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Topic: The PlayStation Fan Thread

Posts 7,041 to 7,060 of 16,269

Dezzy

Has anyone else just coincidentally managed to completely avoid games with microtransactions?

I always notice youtubers going on about it, usually Totalbiscuit or Jim Sterling, and have just managed to completely avoid them in my gaming choices.

The only game I even remember microtransactions being explicitly mentioned in was Bravely Default and those ended up being incredibly easy to ignore.

It's dangerous to go alone! Stay at home.

NaviAndMii

I'm curious to know more about what their plans are in this area - GT Sport will launch with 140 cars -
which will apparenly be expanded to '400-500' over time - whether those extra 260-360 cars will be free of charge or not is another matter...

I've noticed that some of the 'Scapes' in the β appear to be locked behind a paywall - which raises a few 'red flags' for me - I hope they don't take things too far...

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gcunit

@Peek-a-boo Yikes! 43gb for a demo? That's a new PB for me, surely.

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

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Octane

@gcunit It's probably the entire game, but most of it is ''locked'' until you buy it.

Octane

Haru17

If you've played Halo 5, Uncharted 4, Breath of the Wild, or any Blizzard game you haven't avoided microtransactions. They all lock little things away differently, some of which affect gameplay.

The self-righteousness centering on Shadow of War is just a double standard for most.

Don't hate me because I'm bnahabulous.

NaviAndMii

[Edited by NaviAndMii]

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Dezzy

Haru17 wrote:

If you've played Halo 5, Uncharted 4, Breath of the Wild, or any Blizzard game you haven't avoided microtransactions. They all lock little things away differently, some of which affect gameplay.

The self-righteousness centering on Shadow of War is just a double standard for most.

What are the Uncharted and BotW ones that I seem to have missed?

It's dangerous to go alone! Stay at home.

Ralizah

Dezzy wrote:

Haru17 wrote:

If you've played Halo 5, Uncharted 4, Breath of the Wild, or any Blizzard game you haven't avoided microtransactions. They all lock little things away differently, some of which affect gameplay.

The self-righteousness centering on Shadow of War is just a double standard for most.

What are the Uncharted and BotW ones that I seem to have missed?

Unsure about Uncharted, but BotW only has a season pass and amiibo-locked content, which is what he might be referring to. We can debate about the consumer friendliness of these, but they seem a far cry from friggin loot boxes!

Currently Playing: Resident Evil Village: Gold Edition

Dezzy

Amiibo are definitely not MICRO transactions. Neither is DLC.

It's dangerous to go alone! Stay at home.

TuVictus

Depends what you consider "micro" I suppose.

TuVictus

Dezzy

10 to the power of -6

It's dangerous to go alone! Stay at home.

Haru17

Mankind Divided and Shadow of War: everything can be attained by just playing the game without a second purchase.

Breath of the Wild: About 1/3 of the armor sets are locked behind $12 amiibo. You will never have access to them if you don't buy.

So who cares if amiibo are technically microtransactions or not, they still force you to pay up.

Don't hate me because I'm bnahabulous.

Octane

Haru has a point, at least you can unlock everything in Shadow of Way through endless grinding. Can't say that about BOTW. Neither option is customer friendly though, one basically forces you to buy lootboxes, the other one locks content behind physical DLC.

Octane

Haru17

Well reviews I've seen said Shadow of War wasn't that grindy, or that that grinding was the point of the game.

Either way, no, it's not ideal. My biggest contention is that people are applying the criticism unevenly to popular AAA games like Zelda, Uncharted, and Halo compared to third parties like Ubisoft.

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Octane

@Haru17 The reviews that did talk about the grind specifically mentioned the last chapter. I wonder if all those other outlets even finished the game...

Octane

Haruki_NLI

I think with BOTW the catch is how many times does the game put the amiibo in your face? I dont have a single amiibo to be used in that game for armour and you know what else?

I forgot thats what the amiibo did. Genuinely. At no point does the game put a marketplace tab in your menu. At no point dies the game say "You could pay £1.99 for this or grind".

Hell, MOST Nintendo games COULD do lootboxes and microtransactions alarmingly simply.

Mario Kart? Buy coins, randomise boxes with parts in.

Splatoon? Buy coins. Make gear or ability chunks come from loot boxes.

Zelda? Buy rupees, make loot boxes out of encampment chests.

Smash? Buy coins. Make trophies or CDs randomised via payment.

Pikmin? Buy more Pikmin instead of needing to farm them up.

ARMS? Buy coins and make the arms getter a market place.

And you know Pokemon could and would have a field day with it.

amiibo are different from IAPs as at no point does the game, in-app, offer a purchase for or from amiibo. As is? Its so easily forgotten about. The game already has more than enough armour as it stands.

Youre all gonna bite my head off for this but whatever. People arent missing some games with thr brush, people just know the difference between amiibo, DLC and microtransactions are.

And microtransactions have a place; if your game is free to start. You know publishers would make far more money making these AAA games free and then raking it in via IAPs from a bigger userbase. But they dont.

The problem isnt what games have them, its when games have them, its that theyhave options that are literally equivalent to gambling in that you are encouraged to spend for random gain.

Amiibo are an entirely different issue. If they had no purpose people wouldnt care. If they did have purpose people complain. There cant be a balance with that product. But thankfully they are not as in your face as IAPs or gambling. I think they got the hint after Metroid given how Odyssey suddenly has everything in the game anyway and its just a shortcut using amiibo.

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Haru17

BLP_Software wrote:

I think with BOTW the catch is how many times does the game put the amiibo in your face? I dont have a single amiibo to be used in that game for armour and you know what else?

I forgot thats what the amiibo did. Genuinely. At no point does the game put a marketplace tab in your menu.

Yeah, amiibo are only one of the few runes on your quick select menu. Are you serious? You're making the argument that microtransactions don't matter in Nintendo games over totally insubstantial differences. The internet's irrationally rationalized hypocrisy knows no bounds.

[Edited by Haru17]

Don't hate me because I'm bnahabulous.

Haruki_NLI

@Haru17 You can turn the rune off.

And at no point is it there looking you in the face with a temptation to purchase. It hasnt got a price tag in game right there. Its also not a one and done in game purchase youll be tempted to make over and over and over like a "whale".

You know if you want to be pedantic, buying games at all are a microtransaction of life. Youve got rent and bills and food to pay for. $60 for a game. And another one. And another one. A repeating temptation. But its not necessary. You can be without them right? But you want them. Just like "microtransactions". You can be without em. But why would you when its tempting.

Told you you would bite my head off. Everyone does. Its why I asked for an account delete function. Whatever. Time to take my meds and fall back asleep XD

Im enjoying this talk about the PS4 by the way. Very on topic.

How about the Oculus Go and price tag? Wi it affect PSVR?

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