@Ralizah
They could remaster DKC Returns to give us some something without pulling the team away from Metroid Prime 4. I'd be happy with that. It's been a few years since my last playthrough so it would feel fresh again.
I'd also like to see an HD modern remaster of the original Trilogy, where moving left and right doesn't yank the camera with you every time, with save states, reminds, and everything done in a nice, crisp, HD sprite style (think Ubisoft's Rayman Legends, Child of Light or Valiant Hearts). Or even in the modern artstyle but sprite based. Ooh! Or in the modern Tropical Freeze engine where it's 2.5D!! Actually remake the trilogy. That would easily justify the $60 price.
But... they won't. Regardless, Retro has been MIA for too long. Whatever game they were cooking up got canned at the finish line after 5 long years. Probably wasn't up to Nintendo's standards or something (very likely could have been that Star Fox racing game- would explain salvaging the concept for Starlink and explain the leaks). Whatever it was, it's why we haven't seen anything new from Retro in nearly a decade.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@JaxonH I'm nearly certain what they were working on wasn't Star Fox Racing (I'm pretty sure that was a misinterpreted Starlink leak gone wild). But maybe?
I do know that most rumors agree there were two separate cancelled projects during that time. One longer one, and one shorter one, and that they weren't working on the same game for five years. I'd wager that parts probably true, I don't see a game getting cancelled literally as it should be finishing very likely.
@link3710
It doesn't seem likely, since a game not meeting quality should be canceled sooner, but... 2 games in a row being canned also strikes me as unlikely from a studio that usually doesn't miss.
Maybe something was going on behind the scenes we don't know about. Whatever it was, clearly Nintendo had enough faith to cancel MP4, reboot development and hand the reigns to Retro, and actually tell us, the consumers, about it. Which speaks to their confidence in Retro delivering.
@DarthNocturnal
Those blue sphere stages would drive me crazy sometimes but I spent a ton of time playing them. They should have included Spinball in this collection.
Having said that, I usually complain they omit Sonic 3 & Knuckles, and Sonic CD from collections, and truthfully I'd rather have those than Spinball.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Klonoa has physical copies available from both Japan (English supported) and Europe. Seems as though Bamco will be skipping a Murican release, although we're still a few months away from release. Things could still change.
Looks like that whole complaint against Nintendo regarding unionization, bribing, and other things were thanks to a disgruntled contractor who was terminated for disclosing confidential information.
@JaxonH firstly - yes to Pokémon Puzzle League on NSO. Even though we have the snes game I think the Pokémon trappings and the 3d cylinder mode are worth having (& easy wins).
Secondly - I actually think DKC could work in 3d. It’s just DK64 that was awful and the collectathon nature of 3d platformers of the time - all chasing after Mario 64 style open exploration - were always a bad fit for DKC. Looking at Kirby though you’d have to say that it’s possible to imagine DKC having a similarly successful transition.
I’m hopeful that we’ll see another DKC game (2d or 3d) one day but I’d guess the poor sales of TF (twice) and Returns on 3DS might have given Nintendo second thoughts. Maybe it’s too much of a hardcore old school difficult game for a modern audience? Returns was a mega hit on Wii though so I’m not sure.
It’s too big of a series to die though. If there is a Donkey Kong film coming then that might be an incentive to make more games.
@StuTwo
I mean, DKC Tropical Freeze has to be over 3 million units on Switch, which, when combined with Wii U make for a 5m total. That's not too shabby, especially since it'll likely squeeze another million over the remainder of the generation.
But it is hard-core 2D platforming. And today's audience doesn't have the skillset for that. But we need that core 2D platforming represented- there is an audience for it.
I definitely think a 3D DK could be successful, and a great game. I just have my doubts I'd personally like it anywhere near as much as DKC TF. But, I keep an open mind and would love to be proven wrong.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@Grumblevolcano
That’s still really successful for a b tier franchise.( meaning how it is viewed sales wise, not how good the games are. Personally an A tier for me. Same for Kirby and Metroid.)
Currently playing: Pokemon Soul Silver, Mario RPG
Enos 1:15
@Grumblevolcano
Sonic Spinball is being added to Genesis Online games this month. Just saw it in the news feed. And Space Harrier 2 and Shining Force 2
edit
I love what Atari has been doing lately.
Just bought Kombinera and Breakout Recharged. Which, Breakout Recharged is basically a modernized version of Breakout, which preceded AlleyWay on GameBoy, one of my all time faves. I LOVED AlleyWay. There was also a game called Siesta Fiesta on 3DS that was just excellent, also inspired by the brick breaking games of the past.
Kombinera is a basic game (new game though) where you control 2 or more balls at the same time. Red ones can roll through red spikes, green ones immune to green bullets, yellow ball breaks yellow walls, forget what blue does. And white does nothing special. You control them simultaneously and must navigate the balls to merge together. Any merged balls retain the power of all combined balls thus far. It's a basic concept but tons of fun. Takes me back to the good ol' days where gameplay was king.
Kombinera and Breakout Recharged. Two excellent arcade style games with a focus on super fun gameplay.
@StuTwo
I mean, DKC Tropical Freeze has to be over 3 million units on Switch, which, when combined with Wii U make for a 5m total. That's not too shabby, especially since it'll likely squeeze another million over the remainder of the generation.
But it is hard-core 2D platforming. And today's audience doesn't have the skillset for that. But we need that core 2D platforming represented- there is an audience for it.
I'm surprised that DKC TF sold so many - I'd always had the impression that it had been less successful than that (but I'd never actually checked sales figures).
I'll always be astonished that within a year on Wii U Nintendo released New Super Luigi U and DKC TF - they are two unashamedly hard-core 2d platforming games pitched at players who are already excellent at the genre and know all its tropes and tricks. They are deliberately not aimed at beginners and - smaller indie games aside - no other major company has made 2d platforming games targeting that audience for a long long time.
@StuTwo
It's why I love Nintendo. One of the many reasons, anyways. They make the kinds of games I love.
I'm not a huge platformer fan anymore. They just don't hold my interest much. EXCEPT for Mario and DKC. I could play those games forever. I rarely replay games and yet I've beaten DKC Returns 3 times, and DKC Tropical Freeze 3 times. Those games are on another level. Nobody else makes platformers like that.
It's like the rest of the industry went off into 3D realism, and Nintendo said nope, let's take our classic SNES titles and modernize that. And given that's what I grew up on, that's what I'm into. That's what excites me, far more than 3D humanoid based realism.
@JaxonH@Grumblevolcano In the June 2020 financial report, that number was updated to 2.93 million sales. So yeah, it only needs to have had 70,000 copies sold in the last two years to break 3 mil.
Edit: Speaking of sales, Metroid Dreads new numbers should be available soon. If it breaks 3.31 mil (it was at 2.74 after the first two months), it'll have outsold every game on the system that isn't main series Pokemon/Mario/Splatoon/Animal Crossing/Mario Party/Luigi's Mansion/Ring Fit. That's an insane accomplishment for one of their generally worse selling series, especially since stuff like Fire Emblem and Kirby are selling better than ever.
@link3710
I thought I remembered it hitting 2.93m but couldn't find where I saw it. So ya, it's definitely over 3m now.
I'm also confident Metroid Dread will crack 3m. Not sure about 3.31 (not yet anyways), but we'll see.
I'd like to see games such as DKC Tropical Freeze, Metroid Dread, Pikmin 3, Xenoblade Chronicles 3, Fire Emblem Three Houses, etc, break 5 million. They're such great games, and deserve far more attention than they receive.
Then again, I think it's easy to lose sight of just how much 3 million sales for a single release on a single platform is. We're so used to mega-hits crushing 10, even 20 million, that 3 million sounds like child's play by comparison. But it's really not. Especially for titles that don't receive the same budget as realistic humanoid 3D AAA games.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
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