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Topic: Final Fantasy XV

Posts 41 to 60 of 114

The_Eggzone

Although I prefer the turn-based old-school JRPG style for most FF games and RPG's in general, and Final Fantasy II & III U.S. (a.k.a Final Fantasy IV & VI in Japan) will ALWAYS be my favorite games in the series for music/story/emotion — I AM interested in playing World of Final Fantasy, Final Fantasy XV, and of course, the upcoming remake for VII. I'm willing to take the plunge. Sadly, although I do own a copy, I've still never played FF XIII (or any in that series) or FF IX on Playstation 1. Worth giving them a go with my lack of time? Oh, and to those that have mentioned never playing ANY Final Fantasy... start with Mystic Quest on SNES. It's short and beatable, has GREAT music, and does not have random battles. From there you can jump to Final Fantasy IV, even if it has to be the upgraded DS or iPhone version. And from there, maybe FF X Remastered. Just my opinion though. I don't mine linear, actually. It's nice always knowing where to go next..

I keep hearing that I would love the Bravely Default games due to my love for that classic style. I wish I had more time for RPG's, but if I'm going to attempt to start a new one, I want it to be GREAT. I do like to grind, while listening to music or watching TV sometimes, to build up characters and then kick some ass later...

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Octane

@Dezzy Yeah, a more action orientated battle system sounds more appealing to me. Turn-based battles can drag on for too long a lot of times.

Octane

Ralizah

@kkslider5552000 Nah. The side-quests in FFXII are much more fun (the quests where you find and kill marks, in particular, were a highlight of the game for me), and the gambit system is significantly more interesting than Xenoblade's irritating positional combat system. I'll even so far as to say that I like the characters in XII more.

Edited on by Ralizah

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DarthNocturnal

@The_Eggzone

I'd certainly recommend IX. My 2nd favorite FF, personally.

@Ralizah

I have to agree with the side quest comment. Fighting Gilgamesh > collecting shiny orbs, not getting the items you need to complete a quest because the RNG decides to be a jerk. Or because the game forgot to tell you that some items only generate at certain times. Or because the correct palette swap of a certain enemy type is hidden at a certain location during a meteor shower that can occur on days ending in Q.

...no wonder I took a break from it.

"Sometimes, I just don't understand human behavior" - C-3P0

Ralizah

@DarthNocturnal Other annoyances: quicktime events in battles; the lack of any dedicated healing items; the lack of anything to do in the giant open world outside of aggroing enemies and collecting random doo-dads for sidequests; the terrible NPC dialogue; accidentally falling into the ocean and having to spend ten minutes trying to find a way back onto land; and, last but not least, the annoying accents everyone has in the English language track.

The actual plot isn't bad: sort of like Attack on Titan if they were fighting killer robots and the main character had a magical sword. It takes so long for the plot to go anywhere, though. It took about 40 hours before the game seemed to remember that the characters weren't traveling the world for the fun of it.

Not that FFXII is any good in the plot department. I barely even remember anything about the story, which is unusual for a game I invested 100+ hours into.

Edited on by Ralizah

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kkslider5552000

to be fair, I didn't put a ton of time in FFXII so I can't fully critique it compared to Xenoblade but my main thoughts seemed to be "if this wasn't irritating or boring at points, it would be great" and Xenoblade didn't irritate me in similar ways. (even if it has its own irritations at points, but borderline only in a select few side quests)

I will say I do agree, I don't remember too much of FFXII's story, but I remember it wasn't VIII or X or XIII so it probably deserves an A+ by later FF standards!

Edited on by kkslider5552000

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DarthNocturnal

@Ralizah

Huh... so I'm not the only one somewhat disappointed by certain parts of XC. I didn't really think too much of it when it got that limited Western release. It was later that I heard everyone raving about it, and looked it up, got interested... then Shulk was revealed for Smash, along with XC 3D. So, I got it.

I've enjoyed what plot I've seen... but due to my desire to leave as few stones unturned as possible, progression was quite slow, since the sidequests often boil down to the previously-mentioned annoying fetch quests.

I didn't get too bothered by the QTEs and no dedicated healing items... but then, I was only about to reach the Nopon village (I think...). So, plenty of time for those to come back to haunt me.

If there is ONE thing I like about XC's quests, it's the “missable warning“. Too many times, have I felt like I NEED to play an RPG with a guide, lest I miss out on something major... although, that's kinda what 2nd playthroughs are for, I guess. Curse my gaming OCD...

XII didn't really have that effect though, from what I recall. Although I'm not sure it had missables.

I also can't remember every nuance of XII's plot... I do remember Yiazmat though. That was when I felt Square was going overboard on superbosses.

(But at least it wasn't Absolute Virtue or Pandemonium Warden from XI...)

Edited on by DarthNocturnal

"Sometimes, I just don't understand human behavior" - C-3P0

The_Eggzone

@DarthNocturnal Thanks, very interesting. I may have to bust out IX soon.. I def need to catch up on a few that I missed along the way. That's been in my backlog a loooong time. Ha...

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Dezzy

@The_Eggzone

Play the recent PC version. It has speed adjustments for the battles. Which are far too slow in the original version.

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The_Eggzone

@Dezzy

I don't have a PC at the moment, other than a laptop that isn't really for gaming.. I may be stuck playing the old fashioned way... :-/ But it is good to know the option is there. Is there an iOS version? I can't see myself playing on a phone though, but curious.

Looking for a laugh? Take a peek at my original video game "console pop song" & music video:
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DarthNocturnal

@The_Eggzone

Yep, iOS and Android. I'd check out the latter one meself... but my tablet is pressed for space (because extra storage for apps and games on Android is needlessly complicated and my internal storage is low). And because Square is incompetent when it comes to pricing on the Google Play store sometimes (prices keep getting strange hikes in Canada, and FF IX is nearly $30 CAD.) I did get the Steam version for a somewhat more reasonable price.

On that note, the minimum and even recommended specs for IX PC aren't terribly high.

"Sometimes, I just don't understand human behavior" - C-3P0

Dezzy

I imagine a game like FF9 would probably work just fine on a phone. It's realtime reaction-based gameplay that sucks on a touchscreen. FF9 has almost none of that.

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DarthNocturnal

@Dezzy

I had fun re-playing FF3 earlier this year on my tablet. Moving around is a bit wonky, but otherwise, it's a perfect fit.

Of course, now I have my Shield and a controller, which most FF games on Androud support. Hook up to TV via HDMI, bam. Sit back, relax, save the world.

...now if only they'd add such support to Dimensions. And cloud saving. III, IV, V, and VI (at least) support it.

EDIT: Add IX to the list. VII... not so much, apparently. But then, the Android port of VII seems to have been..... mishandled.

Edited on by DarthNocturnal

"Sometimes, I just don't understand human behavior" - C-3P0

Dezzy

@DarthNocturnal

I would think FF9 would be even better because it was designed post-analog stick. More directions of movement make for easier controls. Whereas FF3 has the same hideous 8 directions as FF7 did (assuming it's the DS version). I think...

One of the worst things about FF7 by far was the almost random process of trying to guess which direction counter as "up" on each new screen.

Edited on by Dezzy

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Eel

FF3 on mobile is a port of the DS game, it has "analog" movement. Because touch.

I think. Haven't been able to play it recently because I don't have an iPad anymore.

FF7 it a bit hard to enjoy in general because it's hard to comprehend in multiple levels. The story, the graphics, the maps... It's all convoluted and a bit ugly.

Edited on by Eel

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TuVictus

My slightly special edition copy with the steel book and kingsglaive Blu ray is shipping today! I'm anxious to try it out on my ps4 pro. Hopefully this lives up to the hype

TuVictus

The_Eggzone

@Operative

Sweet! I'm excited for you.. I'm not sure which version to grab. I usually reserve FF's, but I'm sure I'll find a copy in the wild - don't have time to start it just yet. I'm trying to stay away from the leaked gameplay videos in the meantime.. Oh, and I'm sure if you ignore the hype and don't go in with any major expectations other than enjoying a new FF experience, it's going to be awesome. I would assume it would be pretty polished by now - at least. It sure took long enough to complete

@DarthNocturnal

Yeah, I really need a tablet for those few games worth playing on them; I'm not big on mobile games, but there are a few gems out there I'm missing out on. I'd play the FFIV tablet version for sure. I'm a sucker for endless runners, and those seem nearly exclusive to phones and tablets (other than BitTrip Runner and maybe Race The Sun). I'm surprised, actually. I'd buy an enhanced Temple Run game on PSN for $5-10 bucks just for leaderboards and TV play..

Sorry, off topic lol. I was thinking of playing FFIX via orig. discs on my old PSOne combo with the little Sony screen, or through the PS3/TV, or even on PSP... but now you guys have me thinking.. if the loading times between battles are bad and battles are slow.. I may have to try another solution. Maybe an emulator with a fast-forward option.. lol.

I should pop in FFXIII for a few hours just to check it out, before playing XV. Since I mostly play the old classics, I know I'm going to have to give in to the changes.

Looking for a laugh? Take a peek at my original video game "console pop song" & music video:
VIDEO GAMES (SET ME FREE) feat. JAYSON LITRIO

Come say hello & swing by my official YouTube channel, Eggzone Revolution (humor/ob...

DarthNocturnal

Actually, on the topic of mobile FF ports (and FF in general), can anyone recommend FF Tactics?

I remember briefly playing Advance, and finding it a tad... slow/ clunky compared to, say Fire Emblem. I also heard the difficulty of the original has some... spikes. Unpleasant spikes.

I ask because Tactics is 70% off in the Google Play store right now. I've wanted to give the FFT games a proper go, but I was worried that I may get buyer's remorse...even if it's at a discount.

Edited on by DarthNocturnal

"Sometimes, I just don't understand human behavior" - C-3P0

kkslider5552000

Tactics is awesome, but yeah difficult spikes. Oh boy...

I actually much prefer FFTA to the GBA Fire Emblems, but I suck at nearly every tactics game that isn't FFTA so keep that in mind.

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Peek-a-boo

The reviews are going up for Final Fantasy XV now!

Jason Schreier seems to like it (on Kotaku):

Untitled

I'm amazed that the story can be completed in twenty hours!

That's a big positive for me, seeing as I thoroughly dislike RPGs that artificially bloats the running time. Xenoblade Chronicles is one such example, even though I enjoyed playing it.

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