The only one who's getting defensive here is you responding to me.
If I missed context then that's my bad. I wasn't here for the whole conversation so I'm not exactly following what's going on, but surely you understand that people read this page and they read your posts and you can't expect everyone to just know your intentions. Either way the post was made, and if it can be posted then it can certainly be rebutted. Not that I rebutted everything, because again, half of that stuff I do agree are ridiculous allegations. The other half are not. And I think it's important to point that out. If you have a problem with that, perhaps you shouldn't have posted it here, because people are going to look at it, and see it, and quite possibly address it.
But no, I find nothing ironic about it. I'm buying all sorts of versions, and even the LE console... but you know what I'm not buying... microtransactions. I will gladly support a great game with my money and seeing as this is one of my favorite series, alongside Xenoblade and Fire Emblem, I will do what I always do and buy whatever collector edition they offer. But that's hardly the same as supporting micro transactions. And it's certainly not the same thing as supporting micro transactions blindly. You're reaching here. Please tell me you don't honestly think the two are the same. Please don't tell me you honestly think buying a collector edition is the same thing as supporting micro transactions. In fact, I know you don't think that, so Idk why you'd try to make that connection.
@JaxonH I'm a consequentialist, so no I don't believe there is a great deal of difference. It's also very clear to me that Capcom would rather you buy the game five times than buy the cosmetic DLC you want because they are getting a lot more money that way. Moreover, if World becomes a games as a service title Capcom has to support continued development somehow. I find full expansions more satisfying, but I've never really been offended by microtransactions, I just rarely desire them.
And regardless of microtransactions man, it is hella funny that you're torn up over 'casualization,' I think that's L33T gamer image politics, and you're buying five times the copies I am. You can buy what you want, I'm not judging or anything. But for the record Monster Hunter is the only one of my favored series that's a going concern this generation, and I don't think you need to buy extra copies or collector's edition books more than once to enjoy it. I've always valued games that are complete and offer a long, cohesive experience on the disc / launch day data packet.
Who said anything about being "torn up" over it? There's a difference between not being torn up and refusing to acknowledge its existence.
I've said more than once that I'm grateful the changes seem to have minimal effect on the overall experience. That doesn't mean it's not there. And it will definitely impact the experience, albeit (thankfully) to a tolerable degree. The good outweighs the bad. But that doesn't mean the bad doesn't exist. In a lot of cases I don't even think it's a case of "good" and "bad" so much as it is a case of better and not as good.
And there is a difference. Because I was going to buy five copies of the game regardless. So they are seeing no extra money from me than they already would have. But they will not be nickel and diming me for cosmetics. And while normally I would say to each their own, this is a unique case in which cosmetics directly affect the skill barrier in the rewards of a skilled hunter. So I am most definitely not happy to see them. But I will vote with my wallet. Yes to the game. No to the microtransactions. They monitor data and they know exactly how much people spend on the micro transactions, and if enough people take a stand and go out and buy as many copies of the game as they want but refuse to spend a dime on micro transactions, they will see there is no significant gain offered in return for the bad press and reactions. Although in this case, very few I have had the gall to speak up about it so there really hasn't been any bad reactions. Which plays right into Capcom's hand.
@DarthNocturnal It does, but we haven't really seen anything yet. There's the pre-order bonus and the $10 deluxe edition content, but that's stuff other games have done without being talked about as microtransactions. Then there are the collaboration DLC and monster updates, which have been announced to be free. There are also layered armor sets (transmog sets) in game that can change your armor's appearance without changing stats.
The idea one of the directors floated was paying to dress up the Handler in different costumes. So we'll have to see how the monetization strategy works out. Capcom are talking about World as a games as a service title almost like their fighting games, so they'll probably end up adding a fair bit both free and paid.
I don't mind paying for DLC. All for that actually. But I don't like the idea of selling exclusive armor sets for a buck or two. I see that pre-order bonus and that's exactly the type of thing I'm expecting, only dozens and dozens. Fashion has always been a huge part of the game, and when you start replacing the skill barrier with a monetary one, it really diminishes the pride of the armor sets that are earned in game.
We haven't seen anything yet- and it is possible they change their mind, just like I think it's possible they changed their mind with the whole heartbeat health/enraged graph. I haven't seen anything about that in the demos. So I don't know if they took people's negative response and just removed it, and maybe they'll do the same with the MT. I guess we'll have to wait and see. I'm not counting on it though. Not when it comes to monetizing a popular series.
A more acceptable alternative would be to simply sell item packs. I know they've made gathering easier, but that's something I wouldn't mind seeing sold. It doesn't really affect me if someone else wants to go buy a bunch of potions and antidotes and flash bombs, because they were going to go gather that stuff anyways. Might not make quite as much money but at least it wouldn't be treading sacred ground.
Oh, right... steelbook.
So there's a steelbook for the game being sold by BestBuy. Right now it's a pre-order thing but usually how it works is they will start selling them for like $10 after the game releases. This is what I meant to post.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Okay! I beat Xenoblade Chronicles 2, and just in time, too. That has got to be one of the best video games I've played in a long time. That ending was killer. 150 hours clocked in, and will be revisiting once the story DLC drops.
So now it's Monster Hunting time! I still have a few weeks left though, so I may fire up the original Xenoblade Chronicles from Wii on PC and play with a proper controller in 4K (the only Xenoblade game I never beat). Also need to play Baten Kaitos, but that'll have to be later in the year.
The next game on the list is Monster Hunter World. And Shadow of the Colossus. Looks like the PS4 is about to get some attention over the next 2 months.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
watches the newest gameplay video
....This is just MH but prettier, why is everyone telling me that the Switch is too crappy to handle a game like this? lol
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@Joeynator3000 I dunno, Monster Hunter games never look 'great' in my opinion, they always looks janky and polygonal. But I'm not supposed to say that here
World looks a lot better than the 3DS games though, like a lot.
@Joeynator3000 I dunno, Monster Hunter games never look 'great' in my opinion, they always looks janky and polygonal. But I'm not supposed to say that here
World looks a lot better than the 3DS games though, like a lot.
Eh, the monsters themselves always looked ok to me, especially on Switch. I mean yeah they start looking ugly when you put the camera up close, but still. xD
But yeah, aside from the open world-like stuff in it, it's literally just Monster Hunter, but with smexier maps. Even the monsters seem to still fight the same...nothing the Switch couldn't handle.
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
@Joeynator3000 Didn't they start on this game after the Wii U port expansion of Tri? If so, it was never made with the Switch in mind. And seeing how the PC port doesn't come until later this year, it seems to me that Capcom is focusing on PS4 and Xbox first, then PC, and who knows what happens next? Maybe a Switch port early next year?
@Joeynator3000 Didn't they start on this game after the Wii U port of Tri? If so, it was never made with the Switch in mind. And seeing how the PC port doesn't come until later this year, it seems to me that Capcom is focusing on PS4 and Xbox first, then PC, and who knows what happens next? Maybe a Switch port early next year?
They didn't, this is the 4U team, so...yeah.
Also I think the 4/4U team is completely new compared to the old main team that made 3/3U. also it wasn't a port, it was an expansion, lol
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
The only real port Monster Hunter got in general (as far as I know), was Freedom Unite on iOS. Since 3U was an HD port of the 3DS game, the same can be said about MHXX on Switch, which was also a 3DS game.
MH3 never had a port, after that game, the PSP got Portable 3rd, which takes Tri and expands on it with a new village/story and with its own Monster roster. (No underwater, so no Lagiacrus or Ceadeus, for example), and then Monster Hunter 3U happened for the 3DS, which takes MH3 and expands on that with 3rd's content and adds in its own new monsters/subspecies, as well as G-Rank....And then it got an HD port on the Wii U.
@Joeynator3000 Don't know about the specific teams, but development started three years before E3 last year, so that's summer 2014, pre-production started a year earlier, summer 2013. That's basically right after the release of the Wii U port.
And whatever, port, expansion, it's basically the same game
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