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Topic: I hope the size of the Switch 2 eShop wishlist is larger than Switch 1.

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Magician

With the number of games being released as game-key cards, I hope that the number of games you can wishlist is increased. Considering that the Switch 2 will be a mostly-digital (although not completely) platform for me, I think it'll be easy to reach the Switch 1's limit of 200 wishlisted games. I look at the launch lineup and I already see a half a dozen games I'll be adding to the wishlist. Well, as soon as the console is in my hands anyways.

No game purchase until the download gets a 66%+ discount, baby.

[Edited by Magician]

Switch Physical Collection - 1,555 games (as of March 31st, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

RupeeClock

I wasn't aware that the Nintendo account wishlist was capped to 200 titles (because that has to include both games and DLCs).
So yeah, 100% with you that I won't buy game-key releases and will just wishlist the stuff I'm interested in, my backlog is big enough as it is. No chance I'll buy Sonic x Shadow Generations or Puyo Puyo 2S at full price after SEGA failed to offer an upgrade path for Switch 1 owners (that also extends to potential Switch 2 releases like Sonic Frontiers, Super Monkey Ball Banana Rumble, or Sonic Superstars).
I fear that SEGA will appease the physical collectors by doing Switch 2 physicals via Limited Run Games in the future, when the business model makes more sense with the drop in price for manufacturing Switch 2 game cards (which seemingly use the same flash technology as microSD express).

RupeeClock

RupeeClock

@Magician
Something interesting highlighted in the conversation chain there, is that VGP are interested in working with publishers to make proper physical releases happen.

It occurred to me that Game-Key releases are probably far, far easier to manufacture in large numbers, since they would only need to write a very small amount of data to each. Just the unique key for each cart, really, much like Switch 1 carts already have unique certificates as an anti-piracy measure.

RupeeClock

Magician

RupeeClock wrote:

@Magician
Something interesting highlighted in the conversation chain there, is that VGP are interested in working with publishers to make proper physical releases happen.

@RupeeClock

It's a promising post.

Every game VGP reprints in complete physical form is one less game for LRG to do the same.

Switch Physical Collection - 1,555 games (as of March 31st, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

Eel

I had no idea it had a limit. But I would assume the switch 2 will continue using the same eShop, or be heavily based on the same underlying systems.

So chances are the wishlist will be shared. I’d assume.

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

RupeeClock

@Magician
VGP reprints to my knowledge are mostly just games that already had a physical retail run from a big publisher. Things like the LRG Yakuza reprints are the exception rather than the norm for such reprints.

Right now on Twitter I keep seeing accusations in replies to LRG's own tweets that they've been secretly reprinting games, which completely goes against their "single print run" promise.

Apparently because of this YouTube video, I've not checked it out yet, but will do later since it's a long watch.
The opening line about "LRG not releasing sales numbers" is interesting though, because they actually did use to. Flinthook for example was a 9,000 print run, a detail that you won't see on the current website.
https://web.archive.org/web/20200426131003/https://limitedrun...
https://limitedrungames.com/collections/all/products/switch-l...

RupeeClock

Magician

RupeeClock wrote:

Right now on Twitter I keep seeing accusations in replies to LRG's own tweets that they've been secretly reprinting games, which completely goes against their "single print run" promise.

@RupeeClock Personally, I feel their single-print promise was nullified the moment when Embracer Group bought them back in 2022. They're a corporation like any other now. Profit first and foremost.

My love-hate appreciation for them began then and there. Numbered releases for games of questionable quality. A monumental physical release one week, followed by a complete and utter trash release the next. Peaks and valleys.

Switch Physical Collection - 1,555 games (as of March 31st, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

BenAV

I think they already expanded the wishlist limit years ago. I remember hitting it and needing to delete stuff way back but at some point it stopped being an issue and I have 341 games on my wish list currently.

BenAV

Switch Friend Code: SW-4616-9069-4695 | Bluesky: benav92.bsky.social

FishyS

@Magician @BenAV @RupeeClock @Eel

I've hit the wishlist limit several times and it keeps changing:

2020 - wishlist limit = 200
2022 - wishlist limit = 392
2023 - wishlist limit = 389
2024 - wishlist limit= 385

Between that weirdness and the fact that we've seen a screen shot of a new wishlist tab in the eShop, I'm guessing the wishlist is getting revamped. The current unsortable one is pretty awful. I assume the max size will increase also.

[Edited by FishyS]

FishyS

Switch Friend Code: SW-2425-4361-0241

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