I'm sure they will. It's just shame they couldn't secure some of the more basic apps for launch. But, at least it has a very strong foundation. The OS is fast as ever and taking in game screenshots is so amazingly easy that it even beats out the PS4. I can't wait until we can capture video as well
I have a question about the battery if anyone can help me out. I know most modern day batteries can be left charging, but me being the paranoid type with my Switch I just want to make sure I am not harming the battery life in the overall life of the system. I have only been playing it in TV mode, because honestly that is what I prefer over handheld. So naturally it has been docked since we got it. With that being said, is it possible for it to be docked too much??? As far as harming the battery life? Thanks in advance for the advice.
@Joeynator3000 I have ordered stuff from Big Finish in the UK, and my American Bank did everything for me. They converted and charged me the correct amount. It would probably be the same for Japan
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan
@Joeynator3000 I have a website based in the UK that I sell stuff and most of my business comes from the States.Sometimes payments don't go through because they are blocked from the buyers bank.All this is is a security feature from the bank and can easily be fixed with a quick phonecall.You just need to tell the bank how you wish to use your card and they will remove the block.Can be fixed in a few minutes.It's a much easier and likely cheaper solution than hunting down Japanese E-shop cards.
@Frosty_09 I think the problems it has running Breath of the Wild at a constant FPS is more to do with the game being built for Wii U first and then ported over rather than it being because the Switch lacks power.Games like Arm's and Splatoon 2 which are built from the ground up for Switch will be a better way to judge the systems capabilities.
@Frosty_09 I think the problems it has running Breath of the Wild at a constant FPS is more to do with the game being built for Wii U first and then ported over rather than it being because the Switch lacks power.Games like Arm's and Splatoon 2 which are built from the ground up for Switch will be a better way to judge the systems capabilities.
Considering that Arms plays in a little arena, Splatoon 2 will maybe be the first very good test. Or maybe MK8D
@BLP_Software
1. The kick stand could've added some more angles to choose from and it probably be best if it were wider and centered in the middle than off to the side.
2. While it is underpowered compared to the other current consoles it doesn't help when Breath of the Wild can't run at a consistent framerate let alone at 900p. This doesn't bode well for the Switch but considering that it's only been less than a week since launch we'll have to see further down the line to see the full potential of the Switch.
3. I'd like to see a higher battery life without depending on a battery bank for high-end gaming. With the lowest range being 2.5 hours and Breath of the Wild setting the benchmark at around 3 hours, it's like the battery life of a high-end gaming laptop. While the Switch beats it in size and weight, it's going to need a better battery life if it wants to take the full advantage of portable gaming.
To be fair. The 3DS isn't all that better when it comes to battery. Playing games like Monster Hunter X can drain the 3DS battery in about 3-4 hours as well ( new 3DS XL ).
Same for the second gen PSVita (with LCD screen). I could squeeze perhaps 4-5 hours tops.
Expect a switchNext iteration within 2 years. Nunchuks - edit:argh! (lol, joy con) compatible, thingy just that bit more capable, full ecosystem backwards compatibility for now.
4 year lifespan until games start not running on this version.
I'm all for pointing out flaws in the Switch - I've pointed out quite a few across a couple different threads here. But people, can we PLEASE stop judging the Switch's power based on a game that was designed from the ground up for a DIFFERENT, less powerful system AND for different architecture?? Like, logically, come on. Has this not occurred to anybody how ridiculous this is??
And no, "they had time to optimize" doesn't work logically, either. How long have they been working on the next 3D Zelda game? Since Skyward Sword, probably? That's like 6 years. When do you think they decided to bring the game to the Switch as well (basically, when did they realize the Wii U was a lost cause)? AT MOST I'll give you 2 years, but in reality BotW probably wasn't shifted until about a year ago. That's not a whole lot of time to get the game running perfectly on completely different architecture. Add in the reports that Nintendo was very clear in wanting parity between the games, and you have a recipe for a not-optimized game, even on superior hardware. That's all it is. It is in no way an indicator of actual power.
Japan: Zelda Breath Of The Wild On Nintendo Switch Sold 193K Units At Retail
Sales data for The Legend of Zelda: Breath of the Wild on the Nintendo Switch is now in for Japan, thanks to Famitsu. Link’s long-awaited open world adventure sold 193,000 units at retail which isn’t quite as impressive when you note that 330,637 Switch units were sold. Whether a lot of Japanese consumers decided to purchase the game digitally remains to be seen as the Famitsu sales just take into account retail sales. The Legend of Zelda: Breath of the Wild had a 58% attach rate on Switch. Here’s how it compares to past Zelda games:
N64 The Legend of Zelda: Ocarina of Time First week: 386.234 LTD: 1.143.570 Nintendo 11/21/1998
N64 The Legend of Zelda: Majora’s Mask FW: 314.044 LTD: 601.542 Nintendo 4/27/2000
NGC The Legend of Zelda: The Wind Waker FW: 287.346 LTD: 742.609 Nintendo 12/13/2002
WII The Legend of Zelda: Skyward Sword FW: 194.894 LTD: 349.143 Nintendo 11/23/2011
WII The Legend of Zelda: Twilight Princess FW: 145.068 LTD: 554.109 Nintendo 12/2/2006
NGC The Legend of Zelda: Twilight Princess FW: N/A LTD: 70.000 Nintendo 12/2/2006
Wow Nintendo Life with spoiler articles! Never going to read any, i'm sorry!
By the way a little story about my purchase: i pre-ordered the grey Switch because i wanted a more "classic" look on my console. But when i went to the store they had only the neon version. I obviously took the neon to my house and i have to say that i love the color concept. It's more fun! I hope they will do someday some particular themed joy-cons, especially a SNES version!
And i have to say that i love also the game boxes! So tiny and fresh looking!
@erv I think it's a bit early coming to those conclusions. Yes, launch sales seem to be absolutely fantastic but longevity is key. If say Super Mario Odyssey does the same for the holiday season that BotW is doing now then totally I agree.
Switch is sharing one half of one side of a stand with 3DS (So basically a quarter of one side of a stand) and the other half of that side is Pokemon merch. No games just merchandise.
So yeah. Switch has less space than Wii U did at launch. Oh boy. A quarter of a stand.
Now Playing: Ratchet and Clank: Rift Apart, Crash Bandicoot 4
@BLP_Software Yeah, my local gamestop had the same situation on launch day. Except it is the first thing before the checkout counter when you walk in, so there is that I guess.
"Nintendo Switch Is Nintendo's Fastest-Selling Console Ever In The Americas
It's even outperforming the Wii."
"Fils-Aime added that The Legend of Zelda: Breath of the Wild is the best-selling standalone launch title for a Nintendo platform ever. He did not share a specific unit sales number, though it outperformed Super Mario 64 for the Nintendo 64."
Forums
Topic: The Nintendo Switch Thread
Posts 11,441 to 11,460 of 63,789
Please login or sign up to reply to this topic