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Topic: Disappointed by the lack of new exclusives

Posts 321 to 340 of 449

RandomNPC

faint wrote:

@Bolt_Strike The S was launched before the X. Not at the same time.

Both consoles released on the same day, I had to get the Series S on release because I missed out on the X pre order.

As a new member of the Switch family I can definitely attest to the lack of new exclusives. I grabbed a Lite to play Metroid Dread and looking at the release schedule there is very little of interest to me. I will admit that there is a fairly robust back catalogue but I refuse to pay full price for old games, and obviously non of them encouraged me to buy the console previously so I don't feel I'm missing out.
It would be nice to have some of the newer open world Ubisoft games (like AC Odyssey or FC 4 & 5) to play on the go along with better third party support - seems to just be a lot of ports of older games. Dying Light has only just come to switch and that's 7 years old!!!

RandomNPC

Banjo-

@faint I'm not jumping into your loop. No, thanks. It's clear now that you didn't want to clear nor understand anything.

@MrHonest Exactly.

@Bolt_Strike The Series S didn't launch before Series X.

Banjo-

Banjo-

@RandomNPC Absolutely, the Switch is full of ports and there's no point for many people to buy them on Switch when they're late, more expensive, uglier and slower. There are also few Switch exclusives that appeal to me, to the point I bought a few Wii U ports whose original releases I already have. I was excited about Metroid Prime 4 but I doubt that it will be a Switch game and if it is there will be a new console that run it better. That will probably happen to BotW2 as well although for me the prequel is the worst Zelda 3D game for reasons I won't repeat because I've written over 50 posts about it on NL. Still curious about the sequel because as a dull sandbox I somehow I enjoyed playing with the physics.

Banjo-

StuTwo

Bolt_Strike wrote:

So for those of you that are disappointed with the Switch's lineup, exactly what kinds of games are you looking for? What do you think is missing from the lineup and especially what do you think existing games/IPs in the lineup need to do better?

I'm disappointed that we haven't seen a new IP with the ambition of something like Splatoon, let alone the ambition of something like BoTW. Games like, say, the Link's Awakening remake are great and very welcome - and they do need to be available - but they aren't ever likely to be considered major landmarks in the history of the industry.

I've loved my Switch and it's definitely had a more consistent release schedule and line up all round than any Nintendo system since the SNES but I'd be lying if I didn't say that I'd expected more from Nintendo themselves with their development teams finally consolidated into a single platform.

StuTwo

Switch Friend Code: SW-6338-4534-2507

Banjo-

VoidofLight wrote:

For me, I've been disappointed with the Switch, but not because there's a lack of the series I enjoy. It's mostly that tons of them feel either underwhelming, or end up releasing in a state that ruins the series for me.

For example, take New Horizons. Even though it got a large update, the game still released in a very barren state, with the content being drip fed over months after release. The content wasn't really there at launch, so I ended up dropping the game.

Kirby Star Allies, another disappointment. It was the first game I genuinely felt ripped-off while buying, given how it lacked any content outside of a dumbed down main campaign (more dumbed down than usual for a kirby title).

The only two first party games I'm genuinely happy about, and walked away with a good sense of enjoyment were BotW (Which doesn't count, given it's not a switch exclusive and is mainly just a port.), and Luigi's Mansion 3, which was a pretty well done game.

If the game wasn't outright ruined at launch, and gutted to make into a live-service, it's disappointing in some other aspects, like with Odyssey's kingdom size, and tons of planned content/ideas being scrapped entirely, or how Pokemon Sword and Shield lacked any substance after the main story. Something like Xenoblade 2, where the disappointment somewhat outweighs the good of the game itself.. or something like Super Mario Party, which would've benefitted from an update model, but just sits on the shelf, collecting dust.

I think that another thing that makes the switch's library a bit more disappointing is the fact that it currently lacks in the smaller titles that Nintendo did for the 3Ds. Games like Tomodachi Life, or Nintendogs. Stuff like proper new 2D Zeldas, or genuinely new ips. Stuff that pads out the release schedule, and makes the library a bit less dull. For not however, we're stuck with half finished games, that are drip fed to us over the course of a year, or games that just feel disappointing to what could have been.

Guess Third party titles are there though, like SMT V, Great Ace Attorney, Square's JRPG's, and a few other games that are pretty great... but even then, most of those aren't switch exclusives, or if they were, they can now be played on other platforms, with better graphical capabilities, and better resolutions.. rendering it useless to get it on the original hardware. I was scared to get SMT V, since I saw the article saying that PC and PS4/PS5 were mentioned in it's code.. but I took the plunge anyways, so that I don't get spoiled on it later.

Great comment.

Similarly, I was excited about some of those games until I played them, including the greatest Switch exclusive along with Xenoblade Chronicles 2, Super Mario Odyssey. It looks pretty, I'm not sure that it looks better than Super Mario Sunshine in HD (in my opinion, it doesn't) but it's a game that looks and plays fine on Switch, except for two-player mode on tabletop mode which is awfully bad. It has some variety in the themes (which is what many people say about it) but most worlds are quite disappointing. However, after beating the game and getting almost all moons except the last pointless ones, I felt that the game was missing the most enjoyable things in a Mario 3D game such as a great level design and engaging gameplay loop. The worlds in SMO are dull and the platforming is very bland, even the secret levels are nothing to write home about. The fact that the great Mario has disappointed me and that I beat BotW on Wii U except for some Koroks that I didn't feel like finding makes me feel even more disappointed with Switch and Nintendo. The outsourced games like Kirby and Yoshi didn't help and others while technically okay I think that are overpriced such as Metroid Dread and the Link's Awakening remake and, obviously, the expensive mini games available on Switch.

Banjo-

RandomNPC

@BlueOcean I've just been looking through the Pre Order schedule and there doesn't seem to be any big switch exclusives lined up for the Holiday season which is really disappointing.

I was also really disappointed with Breath of the Wild, I played it back on the Wii-U and there were so many obvious things stripped from the game to make it a switch release. The menu would have made much more sense if it was accessible separately via the game pad instead of having to pause every few minutes when you want to cook something.

RandomNPC

Banjo-

@RandomNPC There's nothing exciting for Switch in the next months. Yes, the game even used the GamePad for quick travelling but while developing the Switch port they removed the GamePad features for no reason. They didn't want the Wii U game to have anything slightly better than the Switch port and I think it's sad and pointless because they released both versions at the same time. They could have left the original game as it was and maybe even add some features that made use of the special features of the Switch hardware but just removing something that was already there and that was good for no reason is sad.

Banjo-

Snatcher

Maybe we need a knew IP, I mean has the switch actually got a new IP, that isn't arms?

Nintendo are like woman, You love them for whats on the inside, not the outside.

(My friend code is SW-7322-1645-6323, please ask me before you use it)

sixrings

I was looking for a new new super Mario bros. A new donkey Kong game. Maybe A old franchise like f zero, kid Icarus, punch out or star fox being revived.

The problem isn’t that the switch for Wii u ports it’s that it got them steadily throughout its life cycle versus the first year or so. Now it makes me think we will not see another 2d Mario or dk. What a shame. I also don’t agree with the ports pricing model but that’s another discussion

Also it’s been four years since odyssey and botw. I expected the sequels by now pandemic or not. Especially since they are using the original games assets. I almost wonder if they are just delayed to coincide with a more powerful switch.

And it was a real waste to drop games like Metroid Samus returns onto the dying 3ds. That could have been a great switch exclusive or at least port. Instead I’m sure there are plenty of people waiting for a port or simply will never play it.

sixrings

sixrings

@Snatcher I don’t understand the huge emphasis and obsession that people put on new ips when so many great franchises of Nintendo , (ice climber, kid Icarus, fzero, punch out, excite bike, wii sports, earthbound, warriors, rad racer, pilot wings, donkey Kong, Mario strikers,) sit collecting dust on the shelves.

sixrings

rallydefault

@RandomNPC
If you refuse to pay full price for old games (which is ridiculous, in my opinion - the developers' work is suddenly worth less because a year has gone by?) but admit the Switch has a "robust" back catalog, you should be taking advantage of all the Black Friday/holiday deals going on as we waste time typing here.

I don't know why you would get a Switch if Mario Kart, Odyssey, Splatoon, Animal Crossing, Arms, Fire Emblem, Donkey Kong Country, etc. don't interest you.

Edited on by rallydefault

rallydefault

Banjo-

@sixrings Wave Race as well. I don't agree with Nintendo's pricing of ports either, especially because they are ports of very recent games as Wii U and Switch belong to the same generation. They could have done a lot of things on Switch like rewarding Wii U owners or releasing ports for a cheaper price (Tropical Freeze was more expensive on Switch than on Wii U) or, even better, make bundles like Pikmin 1, 2 and 3. Pikmin 1 and 2 still look great, they need little work but Nintendo did as little as possible, chose the games that were already HD (Wii U games) like New Super Mario Bros. U and Pikmin 3 and released them again, full price. They only release the Wii U entries because they're already HD so no Pikmin 1 or 2 and no New Super Mario Bros. Wii. Among all those IPs plus Super Mario and The Legend of Zelda they only released the Wii U games again. They used Splatoon and Super Mario Maker to release expanded editions on Switch. They created Arms for the launch window and developed Super Mario Odyssey and called it a generation.

Banjo-

Anti-Matter

@Snatcher
I want to see ARMS 2 with more characters, new weapons, new places, better storyline, customization, normal boxing fight mode, cardio boxing workout mode.

Top 8 Konami's Rhythm games:
1. Dance Dance Revolution
2. Para Para Paradise
3. DrumMania
4. Beatmania IIDX
5. Pop'n Music
6. KeyboardMania
7. Martial Beat
8. DANCE EVOLUTION

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

Anti-Matter

@BlueOcean
When i pick Nintendo Switch games, i don't care if they are 1st / 3rd / ports / remaster / multiconsoles / whatever. As long they are playable.
I pick what is interesting for me regardless of their status.
I don't really worry with 1st party release as i only have interest with certain 1st party games. Games like Zelda, Metroid, Fire Emblem, Smash Bros, Pikmin, F-Zero, etc are completely out of my radar as i never have interest with them and never care their existence.
Looks like you have cherry picking attitude in getting the games. Try some never before played games to expand gaming experiences. Don't compare everything by your XBOX standard.

Top 8 Konami's Rhythm games:
1. Dance Dance Revolution
2. Para Para Paradise
3. DrumMania
4. Beatmania IIDX
5. Pop'n Music
6. KeyboardMania
7. Martial Beat
8. DANCE EVOLUTION

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

RandomNPC

@rallydefault I got a switch because I saw Metroid Dread in the store and fancied playing it - pretty simple really.
Would you pay cinema prices to watch a 4 year old movie? It's the same principle as paying full price for a 4 year old game in my opinion.
What about games like Skyrim, Witcher, Doom etc that all seem to be much more expensive on the Switch after a few years of availability.

RandomNPC

Bolt_Strike

@faint @BlueOcean It hardly matters which one released first. They're both the same generation because they both play the same games.

@StuTwo Could you be more specific about what you want out of a new IP? Especially in terms of genres? Because we got two new IPs, ARMS and Ring Fit Adventure. True, they weren't as hardcore as Splatoon, and ARMS didn't sell as well, but they were new IPs.

Part of the reason that Nintendo has been relatively stingy on new IPs lately seems to be that when they want a new IP, they don't want it to overlap with an existing IP and cannibalize sales. If it's an idea they think can be done with an existing IP, they just use an existing IP for it. So usually a new IP would have to be for a genre that they either do not have or they could do more with. For instance part of the reason Splatoon was made a new IP was because Nintendo didn't have much in the way of shooters (they had Metroid, but it was on hiatus at the time and was more single player focused, so they had room for a new multiplayer focused shooter) and even then they considered just making it a Mario spinoff! So if you're thinking "I want to see something new" your next thought should be "what's missing that other IPs are not doing?". And the more and more IPs they come up with, the harder and harder this exercise becomes.

The same could be said for some of the other niche IPs that have fallen off that you might want back F-Zero, Golden Sun, Kid Icarus, etc., @sixrings. Are they really worth bringing back? Do they offer something that one of the more popular IPs doesn't?

Now one other thing I think they could do is have new spinoff/side series of existing IPs to cover more ground that Nintendo currently isn't. I do have a couple of ideas for that as well, but again, I want to see what you guys come up with first before I start naming ideas.

@sixrings DK is rumored to be on the way. Come back in about a year and then see if that's still true. As for NSMB, the question there is what can they really do to build on it? The NSMB games have all been fairly samey and have garnered a lot of complaints because of that, so the reason for the long drought is probably because they want to think through what's next for 2D Mario. We do have NSMBUDX and Mario Maker 2 to tide us over in the meantime, but at this point I'm not sure we're going to get an original NSMB game. That might be something they save to be a launch title for the Switch 2. It's not an IP that's desperately lacking on the Switch right now (2D Mario has more of a presence on Switch than Mario Kart) and a big original new 2D Mario game would be a nice, high selling title that could showcase something new and exciting to help sell the console.

Edited on by Bolt_Strike

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

SwitchForce

Anti-Matter wrote:

@BlueOcean
When i pick Nintendo Switch games, i don't care if they are 1st / 3rd / ports / remaster / multiconsoles / whatever. As long they are playable.
I pick what is interesting for me regardless of their status.
I don't really worry with 1st party release as i only have interest with certain 1st party games. Games like Zelda, Metroid, Fire Emblem, Smash Bros, Pikmin, F-Zero, etc are completely out of my radar as i never have interest with them and never care their existence.
Looks like you have cherry picking attitude in getting the games. Try some never before played games to expand gaming experiences. Don't compare everything by your XBOX standard.

That's where I am at but as you notice people just love to Troll/Cherry pick because they stand a Switch is successful for being a underpowered Console.

Edited on by SwitchForce

SwitchForce

sixrings

@Bolt_Strike well Microsoft managed to make a really good flight simulator. I don’t know why Nintendo couldn’t bring back a pilot wings type game. Punch out on wii was good. I don’t see the reason why they decided to shelve that for arms other than trying to force motion controls again. Wii sports is great and I don’t see a alternative. I can see people questioning ice climbers but Celeste showed small games in ice work. Why couldn’t Nintendo do something similar. Why is fast rmx successful and possible but not f zero. Why is there a new version (I’ve never played it) of bubble bobble but we can’t do something similar with old 8 bit games. People swear that kid Icarus on 3ds was one of its best games. And yes wave race is a classic. And I wouldn’t mind a 1080. If Nintendo doesn’t have enough resources to make all these games then they should find competent studios and outsource them. Either way it’s really annoying that a good portion of the switch first person library is wii u ports and another good portion wii ports. Extra annoying for wii u supporters.

sixrings

Bolt_Strike

@BlueOcean Last part of my post got cut off for some reason. Anyway, I think part of the problem with them not implementing Gamepad functionality is because the Switch is really limited in how much it can replicate the Gamepad. Because the Switch is only one screen and that one screen is docked when you're playing on the TV, you really can't use the Gamepad the way you would've used it on the Wii U version. For as much as Nintendo touts how the Switch contains the DNA of all past Nintendo consoles, it really can't entirely replicate DS/3DS/Wii U gameplay because it's only one screen, and we need dual screens back to be able to fix that.

That is exactly what I would like to see them do for next gen, but I'm not sure it's really feasible. The best form factor to solve the problem would be one where there are two screens that could detach, you would need that to be able to use a second screen in docked mode, but I'm not sure if the technology is quite there yet for them to do that for their next gen Switch. It'd need to have a high amount of processing power so that the two screens would communicate with each other with little to no lag and they'd want to do that at a reasonable cost and I don't think that's really possible at this point. If they can pull it off, I'd love to see them do it for the Switch 2, that would be a very Nintendo thing for them to do.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

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