@Ralizah That bad? I mean I knew for sure it was going to be dreary when every E3 the only thing they show is the ability to build marble drop machines and perpetual motion machines in the game.....I figure if the exciting part about your game is I could build a perpetual motion machine that I could otherwise just as well build in real life....why do I want your game? I never really tried after how awful 3 was.
Elder Scrolls and Fallout just don't mix. Despite what sales figures say. Consumers know not what they buy.
@NEStalgia It's terrible. I thought at first that my dislike for it had to do with a generalized distaste for Bethesda's now antiquated game design, but I went back and played some NV and Skyrim and enjoyed them both. They're not masterpieces, but I could feel myself getting back into a comfortable groove. That never happened with FO4. The game just feels... empty. Dead. The sidequests are largely dull affairs. None of the factions seemed to stand out in any way. On a mechanical level, it's practically just a FPS at this point. I hate the way it changed how power armor works. The dialogue choices don't reflect what you're actually saying (although there's a helpful mod that fixes this). If anything, aside from the visual presentation, it feels worse than FO3.
The worst thing I can say about it, and the reason I ultimately hated it, is it just wasn't fun. It felt like a chore to play.
You can appreciate how disappointed I was considering I built a PC specifically to play this game (not JUST this game, of course, but I had this game's specs in mind).
@Ralizah Well, New Vegas isn't Bethesda, it's Obsidian....which is mostly the former Black Isle/Interplay guys that made the original two Fallouts, Planescape: Torment, Icewind Dale, and really did most of the heavy lifting on Baldur's Gate/BG2. There's a reason NV is a much more "proper" FO game. Though they're missing Chris Taylor, the actual original creator.
I don't really see why there's such a stigma about pre-ordering. I think the last big time people have been burned by it was this $60 indie game with a larger scope than anything and before that a tie-in game by a shifty dev, which, duh. Duh on both counts.
It happens constantly. No Man's Sky, Assassin's Creed Unity, Arkham Knight on PC, Watch Dogs, Mass Effect Andromeda.
All sold millions of copies largely based on either reputation or marketing hype. That would happen to a much lesser degree if people didn't pre-order games.
The general problem is that it often means that what sells the most is what gets the most marketing, rather than what's the best or most interesting. And that money they're spending on that marketing is necessarily coming out of other things.
It would be nice if a game like FF15 for example could've spent 50% less on graphics, 50% less on marketing, and then put all of that extra budget into the story. That would've made a better game. But given how the culture operates, the developers are gonna have their marketing department and business people constantly pushing them in the opposite direction.
@Ralizah Interesting you didn't enjoy Morrowind and Oblivion. I loved Morrowind. And I absolutely loved Oblivion. One of my best game experiences of all time. That said I played it in its own time, and played on PC. Not sure if that affects it at all. But that game just had so much excellent world building etc. BotW, to me, reminds me a lot of my experience with that but without all the excellent scripted quests. It might be rose colored glasses at this point, but at the time, for the era it was in I thought it was amazing. OTOH, Skyrim I could never get into last time I tried. Looking forward to trying again, but it just lacked something Oblivion had for some reason (but itself combined with bugs made me leave it behind until Switch.)
@Dezzy That marketing hype is such a huge thing. I think a lot of people don't realize that the amazing graphics they're told they're supposed to want (and therefore do want) above all else, is largely put in to make for better marketing, mixed with the artists intentions to blow basically any budget to make their best vision possible....and of course as artists, their best vision has little to do with gameplay design and more to do with their failed dreams of working in Hollywood. The artists get to spent mega-bank to do whatever they dream, and the marketing people get their checkbox ticked, so the suits are happy. And the consumer pays $30 a pop for for the glorified commercial telling them to buy the game.
You're spot on about the game with the most marketing doing the best. Just for giggles @haru17 take a look at the nearest gamestop. Watch what posters they have up in the windows. Guarnanteed there's some mega-marketed blockbuster plastered everywhere. Even if 3 other games of similar budgets, and equally large publishers, including Nintendo have a release that week, guaranteed whichever one has the huge marketing budget is the one with the posters, and is not so coincidentally the one flying off the shelves and everyone is talking about. Even if it's inferior to the 3 other games that didn't have the posters but are equal in budget.
It's like people think there's no marketing in video games, just internet consensus based on hype and unicorn dust.
I couldn't get into Fallout 4, either. It just felt kind of bland. Maybe it's partly the fact that I had no nostalgia for the series, seeing as that was my first Fallout game. I don't really think that's the case though, because Skyrim was my first Elder Scrolls game, and that game hooked me and didn't let go for years. (I would still happily be playing it if I hadn't already done almost everything there is to do in the game) Skyrim just has so much more character than Fallout 4 IMO. The world building in that game is top notch, and the quests were really good IMO. (Not on the same level as something like TW3, but good nonetheless) A ton of things about the game just really appeal to me for some reason.
@NEStalgia I just couldn't get into Oblivion. The world, the quests, everything bored me to tears. On the other hand, I enjoyed Fallout 3 much more (played them both around when they first released on Xbox 360). The game has aged, but for some reason the wasteland made quite an impression on me at the time: the sense of freedom was staggering to me.
Currently Playing: The Hundred Line: Last Defense Academy (PC)
Ahh, on the 360...... Fallout 3 and Oblivion I played on PC. Bought a new rig just for Oblivion. It was fantastic. Played Fallout 3....barely touched it. It seemed terrible to me. I was super hyped for it and it was just awful. BUT I'll say I tried Oblivion again later on PS3 and found the experience miserable. Coming off PC it just didn't work. You might have felt differently on Oblivion had you played it on PC during it's original launch.
Skyrim on the other hand I played on X360...or started trying to....and it was just dull (and then when I fell through the floor of the town and all my saves seemed to show the same problem when I arrived there, I was done.) But I'm hoping, being many years separated from the PC versions, the Switch version will draw me back in like it's new.
@NEStalgia Interesting, because I actually played Skyrim on the PC. I built a computer specifically to play that game (which I replaced years later in order to play Fallout 4).
I can't imagine that playing it with a mouse and keyboard would improve my opinion of the game too much, but I'll probably try Oblivion one day and see if I can get into it.
Currently Playing: The Hundred Line: Last Defense Academy (PC)
@Ralizah LOL, even your taste in Bethesda games is eccentric
Skyrim is the one that consolified the UI to the fury and rage of PC gamers But it's the first TES I didn't play on PC, while it's the first one you did, and it's the first one I didn't like, and the first one you did...can't be a coincidence
There’s a really good summer sale on the EU and UK PlayStation store at the moment. The most noticeable highlights include four of the best indie games of 2016:
The Witness - £6.99 (over sixty hours of content too)
Stardew Valley - £6.49
Oxenfree - £3.99
INSIDE - £6.49
Other noticeable indie games includes; ABZÛ (£5.79), Cosmic Star Heroine (£6.19), Enter the Gungeon (£4.99) and Unravel (£3.99). Also includes the likes of Gravity Rush Remastered (£7.99), No Man’s Sky (£9.99), Ratchet & Clank (£11.99), RiME (£18.99) The Uncharted Collection (£16.99) and The Last Guardian (£15.99).
Instead of buying something in the summer sale today, I purchased SUPERHOT.
Only played the first half an hour or so however, it’s very rare to play a FPS that is not only an original game in its own right, but has innovative ideas throughout all of the levels I have played so far. It feels like a rhythmic FPS puzzle game of sorts, and I think it’s a genuine breath of fresh air.
If you are looking for something completely new, SUPERHOT is definitely worth buying. I believe it has been available to buy on PC and Xbox One for a year so, it may not be a totally new game for some folks!
As for all this Bethesda debate, the only games I have enjoyed that is published by them is the quadruple of Fallout: New Vegas (Fallout 4 was underwhelming...), The Evil Within, Wolfenstein: The New Order and DOOM.
p.s. I’m not a fan of the Elder Scrolls games, mostly because the combat is rather feeble and barely gives the player any feedback when you attack the enemies, and vice versa. At least the VATS combat in Fallout: New Vegas feels like you are actually inflicting some kind of damage on the baddies, what with their bodies flailing everywhere.
@Peek-a-boo Nice ad for Superhot. How much did ya get paid for that one
Id play it but ..colourblind and watching fiotage ive seen enemies blur into one so its a no. I like that the enemies stand out but i cant tell how many there are if they are near each other.
As for the sale...yeah Im good. Got Ratchet....and thats about it. Might try Last Guardian but itll just cement my admiration of new things and frustration at their execution Team ICO is known for.
Hm. See if there is anything else I guess. Last thing I bought on sale was Far Cry 4 and I did that taking turns with a friend. I kept falling asleep. XD
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
In all seriousness though, SUPERHOT has made the FPS genre feel fresh again. A remarkable feat.
A shame about your colourblindness; my brothers wife is the same and, from time to time, I continue to forget that certain colours are troublesome for her to tell the difference. It makes playing certain board games at Christmas time somewhat tricky, but we have our ways of getting around them.
@Octane If it wasn’t for The Last Guardian, it would have been my personal game of the year last year!
@Peek-a-boo It's difficult to compare the two. I loved TLG and it's definitely up there with The Witness. But The Witness delivered 50-80 hours of brain-melting puzzles. The moment you think you understand the game, but you discover you didn't. I loved it. I think I was 60 hours in before I discovered why there was a lake on the island. The secrets are in your face all the time, but so very well hidden. It's a game that made me appreciate level design more than any other game. I still don't understand how they created that island, it's absolutely amazing.
Every time I think about The Witness it makes me appreciate the game even more. I should replay it some day, when I can't remember half the solutions anymore.
@BLP_Software You could try The Witness, but there are some colour-based puzzles in that game. I don't think they're too bad as long as you can distinguish primary colours.
The Last Guardian is a steal too. If you can't stand the slighty wonky controls, it's not for you. But the AI is very impressive (although not perfect).
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