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Topic: Mega Man X Collection

Posts 21 to 40 of 45

TheTetrisGuy

@StuTwo That’s the best icon I’ve ever seen.

Just a geek that likes video games, and spends to much time playing Smash Bros. and Fortnite.

“Listen, smile, agree, and then do whatever you were gonna do anyway.” – Iron Man

StuTwo

8-Bit_Superman wrote:

@StuTwo I like Megaman's feces cannon

Hey I’ve seen the plans for Mega Man 10 - that cannon is canon. You just don’t want to know which man he has to fight to get it...

StuTwo

Switch Friend Code: SW-6338-4534-2507

toiletduck

ValhallaOutcast wrote:

I grew up during Mega Mans entire 30 year life span, I've only ever played or owned Mega Man II, I am excitedto try all the Mega Man collections coming out

I am in the EXACT same situation as you are! Played Mega Man 2 to death, but never got around to play any of the other games. I think I can still finish Metal Man blindly Looking forward to the collection, but I might wait for a proper D-pad joycon (combined with a sale if it may ever occur) since I'll probably mostly play handheld.

toiletduck

Switch Friend Code: SW-2231-9448-5129

SwitchForce

So does this mean there is no physical version for both just one? Not like Bayonetta Climax that came as two physical release? Is that correct? While searching I found the name from JPN was Rock Man not Mega man that was a US byproduct change.

So does anyone have a definite what is really a difference in the JPN physical verison 1&2 compare to the rest that has 1&Digital2 download? I made a order for the JPN version that has both physical version of 1&2 but being from JPN will the language auto change only with possibly JPN voice? I do have order for MegaX US that is 1&Digital 2 download but would it be better to get the JPN version? I know Bayonetta Climax change to EN would that mean the JPN Rock Man would do the same thing? I know Setsuna JPN from Amazon changed to EN when I played it.

Well I found out if both 1 & 2 Rockman series from JPN is anything like Bayonetta Climax then it will change language to match your NS unit. But I did make a Amazon JP order and will find out when I get the two physical version of RockMan series to know for sure but if they are Region free like Baynoetta Climax the probability is high that it will change to match the NS language region.

Edited on by SwitchForce

SwitchForce

NintendoPete

depends on whether the Japanese version has the dialogs and texts in English included. I guess not, but I honestly don't know. I don't think that you have a language option in any Mega Man / Rockman games. Here in Germany, the games were released in English and somehow you understood the story as a kid I decided to purchase them digitally - even though I am a huge Megaman fan and even for Azure Striker Gunvolt I gladly paid 54 € for the physical copy instead of the 35€ for the digitally one.

NintendoPete

SwitchForce

NintendoPete wrote:

even though I am a huge Megaman fan and even for Azure Striker Gunvolt I gladly paid 54 € for the physical copy instead of the 35€ for the digitally one.

This is the last line that goes for me if there is eShop and Physical I will go for the physical version first. And as in some eShop becoming physical I cringe at that but I do purchase those Physical version again.

SwitchForce

Haruki_NLI

So...new trailer out, shows off the X Challenge and there is an interesting tidbit.

The X5 Mavericks use their Japanese names.

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FX102A

So, anyone managed to acquire the two Japanese physical editions? Any update on whether they contain English language options?

FX102A

SwitchForce

@FX102A They do you can change the name to MegaMan X but where you able to play the game? When I start it goes into like demo mode and I have no control of it????

SwitchForce

NintendoPete

@SwitchForce
And restarting the Switch completely didn't work? Usually it enters Demo mode but you can skip it with + .

NintendoPete

SwitchForce

NintendoPete wrote:

@SwitchForce
And restarting the Switch completely didn't work? Usually it enters Demo mode but you can skip it with + .

If I recall I did that as well but I try again this is with the Rockman X JPN version not the US version.

SwitchForce

FX102A

@SwitchForce I'm a little confused, so if you put in the JPN cart but have it set to English it will play the English versions of the games?

FX102A

NintendoPete

subpopz wrote:

Being a long time Mega Man fan (since way back when Mega Man 2 on NES was a new release!) I love having the X games on Switch.
Some of them I've replayed more than others over the years.
X thru X3 are all solid games.
X is a fantastic game all around, I can't think of anything I don't like about it. Solid controls, level design, characters are great, beautiful sprites. I played this one though so many times since I bought it new on the SNES and I'm pretty sure I could go through it blindfolded at this point.
X2 is also a very solid game that builds upon the first one.
X3 starts off with a bit of a hard difficulty curve, but things get moving once you manage to collect some items and get a boss beaten to start the boss/weapon chain.
X4, gameplay wise, is also good. It's a fair bit easier after X3 and a fully playable Zero is cool. The dialogue and voice acting is hilariously awful tho, lol. Plus Xs voice....what the heck?
X5 was alright. Gameplay is good, but they really overthought the parts system and RNG for whether or not you destroy the colony isn't cool (I had done everything right and it still crashed. Had to reset the game and redo the scene to succeed). Some of the level designs start to get tedious (Whale stage, for example - slow moving, tedious to repeat for items).
X6 is by far the worst one thus far. I never really replayed this one much over the years and now I remember why. The parts system is better, but the game has so many design flaws. Horrible level designs plague it (have to kill the same annoying mini-boss in Blaze Heatnix stage 5 times? Come on. And that's just scratching the surface of the terrible level design). The Rescue Reploids system, while a cool idea, was poorly executed. If a virus gets one, that's it. You lose that reploid and part forever unless you reset the game and a lot of the time, the virus is sitting on the reploid, so you have be lightning fast to get it. Many you also have to sacrifice yourself to get as well.Then there's the tedious battles with High Max and Gate.....I think the developers only played and tested this game using the Ultimate Armour, which is the only way I'll be playing this one from now on, I think.

Haven't gone through X7 and X8 yet (I have played them both before years ago). I have memories of X8 being pretty decent (aside from massive plotholes), and I don't remember X7 being as bad as the hype says it is, so I'll find out soon how accurate I remember!

I think it's a solid collection, even with X6s glaring flaws, and I love having them portable. The SNES ones look great with scanlines, while the PS1 games look good with the smoothing filter.

I completely agree with you on all accounts. I am currently X6 and man X4 was way easier than X3 and you are right with X5 overcomplicated the part system. I even think that there are to many armors. I prefer starting with plain X instead of armored X. And X6 suffers from all the environment hazards making the platforming parts not fun.

Btw I had one hour left in X5 and still the colony wasn't destroyed and regardless of how many times I reloaded my save - it didn't work which is bad game design in my book.

So right now this is my ranking list of X games:

X1, X3, X2, X4, X5, X6

NintendoPete

NintendoPete

finally beat X6 as Megaman X and Zero - still my least favorite game. Can't wait for X7 cause I have never played it before.

NintendoPete

jtmnm

@NintendoPete Don't expect too much! It may take X6's place as your least favorite MMX game.

jtmnm

Switch Friend Code: SW-4706-4065-3902 | Twitter:

NintendoPete

I just played the intro and the forest stage. So far I am not a fan of the 3D parts but it is new and fresh. What is worse is X's attitude, the fact that you can't fast forward the in-game texts and I tend to select no instead of yes when i.e. I am asked to save because "no" is highlighted and not "yes" . What I like is, that there is just one armor for X to find

NintendoPete

Vinny

My favorites are X1 and X4.
X2 and X5 were good, X3 was alright to me.

X6 is my least favorite, but at least the soundtrack was great.
X7 was weird. X8 was ok, but I was never a fan of the redesigns.

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NintendoPete

So - finished X7 with X, then Zero and last but not least with Axl. Red and the Sigma fights were actually quite easy and best weapon for most of the Mavericks and Red and Sigma is X's charged shot.

I liked the freshness of X7 but the execution was not that great. The 3D parts were awful and X is quite annoying in this game. So yeah - it took the last place of my ranking list.

X8 on the other hand is quite fun. The art style is not the best (I prefer sprites - especially SNES sprites) but the controls and background designs are great. I also like to find all the secrets and the levels are quite challenging. You have to play through the stages multiple times which I like.

SO this is my final ranking list:

X1, X3, X2, X4, X8, X5, X6 and then X7

I personally think that the series went downhill after X4 and gladly X8 saved it. I am really not a fan of multiple armors and especially not from the get go.

If they do X9 I hope they go back to the roots and have X just to find one armor. I don't care if Axl is playable but Zero should get his own campaign.

I still have a lot to do in X8 and it took me over 65 hrs this far (that's what my switch says) for both collections. Add over 30 hrs for original Megaman Collections. Plenty of the Blue Bomber this year - couldn't be happier.

NintendoPete

NintendoPete

subpopz wrote:

@NintendoPete I liked reading your posts about the series.

I finished X8 just recently. It was like I remembered and I quite enjoy it. I'm going to play it through again with the Ultimate Armour unlocks I got.
X8 saved the end of this series, though the ending implies there being more to come. Even the self-scrolling levels, which I usually loathe, I found were fun to play. Only one of the 8 initial stage I did not really enjoy and that was the Dynasty Stage (Gigabolt Man-o-War). Otherwise, most played like traditional Mega Man. This, in turn, means that having to revisit the stages multiple times to get everything isn't a tedious slog.
The character models are kinda off a bit. The game looks good, but if they were going to do it with 3D models, I wish they had stuck with the cel-shaded designs of X7 as I think that style fits better. That being said though, X8 is bright, colourful and easy on the eyes.
X, Zero and Axl all have better personalities after X7. Zero is far more useful in this game as well. I use him a lot, probably the most of the 3, with his D Glaive weapon. It gives him range, though takes a bit of practice to use since the space between him and the tip of the lance is a deadzone that doesn't do damage.
The voice acting, while nothing stellar, is still far better than X7.
Like @NintendoPete, I prefer it when X has one armour set to find, but in this game I like the way they handled 2 sets in that you can mix and match the two for stages. The item and parts system in this game is far better than the previous 3 games. No chance to lose them forever. No reploids to rescue. Just find them and make them.
X8 is easily the best game on the 2nd collection. I had a lot of fun with it.

For anyone new playing it, there's a neat little secret cameo and battle with Cutman from the original Mega Man if you can find it

My ranking for them is X1, X2, X3, X4, X8, X5, X7, X6

X7 had a lot of flaws, but I can at least see what they were attempting to do. X6 is last because the level design is just terrible and I have no idea what they were trying to do with it unless their goal was to make the most frustrating and tedious Mega Man game they could. In which case, they succeeded.

I love having 18 Mega Man games on my Switch and most of them will get a lot of replay. I would love a Zero and ZX compilation as well to have the whole main timeline series (yeah, Legends is part of it, but it's so far flung in the future that it may as well not be).
Now here's hoping that after Mega Man 11 get released, Capcom announces X9! I'd like to see them do an elf-wars series filling in the gap between the X and Zero series, though it would have to end on an obvious downer (obvious, if you know the already established story of those events).

Finished X8 with X and having bought all chips. But I yet have to beat the game with AXL and Zero to get Axl's secret armor.

I really liked X8 and some secrets where difficult to figure out but it was always a pleasure to replay the stages (which you couldn't say about X6). Except for the character models - everything looked good - especially the backgrounds.

Boss fight were a bit too easy on normal as well as the final bosses. Didn't have to use any energy tanks.
Just like you I tend to replay the game with the new armors - just for fun.

And the secret bonus boss - that was a neat surprise. But unfortunately it was over too quickly. Zero's Glaive weapon is actually the most useful weapon for the last stage with all the Sigma copies. The range is incredible.

Wouldn't mind to see a Zero and ZX Collection on the Switch as well or the Battle Network Collection. I am still in the mood to playing all the Megaman games.

And yes - hopefully MM11 sells well so that we will see as MMX9. Great MM year - I even replayed MM and Bass on SNES

NintendoPete

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