I made a new level again. The last one was basically you go to the left. This time it's... ... You'll see when you're playing it.
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I think this is real platforming.
....I'm 99% sure my "story" with these 4 levels make absolutely no sense. Bowser uses Hammer Bros. Fields to capture Hammer Bros., and Koopas. The Capture Team captures the Hammer Bros. and Koopas...Bowser uses Factory to convert Koopas into Hammer Bros. and uses mushrooms to turn them into Sledge Bros.
....And now...
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It's a somewhat difficult course, also...my 10th one...so, guess I can't upload anymore now. :c
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
Do you like Wigglers? I hope so because if you do this might be a good course for you. It's a fairly difficult course but I've made sure to keep all enemy placements fair and power-ups spread evenly throughout. I suggest not spin jumping for this one though. Might bounce you off your "mobile platform". 5FD2-0000-003E-BE60
My Ludwig's Airship stage has only been played by one person.
It's been up for almost 24 hours... weird because my other three stages got a decent amount of plays. I'm guess because the map of the course that shows up is so short (but it has a sub world right away with a pipe but people can't see it on the main map.
BTW, my other level, Slay the Dragon!, still doesn't have any stars yet (and it's still only been beaten once out of 37 attempts), so I'd really appreciate it if you gave it a whack!
Mario Kart Main: Mii (Mid-Weight) w/ Gold Kart, Gold Tires, MKTV Parafoil (VR: 3100+)
Smash Bros. Main: Olimar
Splatoon Main: Octobrush (Rank: S)
My Super Mario Maker Levels: https://supermariomakerbookmark.nintendo.net/profile/redneckgamer3826?type=posted
Confusing Ghost House
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I decided to scatter around some clues on how to proceed in the level. Not that impressive in my opinion, but I felt like making a Ghost House level.
PS Chances are that you will die a couple of times. Sorry about that.
@edgedino: I just played your plants n choice level, and I really liked how it started out! I'd just suggest a few things:
1. Cut out all the dead ends. Easiest way to make someone rage quit.
2. Provide some easy to reach power-ups that aren't in hidden blocks.
3. Shorten the level a little bit, or direct the player a bit more.
These's are just my suggestions of course; I wanted to finish the level but it was just too much for me. Gave it a star though.
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
@BlueBlurIxM: That was pretty good! You might like my Boo's Tricky Tower Climb
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It's the same idea albeit easier.
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
Here's a level I put a lot of thought and time into. Some concepts (I'm not going to spoil it!) went through many phases until I was happy with how it worked. Hope you like the little details!
Board Bowser's Airship: 53C6-0000-003F-C718
It can be a little challenging at times, but I tried to make it fair as well. No troll moves here!
EDIT: I had to reupload, so the code has been changed.
Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)
I posted a few pages back but I don't think anyone tried my levels. My post may have gotten buried in the crowd. So I'll give thid another shot.
My levels tend to be a harder than your average Mario level, but I do put special emphasis on making them fair. As in: no traps, or coins that lie to you, or pipes that lead to death, or other such trial-and errr things. So here are some of the levels I'm more proud of:
Acrophobia: B69B-0000-0026-A8DD
A pretty tough level where the main danger is falling into the bottomless pit.
Escape from the Castle! Hurry!!: 85C2-0000-0036-3482
Another toughie. It haas a very stressful atmosphere and an extremely short time limit. I wanted to make use of the cheetah autoscroll speed.
Are You Claustrophobic?: 5518-0000-0032-0C33
I wouldn't say this one is too terribly hard. And no it's not based off chucking a ton of enemies in a room!
Bowser's Airship Brigade: DC74-0000-0022-8BCF
Not extremely hard or anything, I just love how this one turned out designwise.
Bowser's Secret Garden V3: 4CE0-0000-0021-F067
If you can find the entrance to Bowser's top-secret garden, this is a breeze. If not, you're in for a hell of a time. The third revision of my very first level.
An Actual Ocean: 759E-0000-0036-5105
I hesitated before putting this here because I'm not sure if this "level" would bore or delight people. It's literally a wide open area with fish and bloopers in it, the whole way. It's just to seim around and have fun in, gulping down fish with Yoshi. If that sounds fun to you, try it out.
I just tried bowsers secret garden and claustrophobic and starred both and followed you. I didn't beat secret garden but I feel I was close. It needs checkpoints, I am really hoping for them in an update. I will check the rest out later.
Mario vs the corndog farmers 1 BA83-0000-0111-DBEF
Laying pipe for princess peach 2 37FD-0000-00F7-B212
The dangers of shell jumping 1 2D18-0000-0101-C59F
Sky high 752F-0000-0055-28B4
Let me know what you think, I would love feedback and some stars i...
The pinnacle of my creations thus far. 12 hours designing. 3 hours play testing. 8 separate paths to take. Endless secrets... and secrets in secrets. To those who choose to embark on this journey... Good luck.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
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