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Topic: Xenoblade Chronicles X: Definitive Edition

Posts 341 to 352 of 352

Uncle_Franklin

@TT21

Wow.
I'm struggling a little bit with the battles, but it's early in the game so I'll persevere.

Uncle_Franklin

Matt_Barber

@Uncle_Franklin Yes, but there's also a town called York in New York that doesn't do that. The "New" is completely arbitrary and unnecessary to distinguish between two towns of the same name.

Matt_Barber

JokerCK

Removed - flaming/arguing

JokerCK

Magician

Yeesh, that Flight Module mission is a bit of a pigeonhole. My level thirty skell has no chance against the gravity-heavy mobs that drop the parts. Mercifully, you can purchase the part using material tickets from your daily log-in. Heaven help the uninitiated who might've spent all of their material tickets prior to this quest.

Almost a rage-quit situation. Not the worst game design I've seen, but not good either.

Switch Physical Collection - 1,529 games (as of November 20th, 2025)
Switch 2 Physical Collection - 3 games (as of November 23rd, 2025)

LeJuiceCup

I’ve put about ninety hours into this game on the Switch. It’s just too good.

Blessings upon ye.

Magician

60 hours, level 40, chapter ten.

Took on Zu Pharg on foot. Whoops. This must be the level 50 gear check?

It's going to take a while to grind up to that.

Switch Physical Collection - 1,529 games (as of November 20th, 2025)
Switch 2 Physical Collection - 3 games (as of November 23rd, 2025)

RupeeClock

@Magician
There are EXP Booster augments that are pretty easy to craft, they use Golden Jewels and Giant Jade Pearls.
The Golden Jewels are pretty easy to farm from Saltat enemies found around North-West Primordia, whilst the Giant Jade Pearls can be farmed from Awakened Liceors found in Sylvalum around FN Site 413. They're level 41-50 so they shouldn't be too difficult. You'll need to break the Saltat's / Liceor's "ball" appendage to get these materials. Alternatively, you can use material tickets since these materials are pretty cheap.

I'd also recommend crafting "Appendage Crusher" weapon augments, they're ideal for material farming.

RupeeClock

Matt_Barber

Zu Pharg is nowhere near as intimidating in terms of in-game stats as it looks. It's particularly weak to gravity damage, so the weapon of choice is the G-Buster, ideally with a few mechanoid slayer augments thrown in, and aimed at its knees. Fill the rest of your slots with quick-charging beam and electric weapons, because it's also somewhat weak to them, and try to get cockpit mode and overdrive.

Matt_Barber

Jeronan

I am trying XCX on the Switch 2 at the moment, but what is it with all these level 40+ mobs in low level missions? Is this a bug or something?

I have literally mission flagged level 40+ mobs in level 3-11 missions? This is crazy!

I also have an early level 3 mission where I have to find some guy on a hill and its literally perma camped by level40+ mobs and impossible to complete.

What a horrible design, which none of the other 3 games suffer from.

PS. I am not talking about some high level mobs roaming around in areas. All XC games have that and I know you have to try to avoid them/sneak around them.

[Edited by Jeronan]

Jeronan

Grim

Was hoping to find some discussion on people’s thoughts of the new content. I finished the game after 152 hours or something like that. I rushed into ch13 right after beating the old final boss cause I kinda just wanted to get it done. And then I figured out how long ch 13 was gonna be lol had no idea. I honestly preferred how the original ending left the game, and felt like ch 13 was tacked on. I don’t know how they thought the new vandham was acceptable lol

Grim

VoidofLight

@Grim Chapter 13 was mainly the ideas that they had for X's ending originally- but it felt tacked on because they crammed it into a singular chapter rather than having the freedom to naturally lead to it through multiple chapters. It was a rush job so that they could build up the important points for whatever comes next in the series pretty much.

There's also the issue that Lao's role was reduced in Chapter 13 because his Japanese VA ended up passing away before they made the content for it. Whatever they had planned for Lao was scrapped, and they decided to do a tribute to the character and VA instead. It still feels like a pretty good send-off imo, but I can see why people disliked it after waiting for this for so long.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Grim

@VoidofLight ok interesting! That makes me want to go back and watch the new cutscenes to see how they honoured the VA. I hadn’t known about that. I wish I had been more patient with that last chapter or waited a few days before starting it I dunno.

Grim

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