@Nicolai@Spanjard@TheXReturns Thanks for playing, that worked really well! Think I should stop playing now anyway, but I'm looking forward to next time!
@Nicolai@Spanjard@TheXReturns Thanks for playing, that worked really well! Think I should stop playing now anyway, but I'm looking forward to next time!
I enjoyed it a lot. Thanks for playing and see you next time!
SW-7849-9887-2074
3DS Friend Code: 3754-7789-7523 | Nintendo Network ID: Longforgotten
I'll mark this as a spoiler too just in case: No sloshers with burst bombs, either. Well... suction bombs it is then. Hopefully I'll get used to them pretty quick. I'll still try the Deco when it comes out, of course, but I predict that suction bombs will work better with my playstyle than the sprinker. I wouldn't mind the Baller as the special, though! At least I don't have to worry about ever having the Stingray as a special!
There is always hope for a set of "Sheldon's Picks" weapons too.
Those leaked weapons are all on the game already I assume?
I think new content should also be in the works as well.
Also checked my weapon's sub for an unreleased one and I'm happy
Well, I'm also enjoying the vanilla 4K's set as well with using ink mines to detect flankers.
yokokazuo
3DS Friend Code: 1418-6707-5664 | Nintendo Network ID: yokokazuo
@TheXReturns Yeah that's definitely better than the same three maps for 24 hours.
I'm on team cheese sauce. Not a big fan of fries in general but since moving to Berlin I love (chili-) cheese fries. But if I had to choose I'd take Mayo
Not really since the League mode works differntly from what I expected, but we could always create our own ongoing NL league (with predetermined teams) via Private Battles. Just need somebody to write down the results after each match.
My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!
@Shani Hmm. I wonder if there's anything online that could have results recorded on it. If not, a well designed excel spreadsheet might do.
One thought I had is that it's difficult sometimes to get the same 4 people consistantly to squad up, but if you were to create the league in pairs, so two people from a similar region and time zone would pair up with another pair that was available on 'league nights', but that would equally create problems with scoring and balancing.
Just thought it was an idea worth thinking about.
A puzzle solved is its own reward.
My Nintendo: TheXReturns | Nintendo Network ID: TheXReturns
They want you to pay for the full features but there is a free but limited option that allows up to 8 players and 4 teams.I just had a quick look,there's probably a better website out there.Maybe we could have 2 separate leagues of 4x 2 player teams with the top 2 teams in each league making up a final league and playing for the title,and the bottom 2 in each can join a best loser league Promotion and relegation would make it exciting but I'm not sure how we could make that work?
@TheXReturns My initial thought was creating teams and determining the matches (probably two rounds, so that each team faces the others twice - or even four rounds if we want it to go on longer) in advance but then letting the teams schedule their matches against each other.
E.g. team A and team B coordinate when they have time and when they finally have played their match, we just enter their result into whatever tool we use. It's possible that teams C and D have played multiple matches in the meantime but over a longer period it should even out.
Of course, having teams of two could make things a bit easier to coordinate. We actually had a similar model (only with teams of one instead of two, but everyone had to team-up with the others twice) during our tabletop football tournament at work.
We also had used a great site for that, maybe I can find that one.
@OorWullie I'll take a look at Konkuri too, thanks!
Having two leagues with finals would be awesome, provided we find enough participants.
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