The Treehouse stream definitely did this game a lot more justice than that trailer. I'm surprised by how much depth there is to the level design, it really makes the 2.5D worthwhile in a way that I've never seen before. Definitely getting this one.
Can't wait for it. I enjoyed both Kirby's Epic Yarn and Yoshi's Wooly World. While it's not everyone's cup of tea, I enjoyed how the base game is easy, but getting 100% is where the challenge lies. I'm hoping that they'll do the same with this game.
I'm hoping that maybe they'll add paper models of Yoshi and all other characters so it can go with the environments, but if it doesn't I'm still fine with it.
With Nintendo releasing Amiibo for just about every game they release now, it would be a missed opportunity if they don't make a paper model Yoshi Amiibo, maybe even with a paper model environment. It would be easy to pack into the box.
I agree completely with this. The Treehouse segment showed the charm in having that flippable environment with the little shy guys pushing and pulling moving platforms and things only having their paintjobs on the front side etc.
Loved it, but I still hope that it's a bit more difficult than your normal yoshi/kirby title.
I love that idea that yoshi is pretty much a plushie in a world created by a kid. Brings back fond childhood memories...those paper rhinos are hardcore though.
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This one feels like a Metroidvania Yoshi....you have to remember what you saw on the front side to work the back side.
@Anti-Matter it's not a paper world like Paper Mario (that somehow exists as a real world made of papercraft), it's a cardboard diaorama sitting on a table in a house (you can see the window and the rest of the room off the table when you're on the back side of the level.) It's like the Ribbon Raceway level in MK8....it's actually in some kids room made of household things, come to life (the platforms are half-papered over cookie boxes for example.)
@Henmii The flipping mechanic is only in multiplayer? Isn't flipping the level basically the whole idea behind the game? It seems like just another platformer without it.
@KirbyTheVampire You choose which perspective of the stage you get at the beginning in single player. Like @NEStalgia said, it tests your memory in order find all of it's goodies, which is the main challenge of Yoshi platformers, though I'm not sure if playing both is mandatory to progress.
The multiplayer in-game flip is essentially an extension of being able to bypass certain puzzles by launching/bouncing off a partner like in Woolly World. You feel more capable as a team, and helps alleviate potential boredom depending on who you're playing with.
@KirbyTheVampire You choose which perspective of the stage you get at the beginning in single player. Like @NEStalgia said, it tests your memory in order find all of it's goodies, which is the main challenge of Yoshi platformers, though I'm not sure if playing both is mandatory to progress.
The multiplayer in-game flip is essentially an extension of being able to bypass certain puzzles by launching/bouncing off a partner like in Woolly World. You feel more capable as a team, and helps alleviate potential boredom depending on who you're playing with.
That sounds very weird. Very user-unfriendly. They should give single-players the flipping option, otherwise some things will be very cumbersome to get.
As some people already pointed out: The new Yoshi is about cardboard, Nintendo Labo is about cardboard. Is there a connection? Is that why they didn't show it at the Direct mini, not only because it gets released at a later date but also because they are repurposing it for Toy-con usage?
I hope I can still get the game and play it without a Toy-con though!
@Dev I am not totally sure how much inspiration there would have been, considering this is not being developed in house by Nintendo so why would they be in the know about something like Labo, unless there was potential talk of integrating them but then decided not to. I think setting Yoshi in a cardboard world was more likely just the next logical step after being a wooly world.
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Australian retail website Sanity currently has Yoshi pegged for a June 30th release date. Amazon Italy had Yoshi‘s release date marked for June 29th in a since-removed listing. It’s certainly possible that neither one of these dates are correct, but both of them being in late June is telling.
Watching the trailer yesterday for this I was indifferent to it but after watching this video, it has grown on me a lot. It looks really nice and the front and back play to the levels is a cool idea. I'm now very interested in seeing more of it.
Wow! I'd largely ignored this game up until now, but after watching that demonstration it has really grown on me a lot as well! ..doesn't look like the most challenging game in the world - very few 'enemies' seem to actually attack you (and the ones that do seem easy enough to defeat) - but it looks like it more than makes up for it with its charm! ..just seems like it'd be such a joy to play and would have you grinning from ear to ear throughout - which is no bad thing at all!
I'd definitely recommend that people, if they haven't already, watch the above video just to check it out - you might find that you're as pleasantly surprised as I was! ..what a charming looking game!
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Topic: Yoshi's Crafted World
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