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Topic: XCOM 2 for Nintendo Switch

Posts 21 to 40 of 53

Mountain_Man

I told myself I wasn't going to buy it, but then I went ahead and bought it. Ha ha!

I've only played a couple of missions so far, and I'm very pleased with this port. What reviewers say about the fluctuating frame rates is true, but it's a turn based game, so it doesn't really matter because it doesn't negatively affect the gameplay, and the visuals still look great even if we don't get all the eye-candy that's in the PC version.

One oddity I have noticed is that characters tend to run straight over low objects instead of doing the "vault" animation, which is either a bug or done for performance reasons.

But to answer this question...

aresius wrote:

Is it true this game is so hard to make you not enjoy it?

It really depends on your mindset. I play on "normal" difficulty, and while the game can be brutally difficult at times, it never feels unfair to me. Usually when I blow a mission, it's because I screwed up and not because the game cheated me out of a win. Things like forgetting to watch my flanks, or running recklessly into the fog of war and alerting a group of enemies that I didn't know were there are things that do me in, but that's my fault. I tend to think of this game as a roguelike in the sense that failure is expected and inevitable, but that's just all part of the XCOM experience. I've put around 50-hours into the game on PC, and I've never come close to winning, but I still greatly enjoy it. It's a game that kicks you in the face but keeps you coming back for more.

Edited on by Mountain_Man

The Mountain Man

rallydefault

Yea, you've gotta play it a bit slow, but it's not difficult. If you have any kind of strategy mind and a bit patience you'll be totally fine. I, on the other hand, can barely win Fire Emblem because I possess zero patience and do not have a strategic mind lol I just wanna go in guns blazing. But I enjoyed it a lot on PC, more than I ever thought I would.

rallydefault

Mountain_Man

The load times do not feel as excruciatingly long as I was expecting. Are people's lives so fast paced today that waiting literally a minute for a game to load is considered an unseemly burden? I'm actually surprised the load times aren't longer considering all the work the game is doing when it loads a level. Not sure if people know it, but each mission is procedurally generated on the fly with a random map, mission objective, enemy placement, and so on, so that it's pretty much impossible to ever see the exact same map twice.

Edited on by Mountain_Man

The Mountain Man

shazbot

Just finished first run in base XCOM 2. Agree with everyone about performance issues, but didn't impact the fun I had.

If it matters, I'm a handheld exclusive player.

It was such a good game, that I immediately started War of the Chosen and fired up enemy within on PC. So comes recommended, if that matters to anyone.

shazbot

StoneyUSMC

I have had $60 set aside for The Outer Worlds since they announced it was coming to Switch. Unfortunately the port looks awful. Fortunately for me though I used that $ on XCOM 2 and couldn’t be happier. I hadn’t played an XCOM since I was a kid in the 90s. I got destroyed on the first mission a few times and never played again. For anyone on the fence about buying the game do it. It looks like many of the people here have already played XCOM in the past so I will list a few reasons I am loving it as a newbie to the series.

Difficulty...Yes the game can be very difficult but as many have said that’s part of the fun. For beginners though the rookie setting is a good place to start. You can adjust the difficulty later on when you start getting command of your units, the movements, upgrades and such. I was very thankful that this setting allowed me to have some early success but also taught me about flanks and cover by punishing me for my mistakes. After the first few mission I had learned enough that I felt comfortable moving the difficulty up.

Campaign..So far the story has kept me engaged. The cutscene arnt too long and tell the story sufficiently. I also like the freedom of choice you have in choosing what missions to do. While this is also the hardest aspect of the game for me I like that you get some choice in how you will progress.

Overall experience...I have lots of Switch games and have owned one for years now. This is hands down one of the best looking games I have played. Virtuous did awesome with this port. The cut scenes and animations are terrific. I like the over all feel of the world as well. It like a mix of Equilibrium (movie) and Mass Effect. Some of the cut scenes can lose frame rate and don’t always run smooth other than that though I haven’t experienced any drops during gameplay. The combat is smooth and easy to control. My only gripe with performance may just be a glitch I am experiencing. I created 20 characters in my character pool and started a campaign. Once I started my mission they still had the same names but everything else was changed. Stone Cold was a blond haired woman from France, Miss Elizabeth a buff tan dude etc. Hope everyone is enjoying their Father’s Day if your still looking for a present to yourself get XCOM 2.

Friend Code: SW-0911-8285-5512

Grumblevolcano

I wonder if my microSD card is the problem then? I keep hearing about how the good the XCOM 2 port is but my experience is quite the opposite. Keep getting sent back to the Switch home menu when doing things like selecting equipment for units before battle, it's almost as if the Switch struggles to load the content fast enough so it just gives up and closes the game. Pop-in is also very bad too like 1 time a turret was visible and then it disappeared when I got closer to it but still attacked from the same place.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Mountain_Man

StoneyUSMC wrote:

I was very thankful that this setting allowed me to have some early success but also taught me about flanks and cover by punishing me for my mistakes.

Ha ha! Yes, this game will punish you for your mistakes. And sometimes it will punish you even when you don't make mistakes. That's XCOM, baby!

StoneyUSMC wrote:

I created 20 characters in my character pool and started a campaign. Once I started my mission they still had the same names but everything else was changed. Stone Cold was a blond haired woman from France, Miss Elizabeth a buff tan dude etc.

I've read that there's a bug with "save to character pool" that scrambles your characters. Hopefully it gets fixed because I spend a lot of time customizing my characters only to watch them get killed on their very first mission.

The Mountain Man

Mountain_Man

Grumblevolcano wrote:

I wonder if my microSD card is the problem then? I keep hearing about how the good the XCOM 2 port is but my experience is quite the opposite. Keep getting sent back to the Switch home menu when doing things like selecting equipment for units before battle, it's almost as if the Switch struggles to load the content fast enough so it just gives up and closes the game. Pop-in is also very bad too like 1 time a turret was visible and then it disappeared when I got closer to it but still attacked from the same place.

I suppose you could try moving the game to internal memory to see if that solves the issue — can the game even fit in internal memory? Otherwise, I dunno. I have the game on an SD card and haven't experienced any of the issues that you describe.

The Mountain Man

Grumblevolcano

@Mountain_Man Too big, the game is 24.3GB and transferring everything that can be transferred off the system memory would give 23.3GB.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

shazbot

@Grumblevolcano I haven't had any game-breaking / game-stopping bugs in 30+ hours with the game, though I have experienced 3 relatively minor bugs (only once each)

1. I killed an enemy, and the game registered the enemy as dead, but the character model and healthbar remained on screen. Felt weird to dash past a berserker, but he was dead, as confirmed by mission completion.

2. The AI bugged out on one mission and just refused to attack. Kept running around and flanking, but not pulling the trigger. Thankfully it was against one of Vahlen's experiments, so it saved my bacon.

3. I had the same turret-bug, where it wasn't visible (presumably fog of war stayed on?) but it showed the 'I see you' animation so I knew it was there, just had to hunt for a killspot.

RE: your SD card, did you pay a reasonable price for it? I've heard about some knock-off microSDs where they re-write the hardware IDs to present to your PC as 256+GB, but it's really a much smaller, e.g.16GB, card and it corrupts data as it overflows.

shazbot

JaxonH

Would also like to add I've had no such issues. I havent played all that much (couple missions) but what I have played has been fine. Some stutters in animation framerate is about the worst of it. Maybe it's also worth noting I'm playing the base game, not War of the Chosen. Idk if that makes a difference but, ya.

All have sinned and fall short of Gods glory. Wages of sin is death. Romans

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Mountain_Man

@shazbot The "AI moves but doesn't attack" bug also happens in the PC version from time to time.

The Mountain Man

infofrog

I pick this Xcom 2 up . First time playing . I really like this game a lot .
One question . When they give days to wait . Does this actually mean I have to wait on days it gives ?
Thanks
Rick

infofrog

Mountain_Man

It means that's how many in-game days it takes to complete a task. You advance time in the global view by flying the Avenger around and scanning points of interest.

The Mountain Man

infofrog

Mountain_Man wrote:

It means that's how many in-game days it takes to complete a task. You advance time in the global view by flying the Avenger around and scanning points of interest.

Thank you
Rick

infofrog

Neckcrane

Playing XCOM 2 for the first time ever. Enjoying the game very much! I can't compare the switch version to consoles or PC but from what I've played, it's doesn't seem like an Outer Worlds-esque port at least. Looks and runs great, slight stutterings here and there and loading times are long. But I understand even it's more powerful console counterparts have the same issues.

Playing Invisible Inc between XCOM2 Sessions so constantly getting a tactical fix. Love it

Neckcrane

Grumblevolcano

An update came out today, don't know what it does though.

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

Mountain_Man

infofrog wrote:

last night I played Xcom 2 docked on the Tv . I was still very impressed how good it looked from small device .

Yes, the visuals hold up extremely well. It's a great looking game even with the graphical options dialed to minimum.


Grumblevolcano wrote:

An update came out today, don't know what it does though.

Hopefully it fixes the "Save to character pool" bug.

The Mountain Man

gcunit

So what state is this game in nowadays? I've read there have been a few bugs encountered by players - have these been ironed out yet?

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

My Nintendo: gcunit | Nintendo Network ID: gcunit

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