll need to use him to jump off his back to reach the vine you're probably better off just using Yoshi to do it (especially since you'll need to move fairly quick afterwards).
I hope this made sense lol. I had to try and word this as clearly as I could and I'm not sure how successful I was.
@Ding-Dong: Oh, I get it. Then you could've put a longer vine, so it is visible. I did spit the P switch to the conveyor belt and I saw how the moving platform was taking it away, but then I just didn't know what to do. I jumped off of Yoshi but I just grabbed some coins and I thought that wasn't what I was supposed to do. Maybe I missed a hint before reaching that section, I'll play it again and come back to you.
So far it's a nice challenging puzzle level. I don't see many people having the patience to go through it so don't expect many stars, but I personally like it.
@Freeon-Leon: You're right, there really isn't any hint other than those coins that you're supposed to be looking up there. But if it's not visible you'd just have to jump and hold up on blind faith. I have been putting in spoiler comments in areas, I could add one there. In your opinion do you think that's good enough or should I actually make the vine longer? The level doesn't have any stars yet so I'm not losing out if I re-upload it. I'm less likely to edit something like this if it already has stars so I don't have to worry about it being deleted by Nintendo if I can't get it starred again. Difficult levels like this receive fewer stars unless you're a streamer/speedrunner or can advertise it to a specific group.
@Ding-Dong: I think another hint wouldn't feel out of place but, although most players understand english, it would be really hard for someone who doesn't.
If you re-upload the level, just a tiny glimpse of the vine should be enough.
@Freeon-Leon: I loaded up the level and noticed that when you go to trigger the platform to lower Yoshi you can see the section with the vine on the right hand side. Once you're all the way at the bottom and underneath it you only see the coins however. I think since that area is visible beforehand I'll leave it as is for now and just add the spoiler comment. If I discover other things that need tweaked then I'll go ahead and add that in there with the other changes.
So I haven't been making as much courses as I'm supposed to. But I'm working on a course with a trick... let's just say it's not going to be done soon.
In the meantime, how about some of you try out my courses? https://supermariomakerbookmark.nintendo.net/profile/VolcanoF...
Try playing the Perplexing Proportions stage and the Escort the Flying Blocks! course! CAUTION: They're probably going to be harder that you think it is!
My first kaizo styled level. Any tips for future levels in this style would be much appreciated. Also if you like it or want to see my other stuff (which isn't nearly as hard) please check out my other levels on my profile.
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