
When Bluey: The Videogame launched toward the end of 2023, I found it a faithful yet soulless adaptation of the cartoon phenomenon from developer Artax Games, cramming some of the show’s most iconic locations into a repetitive one-to-two-hour game. It wasn’t great.
Fast forward to 2026, and Halfbrick, the studio most famous for Fruit Ninja, is having a go at delivering something a bit more substantial. And y’know what? It mostly succeeds. Bluey’s Quest for the Gold Pen retains some of the repetitive nature of the first game, but it’s also a much more ambitious experience with some solid gameplay mechanics.
If I told you it takes place solely on the Heeler family’s kitchen table, that would actually be accurate – but also not. Y'see, Bluey and Bingo are having fun drawing before their dad, Bandit, playfully steals their Gold Pen. As is customary for the show, the family go to the absolute extreme by concocting a fabricated hand-drawn fantasy land in order to retrieve it. Chilli (Bluey and Bingo’s mum) draws the environments while the kids take on the role of the heroes.

And so your adventure — written by the series' creator, no less — takes place within the pages of Chilli’s delightful environmental drawings, ranging from quaint forests to icy landscapes and others, with a total of nine worlds to explore. After a short tutorial world that introduces you to the core mechanics, the rest are surprisingly vast, so much so that you can take advantage of fast-travel once you’ve located and activated each relevant signpost.
Visually, it all looks lovely. Like Yoshi and the Mysterious Book, Gold Pen utilises a hand-drawn aesthetic, with characters in particular depicted as stylised versions of themselves, with stick-thin arms and colours that go just outside the lines – it’s adorable. The environments are a bit less stylised, though why Chilli decided to work in airport security when she can draw this well is beyond me.
The deliberately simplistic aesthetic means that Gold Pen looks and runs beautifully in both handheld and docked modes. There’s little difference between the two, with visuals that remain sharp throughout. As for performance, it feels like it’s gunning for 60fps, though it doesn’t always hit it. The drops are very minor though, so it’s not a major concern. Overall, it’s a huge step up from the last game.

As for the gameplay, the whole experience is basically one big collectathon, which is great for kids and easy to grasp, but it’s also the primary source of repetition. Each world contains three sets of collectibles: ‘goose food’, which is required to proceed into the next area, smaller trinkets that number in the hundreds, and a dozen or so insects.
Everything you do is in service of obtaining goose food which, depending on the area, could be blueberries, cherries, strawberries, etc. With the smaller trinkets, for example, you can give 50 of these to an NPC in exchange for goose food, and same with the insects. You’ll need to grab a specific amount of goose food to unlock the next area, but each world has plenty, so you can always stay where you are and mop up every last item before proceeding.
Most of the main collectibles are obtained by completing simple platforming puzzles. By default, Bluey can’t jump, but she does have access to a rather handy magic wand used to activate moving platforms, shoot across gaps via a makeshift hookshot, or destroy brittle rocks. It’s all very straightforward, but some of the later puzzles will no doubt give younger players something to think about.

I say Bluey can’t jump, but there are context-sensitive moments that alter her moveset. Pressing ‘A’ under normal circumstances will activate Bluey’s magic wand, but when you find yourself on a frozen lake, the same input will change to allow for some fancy, twirly jumps – kind of like when Mario frolics around in Freezeflame Galaxy.
Similarly, other areas might make use of the ‘B’ button, enabling Bluey to cross large gaps via a paraglider, or shoot into the sky with a rocket. It’s all kept very basic and easy-to-grasp for youngsters, which is nice.
In addition to platforming puzzles, there are instances where you're given some more brain teasing tasks. The Snowlands area contains a bunch of statues, for instance, and you’ll need to figure out how many are facing north, south, and east. Elsewhere, an NPC in an earlier level challenges you to a game of rock, paper, scissors, providing specific coloured words during dialogue to indicate which option they'll choose.

Speaking of speaking, there are small snippets of text dialogue in Gold Pen, and so youngsters will need basic reading skills to fully enjoy it. That said, adults can always lend a hand, and I do appreciate that certain simple words are coloured to give children a bit of a leg up.
I think it misses a trick in not having voice acting throughout, though, as it’s really just limited to the cutscenes showing the Heeler family. [Update: PR has reached out to confirm that full voice acting will be added to the game via a patch before launch – yay!] But there’s nowhere near as much reading required as Yoshi and the Mysterious Book. Dare I say it, but Gold Pen may understand its target audience a little better.
What is puzzling, however, is the lack of any two-player or co-op mode. Bluey and Bingo explore the environments together (with Bingo flapping around in her 'Bingoose' costume), and while the latter helps point out certain objects like fast-travel signposts, it feels odd that there's no option to control both characters independently. It would've allowed for some nice parent-child multiplayer sessions, and its absence is a shame.

Ultimately, while the overall structure is definitely repetitive (I started each world feeling a little deflated that I essentially had to start from scratch again with no collectibles), I’m not sure kids will mind quite so much as they work their way through the roughly five-to-six-hour experience. I handed the controller to my daughter and, thanks to some familiarity with the show, she had a blast just roaming around and digging up trinkets here and there.
Kids will definitely enjoy this one, and thanks to the huge improvement in overall quality over the last game, I think adults may do, too.
Conclusion
Bluey's Quest for the Gold Pen is a substantial improvement over the last game, offering up a bunch of well-realised worlds to explore with charming visuals and engaging puzzles. It retains the essence of the original show, but thanks to the adorable narrative, Bluey and Bingo can finally break free from the overly-familiar TV locations.
Repetition does quickly seep in thanks to the focus on collectibles, but I'd wager that younger audiences probably won't care about this too much. The lack of a proper co-op mode is a bizarre omission, however, especially given that Bluey and Bingo embark on the quest together. Still, this is a fine effort from Halfbrick, and an easy recommendation for the summer break from school.





Comments 46
Anti-matter on cloud nine.
God I wish my kids were still into bluey 😭
Higher rating than NL gave the new Yoshi game.
That’s certainly notable.
Thank you for the review! I mostly like what I read here. Im a little salty that there isnt co-op, because its much easier to demonstrate what to do than explaining it (my 6 year old checks out hard). Games like Lets Go Pikachu, Fantasy Life I, and Kirby and the Forgotten Land all had enjoyable co-op, so its seems like a missed opportunity.
Spoken dialogue would have been nice too, but i read all the dialogue in Pokopia now, so isnt a major deterrent.
Perhaps if it goes on sale id consider picking it up for the youngun'.
I know theres another Bluey game on the horizon, Happy Snaps, that might be far more interesting as we're a photog family.
@Potimarron
🤣
Higher review than Yoshi btw.
"Better than Yoshi" is almost certainly going to be the majority of comments here 😂
Waiting with baited breath at the moment. 2/1 odds on “I will get it on PS5”.
...y'all got any games not for toddlers in the review pipeline? xD
He's almost here, I can feel it....
omg I'm so happy for that one dude
I sincerely hope @Anti-Matter was in your thoughts whilst reviewing this
Thanks for the review (as others have already mentioned I also bet @Anti-Matter will be thrilled), glad to hear this Bluey game is better than the previous one - will consider getting it first and foremost for my niece when she's older although honestly I'm curious to give it a try myself, too!
You know the voice actors are actual kids. Bluey has it right to let them be kids. And there shouldn't be imitations or such. Let the IP exist without taking away what was amazing for everyone and the rights and childhood of some amazing kids.
@WiltonRoots Give it time - it's not dawn yet in Indonesia
@AmplifyMJ I can't decide if the slander they threw at the first game is because they did or didn't, cos, uh, yeah, I'd rather drive a wagon full of TNT down a mountain pass than poke that bear!
@jsty3105 please, like they haven't sat bolt up right thinking "something's happening, I can feel it".
@StorminNorman That's definitely possible! Could've set up a notification ping for Bluey games too
This is where we find out it's 175GB and a GKC.
I’m so happy for @Anti-Matter
@Anti-Matter is very excited, I'm guessing? Very happy for you.
Can't wait to see their comment on this review
Comparing this to Yoshi is like cheese and chalk.
One of the best episodes has the girls chasing their parents through their hand-drawn imagination. When I saw they were using that for this game I was very happy. However... NO CO-OP???
@JohnnyMind @ParrakerriRush

Yay...! 😃
Thanks for the new BLUEY game reminder.
Thank you for the review of this BLUEY game. 😄
Hopefully this BLUEY game can make debut on Top 40 UK sales.
Also, there will be two BLUEY games on this year.
One is this BLUEY game and the other one is BLUEY HAPPY SNAPS.
Oh, yeah. @WiltonRoots
I will get this BLUEY QUEST game on PS5 first then Switch 2 version later since the game in game card.
Quick update on the review, folks: PR has reached out to confirm that full voice acting will be added via an update before the game launches. I've removed this as a con, but the 7/10 score remains.
I hope it's on GKC.
@Olliemar28
Oh, great to hear.
BLUEY without voice acting is like silent movie.
@Aki77
This BLUEY game is in game card for Switch 2 version.
OK, so that's a Bluey game and a Bubsy game both getting better reviews than the new Yoshi game.
@Anti-Matter Is now the time to jump on the Switch 2 bandwagon?
@jsty3105 Right, I've won a grand, beers are on me!
@WiltonRoots It's between 2 to 4am in Indonesia right now dependng on which part!
@jsty3105 his senses were tingling...
@ghooosty doesn't mean you can't still be.
@WiltonRoots Time and sleep are no match for the Bluey-sense
@King_MFW It's always Bluey o'clock.
My daughter likes Bluey, but the lack of a co-op mode kills this one for our household sadly.
Is it really a better game than Yoshi? I feel they're both quite similar regarding the genre, and both focused on kids. So, if this one has scored higher, it's because you think it's a better game.
Is it, really?
@the_beaver as much as it might be tempting to think that way, it's usually quite inaccurate to think that way.
Gotta love how PM Studios show more respect to this random Bluey game by giving it a proper physical release than any of the AAA Japanese publishers give to their Switch 2 games (looking at you Square Enix, Capcom, Bandai Namco, etc...).
Too bad it is half the price on iPad / Apple store
@Aki77
Not yet.
I still keep my eyes on possibility White bundle in the future and new Animal Crossing for Switch 2.
Removed - unconstructive
Funny... just like Nintje, I just discovered that Bluey is a girl. Would have never guessed that!
Removed - unconstructive
Removed - unconstructive
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...