Just bought this game today, it's finally been released in our region and I love it to pieces. It's sure worth the $16.90 NZD I had to pay, mind you that's probably more expensive than what you have to pay in the states. Music is brilliant, the visuals are superb and crisp and the 3D effect is what I love most about Mutant Mudds. As for cheap deaths, meh, it's part of the experience, MM isn't exactly megaman but i've been held back a stage for quite some time just to complete it without losing all of my health in one go by some cheap enemy placement.
What would you guys give this game? I reckon it deserves 10/10, despite what with everyone going on about cheap deaths and such it's a top notch title in my opinion. The last 3DS download software game I got before Mutant Mudds was 3D Classics: Kid Icarus and I can say this game is on par with Kid Icarus, by that I mean it's a really fun game.
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I'll give it a 9/10. It's constantly joyous to play, it has a wonderful sense of humor, the graphics are awesomely retro and it's probably the first really challenging 3DS game out. All of this and it's only $13.50! Well worth the wait!
What I like - the game feels very tight control wise, it has loads of content, the 3D is superb, the dev's gave it an old school difficulty, and I love the retro soundtrack.
What I dislike - the cheap deaths later on (not the spikes so much as the offscreen enemy attacks. The ones that shoot they're eyes, & the bomb dropping ones are the biggest culprits). While the gameplay is fantastic, it has a safe design (after MSF's & VVVVVV's more unique takes on the genre, it was a bit of a letdown that MM didn't try anything new, gameplay wise). Lack of bosses. While these last few are more opinion based, they still affect my view of the game. I dislike the "12 bit" visuals (I love retro games, but it feels as if they couldn't decide whether or not to make it 8 bit, or 16 bit. Because of that, the nostalgia factor isn't as strong as it would have been otherwise, IMO). The game's theme seems very uninspired (felt like they put a total of 5 minutes into thinking what the game was going to be about). The price (I feel like VVVVVV offered just as much content, and was a little less expensive).
It's a great game for sure, but I don't understand the blind love some people have for it.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Mutant Mudds brings back memories of the old Duke Nukem sidescrolling pc games back in the day. Since I downloaded Mutant Mudds on Thursday, I've been having a blast with it.
Is the game perfect? No!
Are there a few cheap deaths? Yes!
Regardless of this, I can't seem to put the game down. It's got character and charm. Something that is very difficult to achieve in a game. And that's why I give it 2 thumbs up.
@cc-plus, I've been meaning to mention this to you, but your avatar just gives me the creeps. I wouldn't be able to tell if that character was a male or female, unless you informed me. And then it would still have weirded me out. I'm sorry, to have interrupted your Mutant Mudds discussion to mention this guys, but I just couldn't take it any longer.
There's a lot of positive comments on here for the controls, but personally, I find them a little awkward/bugged in some respects. When jumping from normal ground (like many other games) you have full control in the air. Fine. When jumping from ice, you control in the air exactly the same as if you are skidding around on ice until you fire up the jetpack (unlike many other games). I found this made it pretty tricky to get by some of the puzzles where you have tight jumps to perform whilst avoiding enemies or timing jumps onto the disappearing platforms.
Also, I personally would have preferred a button arrangement of B and X for jumping and Y and A for shooting. That combo allows the user pretty much any combination of shoot/jump that they might prefer. The current setup always has the shoot button to the left of the jump button which is not my preferred setup.
Director of Four Horses. Developer of Digger Dan games.
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Yes, the ice stages were a huge pain. The physics make it possible to get across all the obstacles, but not in the expected way. Prime case is the bit with the hammers on ice; who would think to activate their jetpack to completely stop themselves in midair? The lava stage too; not all but some fireballs seem to pop up randomly, giving the player almost no chance to dodge if they're unlucky.
Wow, I feel like I'm bashing the game so much now. It's a good game, and addictive too, really. It's not the best thing available imo (I enjoyed MSF much more) but I certainly don't regret buying this!
always thought I'd change to Gyarados after I turned 20 but hey, this is more fitting I guess. (also somebody registered under the original Magikarp name and I can't get back to it anymore orz)
I started the game earlier.
From what I've played so far, it's fun, but nothing amazing.
Mighty Switch Force blows it out of the water at a much cheaper price.
I didn't enjoy the demo at first, but now I am enjoying it. But I don't want to commit $9 to a game that has cheap deaths.
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Yeah, if you can't get past cheap deaths, this is not the game for you.
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Exactly how cheap are we talking?
There's actually only two levels that come to mind when I think of cheap deaths, in retrospect. The last level in the second-to-last world, and the last level in the last world. Other than that, you shouldn't be too frustrated at the game for your many, many deaths; you'll just blame yourself. For me, when I blame myself rather than the game, it makes me want to keep going, and that happened pretty much all the way through until those two levels. They didn't make me want to keep playing because I knew it was poor level design that was my undoing, not any fault of my own.
TL;DR Just go for it if you want an amazing new eShop game and you have the cash, because the frustrations won't ruin your experience.
"Good. Everyone's together. Pyrrhon loves a party." "...It's funny because marriage is terrible!" If you know the origin of both of those quotes, then you're awesome! Songs are like hugs that mouths give to ears. Dreams are easy to achieve if hope is all...
If you get the extended jetpack on you can nab a lot of the sprites much more easily and save quite a few lives. I used it to hold on at the tricky jump before the hammers. Mildly helpful for the ice stretch and very helpful for the spike-filled pits after that.
The thing you should be most worried about is the Mudd Knight after the spike pits- it can score a death on you or knock you into the surrounding spikes and it's very tricky to hit, because it's in a tight space. If you equip the extended jet pack you may be able to hover over it more easily- why I suggested it mainly.
Try to master the jumps up until that knight, and try to get to it with full health, because there are more after that. No part of the level is nearly as cruel and harsh as the first knight though. I don't blame you for getting stuck on it- other than Secret 3-1 it's the hardest level I've played through so far. It took me about 30 tries just to master the jumping and another 15 to get past that darn knight!
If you haven't unlocked the extended jetpack, it's fairly easy, just get 1200 Golden Diamonds, and get it from Grannie's Attic.
Edit: I'm stuck on 5-4, does anyone have any tips on it?
Edit 2: Never mind, I finished it. That was a hard level! I actually missed one Golden Diamond the first time through so it took me about 15 extra tries but I clocked it and finished the G-Land in it too. I feel so good.
Also Edit: I just clocked the game and it feels boss. B)
I bet Mutant Mudds during the week,, boy the last few stages were hard as f**k. I'm listening to the OST now, man it's beautiful. @nibelilt That level is a bitch, but I managed to get it eventually. Sounds like you did well congrats, but I bet Mutant mudds during the week, can't remember what day though, but I 100% the game, did you get every shine sprite?
OMG, Can't believe they're making a sequel to Mutant Mudds, I will download that when that comes out.
My Nintendo Network ID: NinLiferOMB
Currently Playing: Pokemon Mystery Dungeon: Gates To Infinity (3DS) The Denpa Men 2: Beyond The Waves (eShop) My Backloggery
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Email me at [email protected]...
Eeyup, I beat it 100% today, all 2000 Golden Diamonds too. I love the little bonus you get for it.
And 5-4 is easily the harshest level in the game. Then going back to beat it for one missed Diamond... shudder It's a good feeling beating it though, but not as good as the others, because it really gets cruel losing so many lives on it. So it just became an annoyance eventually. Funny thing is the G-Land in it is one of the easiest. XD
And the sequel will be a day one buy for me. I can't wait to see the boss battles. It's going to be epic. Here's hoping it gets a simeltainious regional release so I don't have to wait in torture!
I really wish Nintendo had more love for indie developers (funding/publishing more games) and appreciated the smaller teams that are somehow loyal to Nintendo for no apparent reason (Renegade Kid, Shin'en, Wayforward).
These guys bring quality to the table every time, and could make the Wii U eshop a huge success... yet are they ever highlighted by Nintendo? Nope. Instead they team up with the big publishers/developers, usually with mixed results.
I guess it's because there's far more indie developers in the US/Europe than in Japan, but that's just messed up, nationalities shouldn't matter so much. Indie developers look up to Nintendo a great deal, and it'd be silly not to take advantage of that and give them a budget to make exclusive content. As it stands, we're lucky to get the half a dozen great indie games on Nintendo platforms a year.
I agree. From what I've seen of the games they make, Renegade Kid is consistently great, and they should definetly team up with Ninty or maybe even Retro Studios at least.
I think Nintendo should buy Renegade Kid, I mean they have that quality that Nintendo looks for with their games and they are naturally good at what they do. As long as they make more games like Mutant Mudds, they should then sit down with nintendo and discuss the possibility of joining up and becoming a second party developer. I mean Nintendo has outsourced games to western developers before and they've been successful, Punch-out Wii was made by Next Level Games, Which is western and the Metroid Prime Series was developed by Retro Studios, whose studios are in Austin,Texas.
My Nintendo Network ID: NinLiferOMB
Currently Playing: Pokemon Mystery Dungeon: Gates To Infinity (3DS) The Denpa Men 2: Beyond The Waves (eShop) My Backloggery
3DS FC: 2320 6151 3634
Email me at [email protected]...
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