@Adam We've discussed where I live and what I do before. 'Nuff said. And I can't say more.
I don't understand where you're going with this. Did I ask you something about Natal that I don't remember? I'm confused. I was just talking about it in general. Don't remember asking for any top secret details or anything.
Can you site a source for the Ubisoft Wii Camera?!
Yea, no problem. And unlike the competition's shenanigans, this actually has a firm time frame of this holiday season. No telling how competitive the technology is or if it's anywhere near on par with Natal or Sony's Eyetoy + magic wand, but it's here, and everything released after will probably just be viewed as copy cat designs, no matter how inaccurate that might be (no telling yet).
@Adam I was saying my "cred" was my profession if you remember us talking about what I do for a living... Which explains my initial post in this thread.
About the link (thank you BTW, makes my life easy): That seems like a weak piece of software for that kind of peripheral... I wonder if Nintendo is supporting this or letting it flail as 3rd party unsupported hardware.
Oh! Heh, if I'm going to be asked for links, I think I'll have to ask you for quotes next time. Remembering a comment from two pages ago without reference is asking too much of my tiny memory. I just didn't know what you meant by "cred," but I guess you meant "credentials" from context.
It's clearly a copy-off of Nintendo's DSi camera motion sensing. If you had trouble with that and beige walls, imagine doing it with you 60" plasma TV. Not gonna be fun. I see a product recall in Microsoft's future.
I just want to know how accurate it's gonna be, since if you noticed, the guy at the show (Ever wanted to see underneath your avatar's shoe?) was wearing a bright orange shirt over a blue background, presumably to ensure that it could recognise him from the background. Will I have to do that if I bought the game?
Also, for the most part, people will have trouble playing some of these games as well, since you'll need a lot of free space for things like skateboarding, so that you're completely in the camera's view. I am very sceptical about Natal, although I must admit that Milo looks ace - but is Natal really necessary for that?
I've heard Natal will be stupidly expensive (specifically, $200), and I seriously doubt the Motion Controller [for the PS3] will be affordable (especially considering the price of the PSPgo). Ergo, I doubt they will sell.
Personally, I doubt the MotionPlus will sell either, but we'll see if that's true in the next few months.
the guy at the show (Ever wanted to see underneath your avatar's shoe?) was wearing a bright orange shirt over a blue background, presumably to ensure that it could recognise him from the background. Will I have to do that if I bought the game?
I sure hope I don't have to look like that guy for it to work.
I expect neither the PS3 nor the MS motion-control ventures to turn out to be anything substantially successful. Both companies just can't seem to get it through their heads that the basic features of the tech make up only one part of the crucial equation for sales success, the other parts being at least as important if not far more. What I'm talking about is having a title that really showcases the new technology, yet in an accessible manner and in such a way that you can have others quickly and intuitively join in when they visit you, so that their interest is sparked and the product's exposure spreads.
Wii Sports accomplished this brilliantly, by offering a game that was simple, social, and an easy concept to grasp. The Wii also managed to sell all this as a total package, ready to play out of the box, no need for much complication in the setup -- one bar to put on your TV, and from there you just use the remotes as if they were TV remotes. Now, try to imagine hooking customers when you have to explain that this wand depends on the further EyeToy device, which isn't necessarily shipped with the expensive PS3 either, and you have to use your standard gaming controller to even use this console and navigate menus, etc. The Wii didn't catch on so quickly due to motion control alone, it was brilliant design, software, and overall strategic packaging and marketing from Nintendo that earned them the sales and the tremendous product buzz. I've never once seen evidence that MS or Sony understand how to do any of the above well; they can certainly produce hardware with great specs that will be appreciated by some in the techie / gamer demographic, but they just don't get it when it comes to the bigger picture of consumers, or the whole concept of good, clean product design.
Nintendo certainly has a challenge before them in terms of the need to transition their users to the new Motion+ technology without complicating matters or causing confusion, but hopefully Wii Sports Resort will be well poised to do just that. It makes sense now that Nintendo never produced a Wii Sports sequel until now; certainly they could have cashed in with sequels featuring different sports, and we've seen that even cheap knock-offs have often done well at retail, but they waited all this time anyway, and now it makes sense. With the first real sequel to Wii Sports finally arriving, you can bet that the sales will be through the roof, and that they'll reach a lot of consumers who haven't been paying much attention for a long time. By wedding this enormous sequel to the new controller modification / addition, they'll ensure that they get Motion + into as many Wii households as possible, so that they can retain these users as they make the added functionality a central part of their strategy moving forward. Very smart.
I'm imagining a parent trying to sue Microsoft because their kid punched their TV playing with Natal, causing it to tip over and kill them... yeah, I have a morbid mind.
With the first real sequel to Wii Sports finally arriving, you can bet that the sales will be through the roof, and that they'll reach a lot of consumers who haven't been paying much attention for a long time. By wedding this enormous sequel to the new controller modification / addition, they'll ensure that they get Motion + into as many Wii households as possible, so that they can retain these users as they make the added functionality a central part of their strategy moving forward. Very smart.
Add to that that at least three other games are confirmed to come bundled with WMP, something that will undoubtedly increase the penetration rate, although I do think Wii Sports Resort will be the one to fully get it into gear. Sony and Microsoft will certainly have a much tougher time to get any such momentum. I also agree that Nintendo does have a much better grasp of the mass market versus the niche gamer market.
Mario Forever! (free nipple suit and gratuitous butt-shots included) PSN: MisterMumbles82
the guy at the show (Ever wanted to see underneath your avatar's shoe?) was wearing a bright orange shirt over a blue background, presumably to ensure that it could recognise him from the background. Will I have to do that if I bought the game?
I sure hope I don't have to look like that guy for it to work.
Indeed. Also, I just realised the background wasn't quite blue, but it was still a good contrast. See below if you don't believe me [youtube:fU1kR5eHAiY]
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Topic: Microsoft's Natal
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