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Topic: Mutant Mudds

Posts 141 to 160 of 205

Geonjaha

Could come to Europe on June 21st...

Geonjaha

EvilLucario

Duuude... are you serious? That's like the wait for Europeans to get VVVVVV on their 3DS! I feel bad for Europe now.

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Djrr-ific

Probably late June, or early July...

They should give us a price drop for this..
Get it later and pay more, great Renegade kid..

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RetroGBHippie92

Geonjaha wrote:

Well, good news is it looks like Australia (hopefully Europe at the same time) will be getting it soon.http://nintendo3dsblog.com/mutant-mudds-has-been-classified-in-australia

Hey We get Mutant mudds here next thursday, yikes it's like the second most expesive downloadable game on our Eshop and that's saying something. Over here it's coming out on the 21st, which as I said before is next thursday. But I'm glad it's not one of those 3DS downloads that's only exclusive to Europe, despite pretty much the same titles coming to both regions since we're both PAL. Anyway, you want to know what we have to pay for Mutant Mudds? about $16 NZD, that's the price of a decent/sub-par bargain bin DS game. I'm still buying it though, it looks amazing in my opinion, I heard you americans opinions on the game when it came out in your guys region, but I've seen the 3D trailers and I'm definitely seeing a great 3DSware game coming. It did seem to me that some of you guys were underwhelmed when it was released, but I'll have to make my own judgement when it becomes available next week.

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Djrr-ific

So happy it is finally coming, now the only quality game we're missing is Sakura Samurai..

3DS Friend Code: 5241-2047-4489

Djrr-ific

I saw that too.. but 25 levels doesn't sound like alot. How many has the original Mutant Mudds? (:

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Birdman

Djrr-ific wrote:

I saw that too.. but 25 levels doesn't sound like alot. How many has the original Mutant Mudds? (:

20 plus the V-land and G-land levels, making the total 40. I'm not entirely sure what to think of that number. They may not have announced the Mutant Mudds 2 equivalent of the V-Land or G-Land levels, or the game may be less expensive than the original. There are a lot of different ways you can approach the pros and cons of 25 levels in the sequel.

Exactly.
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Djrr-ific

Birdman wrote:

Djrr-ific wrote:

I saw that too.. but 25 levels doesn't sound like alot. How many has the original Mutant Mudds? (:

[/div]

20 plus the V-land and G-land levels, making the total 40. I'm not entirely sure what to think of that number. They may not have announced the Mutant Mudds 2 equivalent of the V-Land or G-Land levels, or the game may be less expensive than the original. There are a lot of different ways you can approach the pros and cons of 25 levels in the sequel.

I know, but for 9 euros I think 40 levels is great. And I'm not saying the sequel is not worth it... But I do hope they announce something like the V-land and G-land levels... You can never have enough Mudds!

3DS Friend Code: 5241-2047-4489

Retro_on_theGo

Xilef wrote:

So a sequel is completely comfirmed for 2013. http://nintendo3dsblog.com/mutant-mudds-sequel-coming-in-2013/

Aw, I was just about to post that. I had the link copied and everything.
I'm so excited for this. Especially since it says they will put in boss fights this time! Awesome!! Renegade Kid actually listened to the fan's and are fixing some problems of the first game with this. Sweet.

Scary_Old_Lady

Nibelilt wrote:

3Dangerous3Dash wrote:

Sad, I JUST figured out V stands for Virtual Boy ond G stands for GameBoy. -_-

I thought V was for Vile and G for Grey. Don't feel bad.

There is a poet in this forum. I can't be glad.
I have gone off this game so, next stop Wii U.

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Magikarp3

I must have been building this game up too much... for a 6 month wait, I was a little disappointed. Controls are tight, gameplay is fun, why are spikes insta-death?!? I got around 20 deaths on that first Gameboy level! Having played Gargoyle's Quest (which shares a similar hover mechanism), I like that quite a bit more since it feels sturdier. In Mudds, it's way too easy to misstep and go plummeting to your doom in levels which don't have checkpoints... augh this game is going to be a tough one to finish.

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cc-plus

I feel the same way as oiiopo. Love the game's presentation, the controls are pretty solid but the insta-death spikes is really detracting from my experience. I can't shake the feeling that I'm dying mainly because of cheap spikes/enemy placement and not clever level design. Usually I get stuck in platformers because I can't figure out a certain spot, once I've figured it out I don't die there anymore unless I'm super careless or take too many risks. In this game, it's easy to misstep and instantly die whether you've memorised certain parts of a level or not. This is the opposite of what I felt when playing Mighty Switch Force.

I was really looking forward to Mutant Mudds and it pains me to say this. I like challenges but only if they're fun. Hopefully my opinion will change when I give it another try later tonight.

[Edited by cc-plus]

cc-plus

1wiierdguy

My old school skills are rusty. I'm finding this pretty tricky just a few levels in! Still mad fun tho!

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Radixxs

I didn't enjoy the demo at first, but now I am enjoying it. But I don't want to commit $9 to a game that has cheap deaths.

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Drawdler

I don't see how this game is full of cheap deaths, you just have to get the levels down before finishing them. Definitely worth the wait IMO.

@cc-plus We're the opposite way around then, I feel like I can control Mudds perfectly, and I love the level design and the layer mechanics, and it's the other way around in MSF to me because I find the controls in that game are so un-polished and difficult to grasp and the switching just isn't that interesting.

[Edited by Drawdler]

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Radixxs

Oddy wrote:

Radixxs wrote:

I didn't enjoy the demo at first, but now I am enjoying it. But I don't want to commit $9 to a game that has cheap deaths.

[/div]

Yeah, if you can't get past cheap deaths, this is not the game for you.

Exactly how cheap are we talking?

I've got the body of a taut, pre-teen Swedish boy.
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