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Topic: The Legend of Zelda: Breath of the Wild

Posts 15,261 to 15,280 of 15,424

Pizzamorg

I think the future of Zelda appears to be open world, but if the next game was a series of thematic hubs - mini, pocket, open worlds, you clear in a structured order, I think I would actually prefer that. If they want another big open world, I do think adding in more tools/equipment for traversal would be good to stave off some of the repetition that creeps in from the open world. It would also be nice to see some of the dungeons reflect the area of the map they are in.

I personally though have zero interest in another meter to worry about, it is already way too much for me in the survival mechanics, the breaking weapons, the stamina meter etc etc if anything I would prefer less of that the next time around, rather than anything else.

Also, yah, that lightning boss… oooft. Just absolutely destroyed me the first time, tried dozens of times and just couldn’t beat them. Even with a lightning resistant tonic/meal, get hit once, be disarmed and then killed on the next hit. Absolutely brutal. Hoping these extra couple of hearts might give me some more breathing room. If not, I guess I’ll try and work out how to get to the last beast in that fiery mountain place.

My @ handle everywhere is Pizzamorg.
My Friend Code is: SW-6997-6872-4381
Switch games currently playing: Wrestling Empire. Monster Hunter GU. RingFit Adventure. Loop Hero. Skyward Sword HD.
PC games currently playing: Monster Hunter Rise. Expeditions Rome. Wolcen.

VoidofLight

@rallydefault I'm not apart of the dev team, but gathering what we know from interviews with the dev team, and Creating A Champion, which was written with the dev team's support, we know a lot about the future direction of the series.

Currently Playing: SoulCalibur VI, Professor Layton and the curious village, SMT V.

rallydefault

@VoidofLight
For sure. They've made it clear BotW is the future of the series, but I'm not writing off any supplementary elements until I see the new game. But to each their own, no worries.

rallydefault

Matt_Barber

I don't see why we can't have both. I.e. The big open world of BotW but with a few themed dungeons of the sort exemplified between Ocarina of Time and Skyward Sword within it.

Obviously such a game would take a long time to make, but they've had nearly five years now.

Matt_Barber

VoidofLight

@Matt_Barber The thing is, Ocarina and Skyward Sword was more linear, and the dungeon progression was linear. Even if we get themed dungeons in BotW 2, they won't be the exact same that they were before in previous entries. The puzzles would be able to be solved with any solution, and there'd be no key items, given that those items would block progress within the overworld otherwise.

Currently Playing: SoulCalibur VI, Professor Layton and the curious village, SMT V.

Matt_Barber

@VoidofLight I'd just like to see dungeons that are larger, with unique themes, and much greater variety among the bosses. The thing is, once you've seen the inside of a shrine in BotW, you've pretty much seen them all and that's something that can be fixed without needing to change the formula of the game as a whole.

There's no need to bring back key items or otherwise force linearity onto the game's overall structure. The dungeons can still be linear in themselves, and indeed most of the shrines in BotW already are; you've even got literal keys in some of them. They just won't stop you from progressing anywhere else, and I'd think that's a good thing that's worth keeping.

Matt_Barber

VoidofLight

@Matt_Barber Ah yeah, I hope that dungeons with proper themes will make a return as well. Unique bosses, proper themes to them, and mini-bosses would be awesome.

Currently Playing: SoulCalibur VI, Professor Layton and the curious village, SMT V.

Pizzamorg

Went back with my bonus hearts and meals and it was still hopeless. I actually think I did worse, I wasn’t able to get a single bit of damage off before I burned through every meal I had.

I genuinely don’t understand how anyone beats Thunderblight Ganon, I think it’s just beyond my gaming skill level. And if that is the case, then I guess I am just stuck forever? I just don’t know what I am supposed to do, I have never faced a boss so hard in a regular game before.

I understand the principle of what you are supposed to do in the fight, but the teleport breaks the lock on, so I can’t consistently trigger the bullet time which appears to be the only way to do damage. I also understand you need to use one handed weapons, so you can put up a shield to soak up the absurd amounts of damage it does, but all the one handed weapons I find are rubbish. Low durability, low damage. They break and I am barely into the fight and I am left with one handed weapons again.

Should I just come back at the end of the game when I have maximum hearts? I think I am on about 10 hearts and he can still two shot me, even with meals. Is there like a number of hearts that is required for this? Is there somewhere I can better one handed weapons? Do I bother locking on or do I just absolutely mash the dodge button with all of my might and just pray to the above that the bullet time activates? I wanna rip my hair out because the game has just put a massive, smooth, wall in front of me that I just can’t climb to get over.

My @ handle everywhere is Pizzamorg.
My Friend Code is: SW-6997-6872-4381
Switch games currently playing: Wrestling Empire. Monster Hunter GU. RingFit Adventure. Loop Hero. Skyward Sword HD.
PC games currently playing: Monster Hunter Rise. Expeditions Rome. Wolcen.

FroZtedFlakerZz

@Pizzamorg Sorry to hear that, Thunderblight is a beast. I would maybe head over to the last divine beast, usually I'll leave Vah Naboris for last. The last power will help you out, and you'll get some more hearts, try cooking things with the word "hearty" in it for some big health boost meals.
If you can't beat that boss all you can really do is come back later, that one's a toughy.

Games I'm playing right now:
Zelda BotW - Switch (always)
Hyrule Warriors AoC - Switch
Fortnite - Switch
Minecraft - Switch
Kingdom Hearts 2 - PS4

luxy

I'm playing this for the first time and honestly it's the most fun I've had since the N64 Zelda titles. It's different, but familiar. Although I've enjoyed every Zelda title, this has been a refreshing experience. It's hit me with vibes from when I was young. I haven't been this immersed in a game in a while.

A bit late to the party I know, but great job Nintendo.

luxy

Tendo64

Pizzamorg wrote:

Went back with my bonus hearts and meals and it was still hopeless. I actually think I did worse, I wasn’t able to get a single bit of damage off before I burned through every meal I had.

I genuinely don’t understand how anyone beats Thunderblight Ganon, I think it’s just beyond my gaming skill level. And if that is the case, then I guess I am just stuck forever? I just don’t know what I am supposed to do, I have never faced a boss so hard in a regular game before.

I understand the principle of what you are supposed to do in the fight, but the teleport breaks the lock on, so I can’t consistently trigger the bullet time which appears to be the only way to do damage. I also understand you need to use one handed weapons, so you can put up a shield to soak up the absurd amounts of damage it does, but all the one handed weapons I find are rubbish. Low durability, low damage. They break and I am barely into the fight and I am left with one handed weapons again.

Should I just come back at the end of the game when I have maximum hearts? I think I am on about 10 hearts and he can still two shot me, even with meals. Is there like a number of hearts that is required for this? Is there somewhere I can better one handed weapons? Do I bother locking on or do I just absolutely mash the dodge button with all of my might and just pray to the above that the bullet time activates? I wanna rip my hair out because the game has just put a massive, smooth, wall in front of me that I just can’t climb to get over.

I feel your pain having had a similar experience a few months back with Thunderblight Ganon - I did him last. He's brutal and took me loads of practice and persistence to beat. I'm talking upwards of 50 or so attempts, and maybe that's even being conservative. Had times where all I needed was to inflict one more hit and he was dead...but he'd still finish me somehow.

Don't be discouraged as I found the more I tried, generally the closer I got to toppling him, and it got to a point where the progress was that obvious that I came to accept that it would only now be a matter of time before I got it done, so long as I kept going.

Could also pay to watch a YouTube guide to see if there's any strategies you can apply that you may not already be using.

Switch Friend Code: SW-7976-6692-0199

Matt_Barber

I just spammed it with bomb arrows from a safe distance, jumping off the ledges to start bullet time. That gets through its health bar pretty quickly, and you don't tend to take much damage if you just run away whenever it charges.

There is one section of the fight where it starts throwing electrified spikes at you. You've got to pick one of these up with magnesis and hold it so that it shocks itself. You can then get back to the bomb arrows to finish it off.

There are other strategies such as backflipping when it charges you for flurry rushes, well timed shield (don't use a metal one!) parries or just getting a twice upgraded rubber set so it can't do shock damage. However, you can save that for when you get around to doing the Champion's Ballad.

Matt_Barber

Eel

@Pizzamorg have you been upgrading your gear and practicing shield parrying/perfect dodging?

He's probably the hardest blight, but the blights in general shouldn't be that hard.

(also try checking your runes, you might find one of them helps dealing with him in particular)

Bloop.

My dead channel.

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Pizzamorg

I actually think I figured the fight out and I actually think like a lot of things in BOTW, I made it harder by over thinking the whole thing, the simple solution really is the main solution for every problem here. Now it is more of an equipment problem.

I thought the only way I could damage him is if I John Woo’d him with a dodge or parry, but actually as long as you just stand there blocking (save for the occasional time the camera will screw you over or you have a two handed weapon and forget to put it away and take the shield out) you actually don’t need to do anything. They will hit into your shield and that gives you an attack window, so you just have to stand there, save for the occasional back pedal a bit to avoid the lightning. I am sure it is probably faster if you use the bullet time, but it also leaves you open to be more consistently hit, this is a slower, safer, strategy.

The problem I had is the three proper shields I had broke and the only shield I had left was a pot lid which also broke in a single hit and I still had just over half of his health left, so I just abandoned that fight. If I can find some more durable shields somewhere, I think I should be able to beat this. But I’m trying to find somewhere I can find better shields, without having to fight anything because if I have to fight for the shields, then it sorta defeats the purpose, as it will wear out the items I do have, meaning I will need to find more and so on forever.

My @ handle everywhere is Pizzamorg.
My Friend Code is: SW-6997-6872-4381
Switch games currently playing: Wrestling Empire. Monster Hunter GU. RingFit Adventure. Loop Hero. Skyward Sword HD.
PC games currently playing: Monster Hunter Rise. Expeditions Rome. Wolcen.

Eel

Ah, yeah overthinking will do that.

The main thing about parrying is actually conserving shield health. If you do a parry, not only will it stun the enemy, the shield will be completely fine too. You can also break his shield, btw- turn things around.

Going for Vah Rudania first, if you haven't yet, might help you too.

Edited on by Eel

Bloop.

My dead channel.

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Munchlax

I may be misremembering, but can’t you just shield him normally if you have shock resistance?

Munchlax

Eel

It should be fine if you use a wooden shield, or some other material that doesn't conduct electricity, I think.

Bloop.

My dead channel.

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Matt_Barber

Shock resistance will reduce the damage you get from electricity but to be totally immune you'd need the Rubber Armour set upgraded twice. The Thunder Helm also does the trick, but you can't pick thast up until after the fight.

Guardian shields will also protect you from shock, but aren't much less fragile than the wooden ones.

Matt_Barber

Pizzamorg

Eel wrote:

Ah, yeah overthinking will do that.

The main thing about parrying is actually conserving shield health. If you do a parry, not only will it stun the enemy, the shield will be completely fine too. You can also break his shield, btw- turn things around.

Going for Vah Rudania first, if you haven't yet, might help you too.

Oh so if you parry, your shield takes no damage at all? I didn’t realise. That sounds better then. But if I miss time, am I open to be hit, like if you try and dodge?

My @ handle everywhere is Pizzamorg.
My Friend Code is: SW-6997-6872-4381
Switch games currently playing: Wrestling Empire. Monster Hunter GU. RingFit Adventure. Loop Hero. Skyward Sword HD.
PC games currently playing: Monster Hunter Rise. Expeditions Rome. Wolcen.

Munchlax

@Matt_Barber
I didn’t have that, so I looked it up. Apparently, Thunderblight can’t shock you if you have lv 3 shock resistance, even without the “unshockable” effect. No other enemy in this game has this property, making Thunderblight’s electricity actually a tier weaker than just a keese or lizalfos.

Munchlax

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