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Topic: Xenoblade Chronicles X: Definitive Edition

Posts 281 to 300 of 352

Spider-Kev

Wife watches me play.
She watches the story segments at the beginning and end of each chapter.
It's another reason I'm going through slow.

XboX Username: SpiderKevM

VoidofLight

Spoilers for all of Chapter 13 (including part 3) and all other games in this series. I wasn't actually thinking they were going to do this, but they really did. The game ends with what's implied to be the merged world from Xenoblade Chronicles 3, and they sorta added more depth to Moebius- more particularly Z. Void as a character isn't very interesting in terms of motivations, but what's interesting is that Void himself is a mind within a mechanical shell, with the body being gone. On the other end, Moebius Z is a puppet of the collective that has a body that genuinely looks like no one from 1-3's worlds. That's probably because it seems like Moebius Z a concept using the physical body of Void (who we find out is a Samaarian, and that Z himself looks eerily similar to a Samaarian). Moebius seems related to the Ghosts from X, especially given the Moebius that were inside Origin which were forming from pieces of scrap. Ares is clearly the same thing as ouroboros, including the cores. They pretty much used X as the launching point for the next saga of the mainline games- and are pretty much setting up Ghosts and Samaarians as threats or plot-points for the series.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Spider-Kev

Just finished Chapter 8.
Level 59...
Time for Quests, Affinity Quests, Affinity Shifts and Blade Requests!
Heart to Hearts only if a new teammate gets unlocked.
Hopefully I get my final "Store" unlocked!
Gotta use up my miranium!
Also started working on the costumes in the AM machine!

[Edited by Spider-Kev]

XboX Username: SpiderKevM

Matt_Barber

I've found the last of the lobsters, defeated Telethia and completed the map now.

Those outfits at the AM terminal are pretty much all fan service, for what it's worth, and require a huge amount of rare materials and/or tickets. If you wait until after Chapter 12, you could probably kit out your entire squad with level 60 Skells for a similar cost to just one of them.

Matt_Barber

NintendoByNature

I got to the boss in chapter 12 and I've been getting wiped. I only had enough funds to get 1 level 50 skell unfortunately. My party is 52/53 and i even lowered the level for the boss to 45 and I'm still getting trucked. I'll try changing out my crew. If that doesn't worked I'll do a little bit of grinding but I'm not going to be able to afford 3 new skells. I'll be here for another 2 weeks building up that cash and its not worth it at that point.

Edit: I managed to beat that the boss. But now I'm stuck on the second boss with no skells available now. No way am I restarting from my save. If I can't figure this out soon here, I'm going to have to shelve the game unfortunately. Quite disappointing.

[Edited by NintendoByNature]

NintendoByNature

VoidofLight

@NintendoByNature Restart your save and have everyone in a skell, regardless of the level for that skell. With your Level 50 Skell, put Cross in it and give them both Phoenix and G-Buster. These two arts are the best you can currently acquire and will greatly help you.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

NintendoByNature

@VoidofLight I appreciate the reply, but I've totally checked out of this game. The last half of this game just became a grind fest for me. I hate to crap on a game alot of people love, but it just didn't click for me like the other entries did.

Its crazy, I adored, and finished the other 3. They were all 10/10s for me no questions asked. Very rarely did I have struggles with the final boss and if I did, I eventually dropped it down to easy and finished the game. I was at level 52/53 for my party and barely getting his health down 33%. Absolutely getting annihilated.

To restart my save would be completely suck, and battle the previous boss again which took me a while the first time. I don't know where I'd find a G-Buster or what cross is. I feel il-equipped to handle the final boss and don't know nearly enough to get the job done.

It really stinks too, I made it all this way but I cant handle another few nights of grinding away, trying to find better weapons, making more money to buy stuff, etc.

Unless it can be don't quickly, and finding this stuff easily, I don't know if it'll be worth it. Would it be easy to get these items? If it is, I can try again tomorrow.

[Edited by NintendoByNature]

NintendoByNature

VoidofLight

@NintendoByNature Cross is your custom avatar. G-Buster is a weapon for the Skell that you can purchase in the shop kiosk. Same with the Phoenix weapon. The game isn't grindy at all. It's built around doing sidequests to get money, or playing online with others to get tickets. Augments are like gems, but you have to use Miranium to create them- which is usually handed to you by progressively interacting with Frontier NAV and the probes.

If you saved before you went into the final boss battle arena, then you shouldn't have any issues going back to fix your gear layout and build. You can still do side quests that'll net you credits as well as squad missions.

The final boss is tough, but it's worth beating. If you build your character in a specific way, you're able to actually obtain a practically infinite overdrive.

The Chapter 13 final boss is a lot harder, and requires you to basically spend most of your time preparing before you even hit Chapter 13. You need a good build with good augments, along with good Skells. The game requires that you do a lot of the multiplayer content- given that it's an MMO RPG.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Matt_Barber

@NintendoByNature For some build ideas:

For my Skell, I went with the Amdusias 50 with the best G-Buster and Phoenix I could get, and the remaining weapon slots picked for fast cooldowns. I crafted a couple of Mechanoid Slayers at the AM terminal but the rest of my augments were just anything that I'd picked up along the way that could increase damage and resistances. If you've picked a different Skell it can still work, so you don't necessarily need to buy a new one; it just won't be as tough or hit as hard with the G-Buster.

For combat, it's mostly a case of using Phoenix against groups and G-buster against single enemies. If they don't drop dead at the first hits, spam the rest of your arts in the hope of getting cockpit mode, or just back off for a bit while your heavy hitters recharge. If you've been hoarding your Frame Patches and Fuel Re-Ups from Division rewards, now is the time to use them.

For my ground build, I went with Dual Swords and Dual Guns, using level 55 shop gear, although level 50 should do at a pinch. The basic strategy is to use Primer and Blood Sacrifice to build TP count to 3000, or you can use a mega tensifier. Hit Overdrive, hit Ghostwalker to become invulnerable, and then alternate between yellow and green arts, using quick recast, until the count gets to 100. Then hit Shadowrunner, Primer and Executioner (or Stream Edge) in that order, and the enemy should drop dead. If you want to practice this without worry of getting stomped, there's a simulator at the barracks terminal.

The rest of your party really doesn't matter that much, and you can just give them hand-me-down gear if credits are low. Alternatively, if you've got credits to burn, you could recruit a bunch of 99 level scouts from the terminal opposite the barracks who should be a lot tougher and come with hard-hitting weapons, but they're poorly managed under computer control and don't get Skells, so can't completely carry you. Either way, you're going to have to do the bulk of the work yourself.

Matt_Barber

VoidofLight

Another thing to note with X is that level doesn't really matter stats-wise. The only thing that matters with level is that it acts as an access to gear. A level 50 character with level 30 gear is going to get hit just as hard as they would've been at level 30.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Matt_Barber

@VoidofLight That's not strictly true. There is a part of the damage calculation that gives enemies a bonus if their level is higher than yours; it just doesn't go the opposite way around, and you can never benefit from being at a higher level.

That said, level still doesn't really matter a lot because you're generally not planning on face-tanking hits from high level enemies in the first place. Between decoy arts like Ghostwalker, reflection, resistances and invincibility frames, you've got plenty of ways to negate those hits.

All of this seems like a good way of introducing a video I saw a while back about how a level 3 character, fresh from starting a new game, can take on a level 92 enemy and win, because they're wearing a swimsuit.

It's worth watching the whole thing, but if you want to skip to the part about the damage calculation, it's just after the ten minute mark.

Matt_Barber

NintendoByNature

I've done a bunch of research and I can farm for Phoenix and g buster killing those puges in certain regions. Considering I only have 750k credits, it might be my best shot. Farm for one, and buy the other. Or farm for both and buy some better ground gear.

NintendoByNature

Spider-Kev

@Matt_Barber
I don't understand that video at all...
Partly because they don't really explain anything and partly because they go through it too fast!

XboX Username: SpiderKevM

Spider-Kev

@NintendoByNature
Are you using FrontierNav at all?
Are you not doing the Affinity Quests?
At the end of the game, you should have millions of credits.
Even after fully upgraded Skells for your main 4!

XboX Username: SpiderKevM

NintendoByNature

@Spider-Kev at one point I had over 3mil credits and bought a bunch of stuff including skells which wiped out most of my credit.

NintendoByNature

Matt_Barber

@Spider-Kev It's at times like this that I've got to remind myself that this is a game that I played to death nine years ago and, while this is all second nature to me, it's still an overwhelmingly complex game to a lot of the people who just picked up the Definitive Edition.

I suppose he does rush through things a bit, but the section on battle mechanics is well worth studying, and you might be able to make some big improvements to your build if most of it is new to you.

Matt_Barber

Kraven

@NintendoByNature I’m sorry I lead you down the path of going to the boss at that level, since I told you I was approximately at the same and beat it. Maybe you already do this, but embarrassingly, I didn’t even realize using items was a feature until I fought the final boss. The “division rewards” were something I accepted and paid no mind of it. In fact, they came in super handy during the last fight. Healing your entire party, boosting TP (which was OP), refueling your skell and so forth. In fact, I got out of my shell during half of the boss fight, used my TP and went into full Overdrive mode most of the last halves of each fight. And then I would occasionally jump back in my skell and perform some hits, but if I could see my health depleting in my skell I would get out, and repeat this process.

Kraven

Spider-Kev

@Matt_Barber
I played and beat it on the WiiU

But that was what? Close to 10 years, a lot has happened in that time and I don't really remember the intricacies of the battle mechanics.

Not that I did then either...

XboX Username: SpiderKevM

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