Forums

Topic: The Nintendo Switch Thread

Posts 59,321 to 59,340 of 70,195

Ralizah

@JaxonH Considering Falcom's Sony loyalism, I'm guessing revenue for these Switch ports must be greater than anticipated if they're moving development of the ports in-house. Who knew that releasing JRPGs on the hottest device for Japanese games in the industry would be a good move?

I'm curious to see if Sega will re-evaluate the possibility of putting Yakuza games on Switch now that Toshihiro Nagoshi is out of the picture.

Would also love to see Vanillaware return to Nintendo.

Currently Playing: Yakuza Kiwami 2 (PC); Unicorn Overlord (NS)

JaxonH

@Ralizah
Ya. There's so much Sony loyalism which has resulted in games not coming to Switch. Some of it I blame the devs for letting politics get in the way of good business. But on the other hand, Nintendo shares blame too. They went 20 years without providing a viable, profitable and healthy platform for 3rd parties, who had nowhere else to turn for Japanese games. 20 years of only releasing on PS- in that time, kids in diapers have now graduated college and gotten married. Of course loyalties are going to develop in a monopolistic environment like that for such a long time span.

So I get the first 5 years of Switch being a bit spotty. But the time has come to adopt the new philosophy and embrace the current reality, and the current reality is, Switch is the best selling console we've seen in many years, and the first one that may actually have a shot at cracking the PS2. You can't ignore that forever.

Switch should have Falcom games developed in house. Switch should have its own exclusive Tales game built ground up. Vanillaware should have dumped their entire catalog on the system by now. Where have they been? Why isn't Yokai Watch 4 localized? And where are all the 3DS developers that were dropping fire year in year out, with games such as Stella Glow, Radiant Historia, Etrian Odyssey, etc. All these games should have remasters or sequels on Switch by now. Why isn't Persona 4 Golden on Switch yet? (And a slight tangent but, I'm quite sure they're going to put SMTV on Steam, but they can't do the same for Persona 5? It makes no sense). And for goodness sakes, where is GTAV?

At least we see the tides turning. Finally. Falcom is, at long last, developing Trails for Switch internally (and just a few years ago, we weren't even sure Switch would get Trails, so we're making progress). GTA is now represented on Switch, which opens the door for GTAV. We are seeing some positive indicators. With Switch clearly in it for the long haul, it's time for these companies to get over themselves and their Nintendo-skeptic prejudices and go all in. Enough toe dipping. It's time for a swan dive.

All have sinned and fall short of Gods glory. Wages of sin is death. Romans

God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John

Pizzamorg

thiz wrote:

Morning peeps,

will something that is out for preload today and that I already placed a preorder for be automaticly downloaded once that preload goes live or do I have to manually go to the store page for it to catch that info?

When I did it for SMT V, I had to go in and manually do it.

Also disregard my other post people, I have figured out how to enable the Japanese voices.

Life to the living, death to the dead.

JaxonH

SMTV is out! But... work. Ugh.

@thiz
Sometimes it's automatic, other times it's not.

Not really sure why it doesn't trigger sometimes, yet other times it does. I have multiple Switches, and I've even seen 2 of them auto download it, yet the other doesn't, or one of them auto downloads and the other two don't.

I do know it has to be in sleep mode with internet connected and the setting activated that allows internet during sleep mode.

All have sinned and fall short of Gods glory. Wages of sin is death. Romans

God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John

Ralizah

@JaxonH SMT V isn't going to Steam any time this gen. Almost guaranteed. If Atlus meant this to be a multi-platform release, they'd have announced it as one.

I woke up early to play my preload (early as in 3AM). I'm not a morning person at all, but it's worth it. Game is awesome. And absolutely brutal so far on hard mode.

Edited on by Ralizah

Currently Playing: Yakuza Kiwami 2 (PC); Unicorn Overlord (NS)

JaxonH

@Ralizah
I would have loved to get up at 5am and grabbed some coffee and started playing, but I only have 3 vacation days left and that's for the week between Christmas and New Years.

You jumped straight into HARD difficulty? That's savage.

All have sinned and fall short of Gods glory. Wages of sin is death. Romans

God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John

Ralizah

@JaxonH Being an adult sucks sometimes, huh?

Yeah, hard mode is... wow. ๐Ÿ˜‚ I'm going to be seeing that "game over" screen a lot. A Mermaid mini-boss just flattened me, which gives me a good excuse to switch over to my Lite (because the game is definitely very subnative in handheld mode).

I needed this, though, after being able to sleepwalk through most of Persona 5 Royal on the highest difficulty setting.

Currently Playing: Yakuza Kiwami 2 (PC); Unicorn Overlord (NS)

Pizzamorg

Cause of the old school TV I found, there isnโ€™t much in it visually between docked and handheld for SMT V for me, but it just feels a lot choppier docked to me than in handheld. There is still some weird slowdown in handheld, but it feels worse/more frequent docked to me. But we all have different sensitivities to these things, so other mileage may vary. I never used to think I was some FPS slave and wouldnโ€™t necessarily still identify as one, but I definitely feel like I am more aware of when a game is stable and it isnโ€™t than I used to be.

Edited on by Pizzamorg

Life to the living, death to the dead.

Losermagnet

@Ralizah oh man i can relate to P5R. Love that game but between the constant dialogue and relative ease of combat it was a chore on repeat play throughs. On more than one occasion I'd be skipping dialogue only to be shocked that after several minutes everyone was still talking.

Switch friend code: SW-2223-7827-8798
Give me a heads-up if you're going to send a request please.

JaxonH

Persona is has such bloated dialog it'll drive you crazy if you're not into it, or aren't prepared mentally. Persona 4 Dancing, despite being the only game I ever bothered getting a Platinum on, is excruciating with babbling dialog, for like an hour straight before you ever even get to gameplay!

It has the option to ultra-FF through dialog text and it still took me like 20+ minutes to get to the first dancing segment. They just go on and on and on and on and on

All have sinned and fall short of Gods glory. Wages of sin is death. Romans

God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John

Losermagnet

In P5 once they start going over the palace infiltration I'm like

Untitled

Switch friend code: SW-2223-7827-8798
Give me a heads-up if you're going to send a request please.

Ralizah

@JaxonH @Losermagnet I... look, I like the characters and dialogue in Persona games. I really do. It's a lot of fun to watch them interact. But it's PAINFUL to sit through on repeat playthroughs. They need a robust fast-forwarding feature like a lot of VNs have where you can quickly skip through the talking if you just want to do something other than sit around and listen to anime people blather on for hours at a time.

SMT V is how you do it. A little bit of scene-setting at the start. Introduce the characters. Then, BOOM, you're dumped in hell. You get a few short playable tutorials once you get there, and there you're set off the leash. I love that the game is almost as eager to skip past the talking and tutorializing as the player is.

Currently Playing: Yakuza Kiwami 2 (PC); Unicorn Overlord (NS)

Losermagnet

@Ralizah agreed. It's all good fun the first time, but after that it's just time consuming. It's designed in a way that every character gets a chance to say something even if what they're saying is reduntant.

I like how 999 does it, where it'll stop if there's a line of new dialogue. Not that that applies to Persona, where all the dialogue is the same (i think?) but at least you won't miss anything new by skipping. Edit - come to think of it, why aren't the Zero Escape games on the Switch!?!

Text scrolling is actually a pet peeve of mine. My only real complaint about The Great Ace Attorney is that even on the fastest setting it scrolled too slowly.

Edited on by Losermagnet

Switch friend code: SW-2223-7827-8798
Give me a heads-up if you're going to send a request please.

JaxonH

Nearly 850k in just the US for October. Add in Mexico and Canada and it's likely close to 1m for all of North America.

Add 200k for Japan (physical + digital) and the historical Metroid norm for Europe of 50% of whatever NA does, so 500k, and we're estimating 1.7m globally for October.

Add in another 2 weeks of sales in November and we've gotta be approaching 2m globally by now. With Christmas right around the corner too? It's gonna smash.

Also factor in that from the time of its announcement 5 months ago, Metroid Dread has remained in the Amazon Top 100 Best Sellers. If it was only fans buying it, you'd expect a sharp increase at announcement, then a steep decline until release, then a sharp increase, followed by a steep decline. That's not what we see. What we see is a sustained sales trend over the last 5 months and even now, it's still Top 50 on Amazon and top 5 on the eShop. That's legs. That's how evergreen games behave in sales charts.

I believe this is convincing evidence that Metroid Dread has breached the fan bubble and is pulling in new players outside of that niche. And all evidence seems to indicate continued momentum into Black Friday and Christmas, and beyond.

All have sinned and fall short of Gods glory. Wages of sin is death. Romans

God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John

Pizzamorg

I ended up turning down the difficulty down in SMT V in the end. It seems you can only save at the Layline things, not from the menu anymore (unless I am being stupid, which I may be).

I beat the meremaid mini-boss, but barely. Had about one demon left and a couple of HP myself. I kept pushing forwards waiting for one of the laylines to show up so I could restock, but I died to the attrition before I could find one.

Since there is no auto save I guess and because you can only save in specific places, the result was about an hour of lost progress. Not worth it to me. Iโ€™ll play on casual lol.

Life to the living, death to the dead.

JaxonH

@Pizzamorg
No shame in that. I hear even Casual can be difficult. It's no pushover difficulty (that would be Safety difficulty).

Enjoy games on the difficulty right for you. I go on reddit and all I see is, "starting on Hard, starting on Normal" like nobody wants to speak up about playing on casual.

Screw that. I'm gonna try Normal but if I encounter too many problems, Casual it is.

All have sinned and fall short of Gods glory. Wages of sin is death. Romans

God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John

NintendoByNature

I'm playing bravely default 2 on casual and even so, I'm getting my rear kicked quite often.

NintendoByNature

Please login or sign up to reply to this topic