Don't buy this game on the switch, get it on PC if you want. This game is not optimized for the system. There's no quality of life controls at all. It's ported to operate like a mouse but you have to use the joystick to control the mouse reticule.
They didn't do mouse controls with the switch 2 mouse, they didn't allow you to cycle through rooms, planets or target with a dpad or such. So you will spend most of your time moving a crap cursor to a tiny target.
Update: I do think this game needed better controls but I am dealing with it.
However my further thoughts are it's a great Star Trek game if they address the issues and boy does this game have issues. The quality of life in this game is like a 25, and sometimes 35 year old game.
It's really hard, even on the easiest difficulty it's hard. They don't allow save scumming at all, which is a good thing for this type of game, but it's also bad because your seed doesn't change if you lose and all you can do is research and build your ship up for longer. However you have a ticking clock in near the end of each section of the game. If you're not doing well, it compounds fast and you will get further and further behind and you will lose. That's not a problem for me. But what is a problem is that you have no ability to save at all, even though the seed doesn't change. It has a very inconsistent auto save that often will soft lock you by not allowing you to go back except to the beginning of the chapter. Meaning you lose HOURS of time.
I was at the very end of a chapter and I had a hard fight and I won and I was very happy. But I was left with no deflector shield and 48 hull points in a system that damages me 15 per turn and it takes 4 turns to repair the deflector... And you take 15 damage for using warp. And you can't drop out of warp out of a system...
So I was soft locked. So my only option is to restart the entire game, or restart the chapter. And each chapter seems longer than the last.
There's other major issues but I don't want to spoil the game.
It also feels very ***** to know what choices worked on the show and then it doesn't work for you because you rolled poorly.
I guess roguelike and pre established story doesn't mesh well.
The game play is more addictive than I thought. I played like 15 hours straight and lost a lot.
I also didn't like how you can screw up and they didn't make a difference story for this screw up. We just replace a character with a look alike and go with it. But you lose a hero character. So you are talking to not Nelix because they couldn't be bothered to change more of the story.
I hope they keep working on this game because honestly, this could be a brand new genre. I could see them doing this with all the IP. Roguelike existing IP could be like the telltale story game of the current era. But to get there they need to sell the game and also improve what they have here.if they put in 1/1000th the effort in improving the game as no man's sky, this game would be very good.
But right now it's not clear where you need to go, how to unlock secret options, and the issues are there.
Sounds like a 30-year-old game, which is fitting as it's based on a 30-year-old show. Mileage will likely vary, but it sounds like it's up my alley at least!
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Topic: Voyager game is bad on Switch
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