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Topic: How do Switch 1 games play on Switch 2 that DIDN’T get a Switch 2 Update

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Posts 81 to 100 of 118

Anti-Matter

@Eel
Well, my eyes can tell the difference between 30 fps and 60 fps.
Does the animation look very smooth or faster on Switch 2?
Because if the animation movement looked faster and smoother, that's 60 fps.

[Edited by Anti-Matter]

Rhythm gonna hit your head.

kerr9000

FishyS wrote:

@kerr9000 Thanks for the update!
One minor correction: Klonoa (which you have listed) runs better if you have the physical version but currently won't even open if you have the digital version. I've mentioned this to support but no fix yet.

Thank you very much for this input FishyS I will try to add it to the list next time I open it.... I got Chronicles of the Wolf yesterday for Switch and that's considered not working with even the developer saying they never got a Switch 2 developers kit so couldn't test it till the machine launched and that it plays with extreme bugs and graphical issues. You cant buy it on the Eshop on Switch 2, but I have put my own physical cart in and played an hour and it worked fine. I know Mortal Kombat 1 was originally like this as well before some updating.

kerr9000

FishyS

@kerr9000 Yeah, it's weird that some games work for some people but others

FishyS

Switch Friend Code: SW-2425-4361-0241

Mgalens

Hear ninokuni 2 is a MUCH more consistant 60fps now but am curious about the original game, i remember hearing that ninokuni 1 had a crashing issue on the original switch and curious if this is still the case here or if it was fixed (if it was memory related or something)

Mgalens

Neckcrane

These are the Switch games I’ve tested on Switch 2

Risk of Rain 2
Bayonetta 3
Doom Eternal
Crysis
Pikmin 4
Vampire Survivors

And a few others.

All run so so much better, it’s a huge noticeable difference. Mostly excited about ROR2 finally being playable.

Neckcrane

Eel

I played some Alan Wake the other day.

Still looks like I applied ointment directly on my eyes. But I think it at least runs better?

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

JaxonH

There's lots of YT videos testing 25 games in one video plus Ive tried quite a few.

  • The new GameCube controller's analog triggers work for Trials Rising so you can play on the TV without using the right analog stick as a replacement for analog triggers (which still works well mind you- I unlocked Ninja tracks on a Switch Lite using the right analog stick). As for the game- it runs like a dream without a single dropped frame, and resolution is no longer "dynamic" as it stays maxed out. Some reported "hanging" at times but thats Ubisoft servers- that happens on NSW1 also. But the loading is so much faster on NSW2 it really helps make that issue negligible (which it already was kinda negligible- it doesn't happen all the time and when it does its like an extra 15 seconds loading a track).

Oh BTW, since "SELECT" restarts the track from 00:00 and GC controller doesn't have SELECT, I learned ZL+ZR acts like SELECT for the new GameCube controller. Idk if it's just Trials or all games but, reporting my findings.

  • Resident Evil 5 runs beautifully at 60 fps and terrific gyro aiming. Map GL to Y for Reload and GR to B for "Analog Down + B )" 180 turnaround without removing right thumb from analog. Same mappings should be used in RE Revelations 1 and 2.
  • Mario Rabbids Kingdom Battle is now 60fps despite having a 30fps locked, presumably due to a double buffer V-sync like Link's Awakening had, its just that before it never hit it and now it always hits it.
  • Mario Rabbids Sparks of Hope is a locked 30fps now.
  • SMTV Vengeance is a locked 30fps and no more dynamic resolution dips.
  • Xenoblade Chronicles X is a locked 30fps with no dynamic resolution dips.
  • Ni No Kuni 2 hits a locked 60fps now.
  • Monster Hunter Stories 2 is a locked 60fps now with 1080p docked, 720p handheld.
  • Neo TWEWY is a locked 60fps now.
  • Fire Emblem Warriors: Three Hopes is a locked 60fps now.
  • Hyrule Warriors: Age of Calamity is a locked 30fps now.
  • Batman Arkham Asylum and Batman Arkham City are a locked 30fps now. Even Arkham Knight is a locked 30fps but the visual downgrades make that one not worth it, even if it is now playable imo.
  • Bayonetta 3 is a locked 60fps without dynamic resolution dips.
  • All the Trails games and Tokyo Xanadu are a locked 30fps now. I also tried Y's IX: Monstrum Nox which is a locked 30fps. I presume the other Ys games are also now locked.
  • Monster Hunter Rise is a locked 30fps without any dynamic resolution dips.
  • Pikmin 4 is now locked- cant remember if it's 30fps or 60fps but whichever it is- it's now locked.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Neph

I don't know if it's been mentioned but I've just tried a few games that ran and looked VERY underwhelming and it feels almost like they got an update alongside it.
My Hero One's Justice and Fairy Tail for one look and play like completely different games it's honestly amazing.
Also it feels like Hyrule Warriors Definitive Edition is at 60fps now or is it just me?
@JaxonH Did you try Tokyo Xanadu or did you see/read it somewhere? For me it still says on the eShop that it's not compatible.
If it works I might get it via the eshop website.

Neph

Switch Friend Code: SW-5770-3159-1125

Lazz

@JaxonH I'd be interested to learn if racing games like Grid support the analog triggers? That alone would tempt me to pick up the controller (already bought the new Pro controller - have spent too much money since launch)

Nick

Mgalens

While i haven't tried it yet i do hear that Fantasian:Neo dimension has improved load times on switch 2 and more stable performance (the original load times were often just long and frequent enough to be a bother) if anyone here has the game may be worth a check.

Mgalens

skywake

Saw a video that showed The Plucky Squire not running at a locked 60fps up from around 20-30fps with significantly improved resolution because it did use dynamic resolution scaling. I did skip that one because I heard the performance was pretty average. Then I heard it was also not quite as good as people were expecting. But maybe I give it another shot now

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

3dbrains

We love katamari reroll + royal rev is actually fun to play now and runs buttery smooth.
Loading times are massively improved.

On Switch 1 it has serious frame rate issues and loading times are horrid.

Nintendo Network ID: 3Dbrains

Mgalens

a concern ive heared is that apparently switch 1 games have additional input-lag on switch 2, though unsure if its all games or just some but if so it sounds frustrating to have to find out not only whether a game has compatibility issues but also if it suffers badly from the additional input lag.

has anyone here noticed anything like this with specific or all games? i did look it up and most results seem to just mention the gamecube games on NSO and nothing about any inherent input lag added with BC.

[Edited by Mgalens]

Mgalens

JaxonH

@Neph
Really? Just deleted it cause I wanted to make space and figured any game that can run and look good on my overclocked Switch OLED can stay on that system. So I can't confirm. I had meant to start it up, but I think I got distracted and then after a while, I just deleted it along with all the Trails and Ys games which run amazing on NSW1 when overclocked. I then opted to download a bunch of indies which don't take up a bunch of space so I'd have more variety to choose from without sacrificing those precious GB.

I can download and check for you @Lazz
Just began, 13 min left.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

JaxonH

@Neph
So... the answer is...

YES!

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Lazz

@JaxonH rad! I have a 8bitdo controller with analog, wondering if that’s going to work?

Nick

BonzoBanana

@Mgalens Is that additional input lag over the Switch 2 screen itself which has additional input lag and slow response? I guess required patches getting games to work could create additional input lag but really the A78 cores can run original Switch 1 code directly with a decent boost and the graphics hardware is significantly more powerful and I believe it goes through a Nintendo API a bit like Vulkan that is set up to optimise and translate graphics calls for the better GPU. You would think it might improve input lag but I guess there is some small amount of emulation code working somewhere just to get everything working together.

BonzoBanana

JaxonH

@Lazz
Ughhh... maybe not.

GRID specifically supports the GC controller, so the new NSW Online wireless GC controller that is detected as an actual GC controller is compatible with GRID's GC controller option. Same for Trials Rising which also supported actual GC controllers. That's why this new wireless one is like a pot of gold. It's correctly detected as a GameCube controller so the analog triggers work in any game that supported the GC controller, but it's also modern and wireless, with HD Rumble and added shoulder button and GameChat button and Home and all that.

There weren't too many games that supported the official GC controller but there was a handfull... Smash and MarioKart also supported GC I think but those won't really benefit from the analog triggers. Mario Sunshine and F-Zero GX, on the other hand, are another 2 that benefit.

I'm sure if you Google search, you could get a more comprehensive list of every game supporting GC for the analog triggers.

Trials Rising worked really well using right analog stick though. Surprisingly so. I beat the entire game with Gold medals for every track through "Extreme" and unlocked Ninja Tracks on a Switch Lite. I'm convinced I actually played better using the analog stick thab analog triggers. But it feels good using the triggers, so I'm replaying the game again that way (third time actually because it doesnt support cloud saves, and I had a Switch break, another lost). BUT, any DLC purchases carry over via profile so every time I start over, I have both expansions unlocked and all bikes too.

People really need to play that game. Insanely good. The level of skill needed when you start out is pretty small, but as you play and the tracks get harder, you would be amazed at the skill ceiling you're shooting for. Learning to bunny, hop over obstacles and gaps. Then learning to bunny, hop and smash your rear wheel into a vertical wall to force momentum of front tire over edge, then break and spin your rear tire in the air. So you keep leaning forward balancing on your front tire until your rear wheel is high enough to get over the edge... and that's just a small taste of the kinds of extremely awesome mechanics and tricks to learn.

One of the developers made a "University of Trials" with like a dozen lessons where yeah, he shows you a video of the trick and explains how to do it, and then you complete an obstacle course with progressively harder challenges, mastering that trick. So the game is very good at teaching you exactly how to perform these advanced techniques.

Dang I just went off about Trials again. I can't help it every time I mention the game I it just burst with excitement

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

JaxonH

@Mgalens
I haven't noticed any lag, and I have played a gang of NSW1 titles.

Granted i'm not the most sensitive- some people here complain about milliseconds on the pro controller. Everything to me feels flawless, unless the game already had lag issues like MegaMan X Collection. Though I hear one of the collections does improve

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Mgalens

@BonzoBanana @JaxonH

It was mainly after reading in that topic regarding BC and it being mentioned that playing switch 1 games on switch 2 had additional input lag though going by this topic and some on reddit (and one specifically about shmups) it seems to be around the same as S1 outside of a few games though i imagine most of it would be at the level where you would need some kind of way of measuring anyway (i dont think digital foundry even mentioned it outside of the NSO games and that seems to be more on the emulation since i hear N64 had it quite bad for a while)

Mgalens

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