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Topic: The Nintendo Switch Thread

Posts 31,541 to 31,560 of 69,718

Haruki_NLI

@Octane It's probably the same reason you can't (Regardless of what you do) have more than one file per Pokemon game on 3DS. Paranoia.

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SuperLuigi111

Regarding the rumors of a 4K Switch that supports Twitch, do you guys think this is true? I'm wondering if I should wait longer to get a Switch, I was originally going to get one next month.

SuperLuigi111

link3710

@SuperLuigi111 It's fake. I haven't heard the rumors myself, but even XBOX and PS4 Pro can't handle actual 4K. No mobile chipset is even close to that point right now.

link3710

Octane

@DarthNocturnal I know there's a lot you cannot do offline.

I grabbed my Switch to check it, but the battery was too low... And it's late, so unless someone else does it for me, I'll see if it's possible tomorrow.

Octane

Cobalt

Just two questions to ask. ^^

Would you like to get again a WiiU port before the end of the year? Like The Wonderful 101 on Switch ?
Would you like Bayonetta wearing a black and pink suit in Bayonetta 3 ?

Cobalt

EvilLucario

If they're afraid of save scumming in Splatoon or Pokemon (which are legit, Pokemon really likes barring people from scumming with their "one save per profile" deal), then they could simply make it so if you delete your save file locally, you'll also delete your file in the cloud. That would work I'm pretty sure.

Although what's funny is that Xenoblade 2 supports cloud saves (thank ****ing god). So NOW you can save scum for Rare Blades if you have the DLC and are doing completely fresh playthrough! WoohoooooooooooooooooooOOOOOOooooooooooooooooooooO! :^]

Metroid, Xenoblade, EarthBound shill

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Switch Friend Code: SW-4023-8648-9313 | X:

link3710

@Cobalt Well, we know that there's going to be green in it, which I feel wouldn't mesh well with pink? It'll probably just be black and green. But that aside, black and pink could definitely work for her, but it depends on what shade of pink they pick. Something either on the lighter end or darker end, with a tinge more blue or yellow than you'd usually expect from pink could definitely work, like rose pink. Definitely nothing like a neon pink though.

Wonderful 101 would be a great Wii U port, I could always use more Platinum in my life. I'd take TMS#FE or XCX too since I haven't played either of those.

link3710

-Green-

Hacking is already gonna be done in Pokémon regardless of whether they limit it to no cloud saves.

Game freak is partially to blame anyways for some of the hacking with their RNG, grind infested and unintuitive systems for breeding Pokémon.

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

Therad

Not having all the data on a server in an online shooter is beyond stupid. I thought it already was like that simply because that is logical.

But if you think about it, it becomes logical. Splatoon is peer to peer, i.e your switch will sometimes be the game server. It must somehow get all the info about stuff like gear somewhere. If they don't have a centralized place, like a server, the info will be sent directly from your switch.

And the big problem with that is it would be super simple to spoof gear and weapons. I wouldn't be surprised if Splatoon has a problem with cheaters.

Therad

Octane

@Therad It does have a problem with cheaters. I don't know how they do it, but I've seen people with unlimited ink and increased fire rate for example.

Octane

Grumblevolcano

@EvilLucario The key difference is cheating the core crystal system in XC2 doesn't affect anyone but you meanwhile cheating RNG systems in online games ruins the online games because you're playing with other people (this is why I think Fire Emblem Three Houses won't have cloud saves, the past few FE games have had online multiplayer and character level ups are completely RNG).

[Edited by Grumblevolcano]

Grumblevolcano

Octane

@DarthNocturnal So I checked it, and it's not possible. Murch (the gear NPC) says the following if you're offline: ''Uh... You realize you're offline, right? I can't help you until you're on the Internet, so come back once you get connected.''

I wish I could upload a screenshot, but I can't figure out how to do it.

Edit: I found an image online:
Untitled

[Edited by Octane]

Octane

Dogorilla

Nintendo says the reason for Splatoon not having cloud saves is so that if your rank goes down, you can't abuse the save system to revert to the higher rank. I guess it's understandable but I'd have thought they'd be able to find a way around that without disabling cloud saves completely.

Also, the message about not supporting cloud saves has been removed from the Dead Cells and NBA 2K19 pages, so I guess those two will indeed support cloud saves.

Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music

Octane

@Dogorilla I mean, other online games seem to do fine, and still support cloud saves (on other systems at least). @Therad brought up a good point about the lack of dedicated servers. Which kinda creates this backwards loophole that is now the Nintendo Switch Online Service

Octane

FaeKnight

It boggles my mind that Nintendo didn't opt to go with dedicated servers for multiplayer to begin with for Splatoon 2.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | X:

Grumblevolcano

@FaeKnight It wasn't surprising they didn't though, Nintendo has always been 1-2 generations behind Sony/Microsoft on the front on online. Starting with in (I think) the GC era when Nintendo called online gaming a fad, PSN and Xbox Live were rather basic back in the PS2/Xbox era but look how much those have grown to in the PS4/XB1 era.

Grumblevolcano

FaeKnight

PSN was non-existent on the PS2. If a game supported the network adapter, it was up to the company or a 3rd party to supply the online servers for the game. Which mostly went through Gamespy, I believe. Right up until Gamespy decided to get out of the game server business.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | X:

-Green-

I’d imagine that Nintendo could catch up if they wanted to. They’re a wealthy international company. At this point their online thing is just another one of those dumb ‘quirks’ they have that they shove into everything.

Their paid online is just them getting even more greedy and wanting to charge us while doing as little as possible.

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

FaeKnight

I've said it before, and I'll say it again. The writing has been on the wall regarding paid online multiplayer on consoles for years. Ever since Microsoft first decided to charge for it on the X-Box and people didn't object it's been inevitable that their competitors would follow suit. Sony did so, and it's no surprise that Nintendo has decided to do so. Anyone who says otherwise obviously wasn't paying attention. Before X-Box Live launched, the assumption was that nobody would pay a fee for online multiplayer. Afterwords it was proven that yes, people will pay for it. Extra features like free games, cloud saves, or video streaming are just that. They're extras tacked on to make the service look more appealing. But what you're paying for is the ability to play your games online.

I consider it a minor miracle that Nintendo didn't decide to do this years ago, and that they are only charging for online multiplayer on the Switch.

FaeKnight

Switch Friend Code: SW-6813-5901-0801 | X:

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