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Topic: Pokemon Z

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Blast

Sleepingmudkip wrote:

Blast wrote:

Not everyone cares about online battling and trading. Pokemon Black and White and Platinum all had great stories. Stories in Pokemon games matter. And like I said... I'm harsh on X/Y because I like the series. I don't want Gamefreak to cater to the wrong crowd. The crowd that just buys anything Pokemon.

Thank you, this is exactly my thoughts on the pokemon series(I wish I had this quote when I was debating about story in pokemon games like months ago on this website)

No problem!

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

Blast

Pokefanmum82 wrote:

I liked the friendships in X/Y. Platinum is a good game too. But to me there's nothing wrong with X/Y's story or villain. The only issue I had with the game was the little amount of stuff to do post game. Black 2/White 2 had a lot to do post game and I liked White Forest/Black City because it was more challenging.

The friends in X/Y were good? How? I don't mean to attack you. I'm honestly curious in which scenes you liked that involved the friends. I think the protagonist having friends has so much potential. We can have a friend who doesn't know what he/she wants in life. We can have a friend who likes to challenge you throughout the story but becomes so frustrated with losing that he/she forgets that winning isn't everything. We can have a friend who is a good person but actually likes the villians ideals which leads to conflict. We can have a friend whose purely comedy relief. We can have a friend whose a romantic interest. The potential is there!!!!

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

-Juice-

Yeahhh... I have to agree with @Blast. X and Y were really lacking in the story aspect, and even in the character development aspect. Even the champion suffered from poor exposition and screen time.

I understand that Gamefreak was most likely catering towards those that hated Black and White (you have to admit the disapproval from the minority was really loud) due to the outcry. It's only logical to try to fix something by doing the opposite of what you had tried in the first place, and that's where the fan base is really divided this generation. Some people only care about gameplay. Some people care about the story just as much. There's no way to measure just how many prefer one over the other, but sadly gameplay tends to win.

That alone makes me sad and is the reason fan input should sometimes be ignored. People need to realize that the gameplay is just the foundation of the game. Without a good story, a game just isn't gripping. I understand that some games can do just fine without stories, but that's if they're time waster games. You're not going to sit and play Super Mario 64 for 11 hours straight, but if you're playing Xenoblade you bet your socks you'll be playing for a good long while. Pokemon isn't the type of game to be used successfully as a time waster. Its main mechanic is battling, and that gets boring if you don't have an in-game motive to continue doing it. I can battle at the Battle Maison all I want, but all I'm seeing are Pokemon fighting each other with little added to the story or my gameplay experience in general. It just doesn't add to the overworld and the characters I interact with. Immersion is a key factor when making a game with an interesting concept and an interesting world. Ideas need to be explored and world-building is key. We still don't even know what relation all of the regions have to each other and where our dads go. We don't even have information on WHY KIDS LEAVE AT THE AGE THEY DO. We need some serious world building in the world of Pokemon. In fact, we need Pokemon visable in the overworld! We need to see them living up to their Pokedex descriptions! I want to feel like I'm truly surrounded by wildlife when I play a Pokemon game. If they're going to focus on just gameplay, then they should make it count by moving forward with the whole idea behind living in a world with fantastical creatures.

[Edited by -Juice-]

3DS Friend Code: 0962-9923-0016

LzWinky

Pokemon as a whole is becoming stale for me. I got bored with Alpha Sapphire despite Hoenn being my absolute favorite region.

The only reason I'd get Z is if they bring back the Battle Frontier

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky

-Green-

BlatantlyHeroic wrote:

but sadly gameplay tends to win.

I personally see that as a good thing. I'm not against the idea of a better story, but gameplay should always be more significant than and have more priority than the story, at least when it comes to most video games. The gameplay of a game is more than just its foundation, it's the very game itself and should always come first.

@LztheQuack: Yeah me too tbh. I wouldn't mind them changing things up a bit.

[Edited by -Green-]

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
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Blast

BlatantlyHeroic wrote:

Yeahhh... I have to agree with @Blast. X and Y were really lacking in the story aspect, and even in the character development aspect. Even the champion suffered from poor exposition and screen time.

I understand that Gamefreak was most likely catering towards those that hated Black and White (you have to admit the disapproval from the minority was really loud) due to the outcry. It's only logical to try to fix something by doing the opposite of what you had tried in the first place, and that's where the fan base is really divided this generation. Some people only care about gameplay. Some people care about the story just as much. There's no way to measure just how many prefer one over the other, but sadly gameplay tends to win.

That alone makes me sad and is the reason fan input should sometimes be ignored. People need to realize that the gameplay is just the foundation of the game. Without a good story, a game just isn't gripping. I understand that some games can do just fine without stories, but that's if they're time waster games. You're not going to sit and play Super Mario 64 for 11 hours straight, but if you're playing Xenoblade you bet your socks you'll be playing for a good long while. Pokemon isn't the type of game to be used successfully as a time waster. Its main mechanic is battling, and that gets boring if you don't have an in-game motive to continue doing it. I can battle at the Battle Maison all I want, but all I'm seeing are Pokemon fighting each other with little added to the story or my gameplay experience in general. It just doesn't add to the overworld and the characters I interact with. Immersion is a key factor when making a game with an interesting concept and an interesting world. Ideas need to be explored and world-building is key. We still don't even know what relation all of the regions have to each other and where our dads go. We don't even have information on WHY KIDS LEAVE AT THE AGE THEY DO. We need some serious world building in the world of Pokemon. In fact, we need Pokemon visable in the overworld! We need to see them living up to their Pokedex descriptions! I want to feel like I'm truly surrounded by wildlife when I play a Pokemon game. If they're going to focus on just gameplay, then they should make it count by moving forward with the whole idea behind living in a world with fantastical creatures.

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I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

Offspring

Z just needs to improve on Kalos' story (ORAS did more with its lore than XY did) and postgame (Battle Frontier will do that). That said, if you're playing pokemon games for their singleplayer, you are wasting your money. Pokemon will always be about playing with others and if you don't like it there are dozens of RPGs that actually offer a decent single player experience that you should be playing instead.

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Seacliff

The writing in Black and White were very good (for Pokemon standard) and was quite a surprise for me, so in story aspect I agree X and Y was a disappointment... but not unfixable at the very least, and I hope they fix it if they ever do Pokemon Z. I also agree on more postgame, X and Y didn't give me nearly as much to do as Black 2 or even Alpha Sapphire. So I also agree with a full-out battle frontier.

Basically, in the end, I'll agree with just about everything BlatantlyHeroic wrote.

Seacliff

Eel

I can't say I like Platinum tbh. It's my least played game in the series.

About the battle frontier... Unfortunately, it seems the one reason they haven't made another battle frontier so far is because "kids don't like hard games". I hope they change their minds with the next game.

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-Green-

@Sleepingmudkip: Well yeah, that's a given. Although Gameplay in my opinion, is the most significant and important of the two.

[Edited by -Green-]

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IceClimbers

To be completely fair, the Battle Frontier likely wouldn't be enough for adequate post game at this point, largely due to how easy it would be in comparison to what we remember from Emerald. It's so easy to get perfect IV Pokemon with precise EVs in Gen 6 that the Battle Frontier would most likely be a cake walk unless they let the opponent Pokemon break the mechanics of the game. The Battle Frontier would end up as a disappointment for most as a result.

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Blast

IceClimbers wrote:

To be completely fair, the Battle Frontier likely wouldn't be enough for adequate post game at this point, largely due to how easy it would be in comparison to what we remember from Emerald. It's so easy to get perfect IV Pokemon with precise EVs in Gen 6 that the Battle Frontier would most likely be a cake walk unless they let the opponent Pokemon break the mechanics of the game. The Battle Frontier would end up as a disappointment for most as a result.

Ummm... Do you remember what Battle Frontier is? There's several different areas that focus on different themes. Battle Rental focuses on you using rented and random Pokemon. NOT your own. Having a ev trained team doesn't really give you a edge... Maybe in Battle Tower. Battle Arcade, Battle Rental and Battle Castle and Battle Tower are true tests of skill.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

Eel

Well, the battle frontier from emerald was much more than just normal battles.

You could rent Pokemon, explore a pyramid, rely on luck, battle with strict rules and more.

I never used the one in soul silver, but that's just because it's impossible to train a decent team in that game.

If anything, since it's so much easier to train good Pokemon now, more people would be able to enjoy it.

[Edited by Eel]

Bloop.

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SMM2 Maker ID: 69R-F81-NLG

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IceClimbers

@Blast: The only facility that doesn't let you use your own Pokemon is the Battle Factory. Even with various restrictions, it will still be much easier than what we all remember. Between much better Pokemon and a playerbase that has played the games for so long that they know what to do and won't make stupid mistakes all the time, the Battle Frontier will be much easier. Besides, those that do end up even remotely struggling will look up Internet guides and whatnot anyways.

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Bolt_Strike

BlatantlyHeroic wrote:

I understand that Gamefreak was most likely catering towards those that hated Black and White (you have to admit the disapproval from the minority was really loud) due to the outcry. It's only logical to try to fix something by doing the opposite of what you had tried in the first place, and that's where the fan base is really divided this generation. Some people only care about gameplay. Some people care about the story just as much. There's no way to measure just how many prefer one over the other, but sadly gameplay tends to win.

No, that's not logical at all. You don't fix something by playing a zero sum game and flip flopping between opposite extremes. They need to address both.

BlatantlyHeroic wrote:

I understand that some games can do just fine without stories, but that's if they're time waster games. You're not going to sit and play Super Mario 64 for 11 hours straight, but if you're playing Xenoblade you bet your socks you'll be playing for a good long while. Pokemon isn't the type of game to be used successfully as a time waster. Its main mechanic is battling, and that gets boring if you don't have an in-game motive to continue doing it. I can battle at the Battle Maison all I want, but all I'm seeing are Pokemon fighting each other with little added to the story or my gameplay experience in general.

Pokemon has more in common with Xenoblade than Mario, RPGs tend to be much more time consuming games because they're open exploration and typically involve a lot of grinding. So yes, Pokemon is naturally inclined to be more time consuming. What Pokemon really needs is more open region design and more extra features.

Bolt_Strike

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IceClimbers

@Bolt_Strike: Attempting to address both more often than not ends up with nobody being happy (ie. everything is half-baked due to trying to meet everyone's demands). Also, more open region design in Pokemon would either be super forced for something arbitrary or would end up involving a ton of backtracking, which would mean that you aren't actually going over new content.

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Bolt_Strike

IceClimbers wrote:

@Bolt_Strike: Attempting to address both more often than not ends up with nobody being happy (ie. everything is half-baked due to trying to meet everyone's demands).

It doesn't need to be. Game Freak's shown that they're perfectly capable of satisfying all sides. They simply haven't out of choice.

IceClimbers wrote:

Also, more open region design in Pokemon would either be super forced for something arbitrary or would end up involving a ton of backtracking, which would mean that you aren't actually going over new content.

Not counting the backtracking, the open regions are still bigger than the linear ones, so it doesn't really matter if you have to go back through older areas.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722

gabikun

Honestly, I'm still waiting for a pokemon game that looks like the last dragon quest (main and monster) games.

Just imagine: how cool would be to walk/run through a big place watching pikachus, caterpies, and such, roaming in the field like the last dragon quest games? Of course, when you touch them, a battle would happen, like in all games.

gabikun

Blast

gabikun wrote:

Honestly, I'm still waiting for a pokemon game that looks like the last dragon quest (main and monster) games.

Just imagine: how cool would be to walk/run through a big place watching pikachus, caterpies, and such, roaming in the field like the last dragon quest games? Of course, when you touch them, a battle would happen, like in all games.

Cool idea but needs better execution. I think if the player is high up in the sky then some bird Pokemon should be flying overhead or sitting on top of buildings. Or if you're underwater then some water Pokemon should be seen at least. At least some recent Pokemon games actually lets you see the Pokemon you're using like Lapras with Surf in X/Y. You got to actually see Rhydon as you rode him in X/Y. I agree that stuff like that is cool because it builds up immersion.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

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